Battle of Four Tribes
Battle of Four Tribes (B4T) | |
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Type |
PvE Legacy Coalition |
Rewards |
Progression Coalition placement |
Nodes | 3 (x3 sub-nodes) |
Charges |
2 initial charges 5 maximum charges 8h recharge time |
Specials |
Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | RIX · March 2018 · v2.5 |
Portal:Events (Infobox · Data) |
Event Series | |
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Battle of Four Tribes | |
Part 1 | Battle of Four Tribes: Part 1 |
Part 2 | Battle of Four Tribes: Part 2 |
Overview
Battle of Four Tribes is a two-part series of 3-node Standard coalition PvE events.
Battle of Four Tribes was originally launched in May 2018 as a single 5-node event. In February 2019, the event was split into its current two parts.
These events have the following special features:
Permanent support |
A permanent support affects play on one or more nodes. |
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Special rules |
One or more nodes in this event have special rules causing ongoing effects. |
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Parts
Part | Name | Node theme | ||
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Node 1 | Node 2 | Node 3 | ||
Part 1 | Battle of Four Tribes: Part 1 | Pirates | Dinosaurs | Merfolk |
Part 2 | Battle of Four Tribes: Part 2 | Merfolk | Vampires | Azor |
Historical Data
Information about the original five-node B4T event can be found at Battle of Four Tribes (historical).