Difference between revisions of "Objectives"

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== Overview ==
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{{Infobox portals}}
[[Objectives]] are goals for a battle in an [[Events|Event]]. The primary objective of all battles is to simply '''Win the Fight!'''.  Most battles include two further secondary objectives, for example:
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[[Objectives]] are goals for a battle in an [[Events|Event]]. The primary objective of all battles is to simply '''Win the Fight!'''.  Most battles include two further secondary objectives; {{Ability|Play}}''ing'' or {{Ability|Summon}}''ing'' a certain number of creatures, spells, or supports, for example.
* Playing a certain number of creatures, spells, or supports.
 
* Taking or dealing a certain amount of damage.
 
* Winning in a certain number of turns.
 
  
If a battle is won and an objective is achieved, a reward is obtained at the end of the battle.  Objective rewards include trophy points contributing to your event score, and usually include a small number of [[Runes]] (such as {{Runes|100}} or {{Runes|200}})In rare cases, achieving an objective brings additional rewards.
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The same objective may appear in different [[Events]].  An objective may have different numerical targets (indicated by '''X''' and '''Y''' below) for different events or nodes it appears in.
  
== Objectives ==
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If a battle is won and an objective is achieved, a [[Rewards#Game reward|Game reward]] is obtained at the end of the battle, including Ribbons contributing to your event score, and some [[Runes]] (usually around {{Runes|200}}). Aiming to obtain all possible Ribbons from objectives in each game is key to maximising your [[Rewards#Event rewards|Event rewards]].
Many types of objective exist in the game.  The same objective may appear in different [[Events]].  An objective may have different numerical targets (indicated by '''X''', '''Y''', and '''Z''' below) for different events or nodes it appears in.
 
  
 +
== Strategy ==
 +
Ideally, finishing objectives comes naturally, just before reducing the opponent's health to zero. There are multiple options for accelerating the pace objectives are completed, or conversely, slowing the game down, for dealing with less than ideal draws.
 +
 +
The simplest is putting more of the required cards in the deck. Next, cards that let you draw more cards. Disabling creatures in hand until they can all be cast at once to complete an objective, stops them killing the opponent before the pieces of the puzzle are ready. Having four creatures, even if some of them are not required for the objective, makes it possible to replace a creature or stack of creatures that has high power with a single or low power creature, or even a higher power creature without {{Ability|Haste}} to stop a creature attacking one turn.
 +
 +
== List ==
 
=== General ===
 
=== General ===
 
{| class="wikitable"
 
{| class="wikitable"
 +
{{Objective|Beginner}}
 +
{{Objective|Expert}}
 
{{Objective|Deck Challenge}}
 
{{Objective|Deck Challenge}}
 
{{Objective|Pauper}}
 
{{Objective|Pauper}}
 +
{{Objective|Peasant}}
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
{{Objective|Miser|X}}
 
{{Objective|Miser|X}}
 
{{Objective|Prodigal|X}}
 
{{Objective|Prodigal|X}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|Nimble|X|param2=Y}}
 +
{{Objective|Overpowered|X|param2=Y}}
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
{{Objective|Speed|X}}
 
{{Objective|Speed|X}}
 
{{Objective|Slow and Steady|X}}
 
{{Objective|Slow and Steady|X}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|Assault|X}}
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
{{Objective|Researcher|X}}
 
{{Objective|Researcher|X}}
 +
|}
 +
{| class="wikitable"
 
{{Objective|Tombstone|X}}
 
{{Objective|Tombstone|X}}
 +
{{Objective|Millstone|X}}
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
{{Objective|Loyalty|X}}
 
{{Objective|Loyalty|X}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|Adamant|X|param2=Y}}
 +
{{Objective|Identity|X}}
 +
{{Objective|Unresourceful|X}}
 +
{{Objective|Leyline|X}}
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
{{Objective|Pacifist|X}}
 
{{Objective|Pacifist|X}}
{{Objective|Destroyer|X}}
+
{{Objective|Destroyer|X|param2=[opposing]}}
 +
{{Objective|Extinguisher|X}}
 +
{{Objective|God Slayer}}
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
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=== Abilities ===
 
=== Abilities ===
 
{| class="wikitable"
 
{| class="wikitable"
 +
{{Objective|Adventure|X}}
 
{{Objective|Aether Boost|X}}
 
{{Objective|Aether Boost|X}}
 
{{Objective|Amass|X}}
 
{{Objective|Amass|X}}
 +
{{Objective|Archaeologist|X}}
 +
{{Objective|Boast|X}}
 
{{Objective|Cycler|X}}
 
{{Objective|Cycler|X}}
 +
{{Objective|Dawnbringer|X}}
 +
{{Objective|Dungeon Master|X}}
 +
{{Objective|Foreteller|X}}
 +
{{Objective|Frozen|X}}
 +
{{Objective|Kicker|X}}
 +
{{Objective|Landforming|X}}
 
{{Objective|Partnership|X}}
 
{{Objective|Partnership|X}}
 
{{Objective|Propagation|X}}
 
{{Objective|Propagation|X}}
 +
{{Objective|Roll Player|X}}
 +
{{Objective|Transform|X}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|First Timer|X}}
 +
{{Objective|No Gambling|X}}
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 +
{{Objective|Basic|X}}
 
{{Objective|Call to Arms|X}}
 
{{Objective|Call to Arms|X}}
 
{{Objective|Defender|X}}
 
{{Objective|Defender|X}}
 +
{{Objective|Evolution|X}}
 
{{Objective|Embalmer|X}}
 
{{Objective|Embalmer|X}}
 
{{Objective|First Strike|X}}
 
{{Objective|First Strike|X}}
 +
{{Objective|Ascendant|X}}
 +
{{Objective|Run Over|X}}
 
{{Objective|Winged|X}}
 
{{Objective|Winged|X}}
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
{{Objective|Defenseless}}
 
{{Objective|Defenseless}}
 +
{{Objective|Grounded}}
 
{{Objective|Lifeless}}
 
{{Objective|Lifeless}}
 +
{{Objective|Sneak Around|X}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|Party}}
 
|}
 
|}
  
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{{Objective|Assembly Line|X}}
 
{{Objective|Assembly Line|X}}
 
{{Objective|Bayou|X}}
 
{{Objective|Bayou|X}}
 +
{{Objective|Bestiary|X}}
 +
{{Objective|Civilization|X}}
 
{{Objective|Decay|X}}
 
{{Objective|Decay|X}}
 
{{Objective|Emrakul's Emergence|X}}
 
{{Objective|Emrakul's Emergence|X}}
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{{Objective|Experimentalists|X}}
 
{{Objective|Experimentalists|X}}
 
{{Objective|Faithless|X}}
 
{{Objective|Faithless|X}}
 +
{{Objective|Fairy Tale|X}}
 
{{Objective|Fossils|X}}
 
{{Objective|Fossils|X}}
 +
{{Objective|Inhuman|X}}
 +
{{Objective|Inhuman|X|type=2}}
 +
{{Objective|Iroas's Champion|X}}
 
{{Objective|Loot|X}}
 
{{Objective|Loot|X}}
 +
{{Objective|Knighthood|X}}
 +
{{Objective|Mankind|X}}
 +
{{Objective|Monstrous|X}}
 
{{Objective|Mutation|X}}
 
{{Objective|Mutation|X}}
 +
{{Objective|Mysterious|X}}
 
{{Objective|Nalaar|X}}
 
{{Objective|Nalaar|X}}
 
{{Objective|Nature Defenders|X}}
 
{{Objective|Nature Defenders|X}}
 
{{Objective|Necromancer|X}}
 
{{Objective|Necromancer|X}}
 +
{{Objective|Night Hood|X}}
 
{{Objective|Paladin|X}}
 
{{Objective|Paladin|X}}
 
{{Objective|Progeny|X}}
 
{{Objective|Progeny|X}}
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{{Objective|Tribal|X}}
 
{{Objective|Tribal|X}}
 
{{Objective|Warfare|X}}
 
{{Objective|Warfare|X}}
 +
{{Objective|Witchcraft|X}}
 +
{{Objective|Witchcraft}}
 
{{Objective|Zendikari|X}}
 
{{Objective|Zendikari|X}}
 
|}
 
|}
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{{Objective|Magician|X|param2=Y}}
 
{{Objective|Magician|X|param2=Y}}
 
{{Objective|Archmage|X|param2=Y}}
 
{{Objective|Archmage|X|param2=Y}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|Enchanted|X}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|Multifocused|X}}
 
|}
 
|}
  
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|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 +
{{Objective|Landscape|X}}
 +
{{Objective|Terraforming|X}}
 
{{Objective|Foundry|X}}
 
{{Objective|Foundry|X}}
 
{{Objective|Spellsmith|X}}
 
{{Objective|Spellsmith|X}}
{{Objective|Terraforming|X}}
+
{{Objective|Equipped|X}}
 +
{{Objective|Locked And Loaded|X}}
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
{{Objective|Gadgeteer|X|param2=Y}}
 
{{Objective|Gadgeteer|X|param2=Y}}
 
{{Objective|Projectionist|X|param2=Y}}
 
{{Objective|Projectionist|X|param2=Y}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|Cook|X}}
 +
|}
 +
{| class="wikitable"
 +
{{Objective|Scavenger Hunt|X}}
 +
{{Objective|Suspicious|X}}
 
|}
 
|}
  
{{Game_concepts}}
+
{{Game concepts}}
 +
[[Category:Game mechanics]]

Latest revision as of 00:53, 27 September 2022

EventsStoryPlaneswalkersCardsGuides

Objectives are goals for a battle in an Event. The primary objective of all battles is to simply Win the Fight!. Most battles include two further secondary objectives; Playing or Summoning a certain number of creatures, spells, or supports, for example.

The same objective may appear in different Events. An objective may have different numerical targets (indicated by X and Y below) for different events or nodes it appears in.

If a battle is won and an objective is achieved, a Game reward is obtained at the end of the battle, including Ribbons contributing to your event score, and some Runes (usually around 200 Mana Runes). Aiming to obtain all possible Ribbons from objectives in each game is key to maximising your Event rewards.

Strategy

Ideally, finishing objectives comes naturally, just before reducing the opponent's health to zero. There are multiple options for accelerating the pace objectives are completed, or conversely, slowing the game down, for dealing with less than ideal draws.

The simplest is putting more of the required cards in the deck. Next, cards that let you draw more cards. Disabling creatures in hand until they can all be cast at once to complete an objective, stops them killing the opponent before the pieces of the puzzle are ready. Having four creatures, even if some of them are not required for the objective, makes it possible to replace a creature or stack of creatures that has high power with a single or low power creature, or even a higher power creature without HasteHaste to stop a creature attacking one turn.

List

General

Beginner:  Win with a Beginner deck.
Expert:  Win with an Expert deck.
Deck Challenge:  Win with a Beginner, Expert or Master Deck.
Pauper:  Win with only Common and Uncommon Cards.
Peasant:  Win with only Common, Uncommon, and Rare Cards.
Miser:  Win with only cards that cost X or less mana.
Prodigal:  Win with only cards that cost X or more mana.
Nimble:  Cast X or more cards with cost Y or less.
Overpowered:  Cast X or more cards with cost Y or more.
Speed:  Win the fight within X rounds.
Slow and Steady:  Win the fight in X or more rounds.
Assault:  Attack X or more times during a single fight.
Researcher:  Draw X or more cards during a single fight.
Tombstone:  Have X or more cards in your graveyard during a single fight.
Millstone:  Have X or more cards in your opponent's graveyard during a single fight.
Loyalty:  Activate a Planeswalker ability X or more times during a fight.
Adamant:  Match X or more Y gems with swaps during a single fight.
Identity:  Match X or more gems of your Planeswalker colors with swaps during a single fight.
Unresourceful:  Convert X or less gems during a single fight.
Leyline:  Convert X or more gems during a single fight.

Life / damage / destroy

Survivor:  Win the fight with X or less HP remaining.
Shield:  Win the fight with X or more HP remaining.
Resilient:  Take X or less damage during a single fight.
Comeback:  Take X or more damage during a single fight.
Bounty Hunter:  Deal X or more damage to an opponent's Planeswalker during a single turn.
Hunter:  Deal X or more damage to a creature during a single turn.
Striker:  Deal X or more damage during a single turn.
Warlock:  Deal X or more damage with Spells during a fight.
Enraged:  Deal X or more total damage to creatures during a single fight.
Healer:  Gain X or more life during a single fight.
Pacifist:  Kill X or less enemy creatures during a single fight.
Destroyer:  Destroy X or more [opposing] creatures during a single fight.
Extinguisher:  Kill X or more creatures of the same type during a single fight.
God Slayer:  Destroy a creature with the God subtype.
Protector:  Have X or fewer creatures you control destroyed or exiled during a fight.
Sacrifice:  Have X or more creatures you control destroyed or exiled during a fight.

Abilities

Adventure:  Cast X or more cards with AdventureAdventure during a single fight.
Aether Boost:  Energize X or more gems during a single fight.
Amass:  Cast X or more cards with Amass during a fight.
Archaeologist:  Cast X or more Historic cards during a single fight.
Boast:  Use BoastBoast abilities X or more times during a single fight.
Cycler:  Cycle X or more cards.
Dawnbringer:  ShiftDayshift between day and night X or more times during a single fight.
Dungeon Master:  Complete X or more DungeonsDungeon during a single fight.
[Dungeon layouts]
Foreteller:  ForetellForetell X or more cards during a single fight.
Frozen:  Cast X or more SnowSnow cards during a single fight.
Kicker:  Cast X or more cards with KickerKicker during a single fight.
Landforming:  Cast X or more cards with LandformingLandforming during a single fight.
Partnership:  Cast X or more cards with Partner during a fight.
Propagation:  Cast X or more cards with Proliferate during a fight.
Roll Player:  RollRoll a D20 X or more dice during a single fight.
Transform:  Cast X or more cards with TransformTransform during a single fight.
First Timer:  Complete X or less DungeonsDungeon during a single fight.
No Gambling:  RollRoll a D20 X or less dice during a single fight.
Basic:  Cast X or more Creatures that have one or more Basic EvergreenBerserkerDeathtouchDefenderDouble StrikeFirst StrikeFlyingHexproofLifelinkMenaceReachTrampleVigilance abilities.
Call to Arms:  Create X or more Creature TokensToken during a single fight.
Defender:  Cast X or more creatures with DefenderDefender during a single fight.
Evolution:  Cast X or more Creatures with the following ability: MutateMutate.
Embalmer:  Summon X or more creatures with Embalm.
First Strike:  Summon X or more creatures with First StrikeFirst Strike during a single fight.
Ascendant:  Summon X or more Creatures with FlyingFlying during a fight.
Run Over:  Summon X or more Creatures with TrampleTrample during a single fight.
Winged:  Cast X or more creatures with FlyingFlying during a fight.
Defenseless:  Summon no creatures with DefenderDefender during a single fight.
Grounded:  Win without Summoning creatures with FlyingFlying.
Lifeless:  Summon no creatures with LifelinkLifelink during a single fight.
Sneak Around:  Summon X or less Creatures with TrampleTrample during a single fight.
Party:  Have a full PartyParty.

Creatures

Burst:  Cast X or less creatures during a single fight.
Commander:  Summon X or more creatures within a single fight.
Ambush:  Summon X or more Creatures during a single turn.
Fetcher:  Fetch X or more Creatures from your library during a fight.
Weakstone:  Cast X or more creatures with power Y or less.
Mightstone:  Cast X or more creatures with power Y or more.
Meek:  Cast X or more creatures with toughness Y or less.
Hardened:  Cast X creatures with toughness Y or more.
Recruit:  Cast X creatures with cost Y or less.
Veteran:  Cast X or more creatures with cost Y or more.
Arlinn's Pack:  Summon X or more Werewolves during a single fight.
Army of the Dead:  Summon 13 or more Zombies.
Army:  Summon X or more Knights, Soldiers, or Warriors during a single fight.
Assembly Line:  Summon X or more Vehicles during a single fight.
Bayou:  Summon X or more Fungus or Elves during a single fight.
Bestiary:  Summon X or more Non-Human creatures during a single fight.
Civilization:  Summon X or more Creatures with any of these subtypes: Artifact, Human.
Decay:  Summon X or more Knights or Fungus during a single fight.
Emrakul's Emergence:  Summon X or more Eldrazi during a single fight.
Engineer:  Summon X or more Constructs during a single fight.
Experimentalists:  Cast X or more creatures with any of these subtypes: Elemental, Human, Vedalken, Wizard.
Faithless:  Cast X or more creatures with any of these subtypes: Assassin, Cleric, Spirit, Vampire.
Fairy Tale:  Summon X or more Creatures with any of these subtypes: Giant, Goblin, Merfolk.
Fossils:  Summon X or more Dinosaurs during a single fight.
Inhuman:  Summon X or more Creatures with any of these subtypes: Beast, Elf, Giant, Wolf.
Inhuman:  Cast X or less Creatures with any of these subtypes: Human.
Iroas's Champion:  Cast X or more Creatures with any of these subtypes: Angel, Giant, Soldier.
Loot:  Summon X or more Pirates during a single fight.
Knighthood:  Summon X or more Creatures with any of these subtypes: Knight, Noble.
Mankind:  Cast X or more Creatures with the following subtype: Human.
Monstrous:  Cast X or more creatures with any of these subtypes: Beast, Goblin, Ogre.
Mutation:  Cast X or more Creatures with any of these subtypes: Elf, Lizard, Mutant, Wizard.
Mysterious:  Summon X or more Creatures with any of these subtypes: Faerie, Wizard.
Nalaar:  Summon X or more Creatures with any of these subtypes: Elemental, Monk, Thopter, Wizard.
Nature Defenders:  Cast X or more creatures with any of these subtypes: Druid, Elemental, Elf, Shaman.
Necromancer:  Summon X or more Zombies.
Night Hood:  Summon X or more Creatures with any of these subtypes: Knight, Faerie, Rogue.
Paladin:  Summon X or more Knights or Angels during a single fight.
Progeny:  Cast X or more Creatures with any of these subtypes: Eldrazi, Vampire.
Reanimator:  Summon X or more Zombies in a single fight.
Rotten:  Summon X or more Creatures with any of these subtypes: Elf, Fungus, Insect, Zombie.
Savage:  Summon X or more Creatures with any of these subtypes: Dragon, Elemental, Elf, Goblin.
Scales:  Summon X or more Merfolk during a single fight.
Scholarship:  Summon X or more Artificers or Wizards during a single fight.
Skyborn:  Cast X or more Creatures with any of these subtypes: Angel, Bird, Drake, Sphinx.
Sorcery:  Summon X or more Shamans or Wizards during a single fight.
Sorin's Fight:  Summon X or more Vampires during a single fight.
Summon:  Win the fight and summon X Ys or Zs.
Tribal:  Cast X or more Creatures with any of these subtypes: Goblin, Elemental, Warrior, Shaman.
Warfare:  Summon X or more Goblins or Warriors during a single fight.
Witchcraft:  Summon X or more Creatures with any of these subtypes: Druid, Warlock, Wizard.
Witchcraft:  Win a fight with a deck that has no creatures with the same power.
Zendikari:  Cast X or more Creatures with any of these subtypes: Elemental, Elf.

Spells

Anti-Magic:  Cast X or less spells during a single fight.
Spell Caster:  Cast X or more spells during a single fight.
Grimoire:  Cast X or more spells during a single turn.
Magician:  Cast X or more spells with cost Y or less.
Archmage:  Cast X or more spells with cost Y or more.
Enchanted:  Cast X or more Spells with the following subtype: Aura.
Multifocused:  Cast X or more multicolored spells during a single fight.

Supports

Aggressive:  Cast X or less supports during a single fight.
Artificer:  Cast X or more supports during a single fight.
Alliance:  Cast X or more VanguardVanguard supports during a fight.
Archivist:  Cast X or more Sagas during a single fight.
Landscape:  Summon X or more Land supports during a single fight.
Terraforming:  Cast X or more Land supports during a single fight.
Foundry:  Cast X or more Artifact supports during a single fight.
Spellsmith:  Cast X or more enchantments during a single fight.
Equipped:  Cast X or more Equipment supports during a single fight.
Locked And Loaded:  Cast X or more Supports with the following subtype: Equipment.
Gadgeteer:  Cast X or more supports that cost Y or less.
Projectionist:  Cast X supports with cost Y or more.
Cook:  Create X or more Food TokensToken during a fight.
Scavenger Hunt:  Destroy X or more Treasure TokensToken during a single fight.
Suspicious:  Destroy X or less Treasure TokensToken during a single fight.