Difference between revisions of "Survivors of Four Tribes Part 1"
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== Chapter 1: Merfolks == | == Chapter 1: Merfolks == | ||
− | === Node 1.1: Merfolks - Sentinel of the Nameless City | + | === Node 1.1: Merfolks - Sentinel of the Nameless City === |
{{Objective table header}} | {{Objective table header}} | ||
{{Objective|Win||5|200}} | {{Objective|Win||5|200}} | ||
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}} | }} | ||
− | === Node 1.2: Merfolks - River Herals Scout | + | === Node 1.2: Merfolks - River Herals Scout === |
{{Objective table header}} | {{Objective table header}} | ||
{{Objective|Win||5|200}} | {{Objective|Win||5|200}} | ||
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}} | }} | ||
− | === Node 1.3: Merfolks - Deepfathom Echo | + | === Node 1.3: Merfolks - Deepfathom Echo === |
{{Objective table header}} | {{Objective table header}} | ||
{{Objective|Win||5|200}} | {{Objective|Win||5|200}} | ||
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== Chapter 2: Pirates == | == Chapter 2: Pirates == | ||
− | === Node 2.1: Malcolm, Alluring Scoundrel | + | === Node 2.1: Malcolm, Alluring Scoundrel === |
{{Objective table header}} | {{Objective table header}} | ||
{{Objective|Win||5|200}} | {{Objective|Win||5|200}} | ||
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− | === Node 2.2: Breeches, Eager Pillager | + | === Node 2.2: Breeches, Eager Pillager === |
{{Objective table header}} | {{Objective table header}} | ||
{{Objective|Win||5|200}} | {{Objective|Win||5|200}} | ||
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− | === Node 2.3: Captain Storm, Cosmium Raider | + | === Node 2.3: Captain Storm, Cosmium Raider === |
{{Objective table header}} | {{Objective table header}} | ||
{{Objective|Win||5|200}} | {{Objective|Win||5|200}} |
Revision as of 15:11, 26 January 2024
Survivors of Four Tribes Part 1 (SoFT1) | |
---|---|
Type |
PvE Standard Coalition |
Rewards |
Progression Individual placement Coalition placement |
Nodes | 2 (x3 sub-nodes) |
Charges |
2 initial charges 2 maximum charges |
Specials |
Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | LCI · Jan 2024 · v6.4.0 |
Portal:Events (Infobox · Data) |
Survivors of Four Tribes Part 1 is a Standard Coalition PvE event, announced in January 2024 following the Lost Caverns of Ixalan (LCI) card set.
https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1
"We weren't fleeing a broken world. We were running toward paradise!" The aftermath of the phyrexian invasion affected all tribes of Ixalan pretty hard; which made the new discoveries coming through the recently found caverns to the underground even more enticing. But how precarious the great forces of Ixalan were left, to rely their future on a gold rush? We will see a bit about how the Merfolks and Pirates of Ixalan are dealing with it.
Contents
Special rules
Each chapter is based on relevant characters of each Ixalan tribe, and players will face them in 3 different nodes. Defeat them all and conquer their objectives for the best position on ranking!
Permanent support |
A permanent support affects play on one or more nodes. |
---|
The supports are:
Deepfathom Echo (Chapter 1: Bottom node)
Permanent support: Searching a New Home, Enchantment | |
---|---|
Side: | At the beginning of your turn, draw a card. Then: Convert 2 gems to your Planeswalker colors for each Merfold creature you control. |
Captain Storm, Cosmium Raider (Chapter 2: Bottom node)
Permanent support: Loot Dispute, Enchantment | |
---|---|
Side: | When a Pirate enters the battlefield under your control: Create a Gold token. Then: Destroy a random opposing Artifact support. |
Chapter 1: Merfolks
Node 1.1: Merfolks - Sentinel of the Nameless City
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Card name | Type | Cost | Color | Rarity | Set |
---|---|---|---|---|---|
Card1 | Missing card data | ||||
Card2 | Missing card data |
Node 1.2: Merfolks - River Herals Scout
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Card name | Type | Cost | Color | Rarity | Set |
---|---|---|---|---|---|
Card1 | Missing card data | ||||
Card2 | Missing card data |
Node 1.3: Merfolks - Deepfathom Echo
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Card name | Type | Cost | Color | Rarity | Set |
---|---|---|---|---|---|
Card1 | Missing card data | ||||
Card2 | Missing card data |
Chapter 2: Pirates
Node 2.1: Malcolm, Alluring Scoundrel
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Card name | Type | Cost | Color | Rarity | Set |
---|---|---|---|---|---|
Card1 | Missing card data | ||||
Card2 | Missing card data |
Node 2.2: Breeches, Eager Pillager
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Card name | Type | Cost | Color | Rarity | Set |
---|---|---|---|---|---|
Card1 | Missing card data | ||||
Card2 | Missing card data |
Node 2.3: Captain Storm, Cosmium Raider
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Card name | Type | Cost | Color | Rarity | Set |
---|---|---|---|---|---|
Card1 | Missing card data | ||||
Card2 | Missing card data |
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
10 | 500 | 1,000 | 1,000 | 1,500 |
20 | 5 | 10 | 15 | 20 |
30 | LCI Booster Pack | LCI Booster Pack | LCI Booster Pack | LCI Booster Pack |
40 | 1,000 | 1,000 | 1,500 | 1,500 |
50 | 2 | 3 | 4 | 5 |
60 | 1,500 | 2,000 | 2,500 | 3,000 |
70 | LCI Booster Pack | LCI Booster Pack | LCI Booster Pack | LCI Booster Pack |
80 | LCI Booster Pack 5 |
LCI Booster Pack 10 |
LCI Booster Pack 15 |
LCI Booster Pack 20 |
Rank | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
1-5 | LCI Booster Pack x 3 5,000 · 5 |
LCI Booster Pack x 3 5,000 · 5 |
LCI Booster Pack x 3 5,000 · 5 |
LCI Booster Pack x 3 5,000 · 5 |
6-25 | LCI Booster Pack x2 4,000 · 5 |
LCI Booster Pack x2 4,000 · 5 |
LCI Booster Pack x2 4,000 · 5 |
LCI Booster Pack x2 4,000 · 5 |
26-50 | LCI Booster Pack 3,000 · 3 |
LCI Booster Pack 3,000 · 3 |
LCI Booster Pack 3,000 · 3 |
LCI Booster Pack 3,000 · 3 |
51-100 | LCI Booster Pack 2,000 · 3 |
LCI Booster Pack 2,000 · 3 |
LCI Booster Pack 2,000 · 3 |
LCI Booster Pack 2,000 · 3 |
101-250 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 |
251-500 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 |
501-3000 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 |
Rank | Reward |
---|---|
1-2 | LCI Booster Pack x 3 · 10,000 · 100 · 80 |
3-10 | LCI Booster Pack x 2 · 8,000 · 70 · 60 |
11-25 | LCI Booster Pack · 6,000 · 50 · 40 |
26-50 | LCI Booster Pack · 4,000 · 30 · 20 |
51-100 | LCI Booster Pack · 2,000 · 10 · 10 |
101-250 | 1,000 · 10 · 5 |
251-500 | 1,000 · 10 · 3 |
501-1000 | 1,000 · 1 |
1001-10000 | 1,000 |
Bonus rewards
On the run in Jan 2024, the final LCI booster on individual progression rewards is a LCI Super Pack.
Notes
- [1].