Family Business
Family Business (FB) | |
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Type |
PvP Standard Coalition |
Rewards |
Progression Individual placement Coalition placement |
Nodes | 2 |
Charges |
4 initial charges 14 maximum charges +3 charges per recharge 23.5h recharge time |
Specials |
PW color-restricted Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | SNC · Jun 2022 · v5.7 |
Portal:Events (Infobox · Data) |
Contents
Overview
Family Business is a Standard coalition PvP event, released in June 2022 along with the Streets of New Capenna (SNC) card set.
Unlike most events, the requirements of the objectives in Family Business (FB) feature no elements of the associated set. The permanent support on the lower node features Alliance from the SNC set.
Since Family Business, like A Timeless Voyage (ATV), can be fully completed with cards from any set, it could, like ATV, remain Standard even when cards from its associated set have rotated into Legacy.
FB has the same number of nodes, recharge time, points allocation and duration as many events, but it is unusual in having only a single charge at the start, making its maximum points 20 points less, at 120 points.
Story
For years, the five families ruled New Capenna in uneasy peace, and the city prospered.
Behind every event that occurs in New Capenna, the families are always sketching their secret businesses. In this event, join the Obscura to wield the plane's secrets or the Cabaretti to celebrate the brotherhood you'll build.
Special rules
Color restriction | One or more nodes in this event can only be played by Planeswalkers of a specified color. |
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Permanent support |
A permanent support affects play on one or more nodes. |
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Nodes
Node 1: Obscura Infiltrators (top)
Planeswalker color restriction | White, Blue, Black |
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Only planeswalkers with affinity to White, Blue, or Black can be played. |
Objectives | Reward | ||
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|
5 · 200 | ||
|
3 | ||
|
2 |
The opponent begins with "Cabaretti Greetings" permanent support in play (see Node 2).
Node 2: Cabaretti Greetings (bottom)
Planeswalker color restriction | White, Red, Green |
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Only planeswalkers with affinity to White, Red, or Green can be played. |
Objectives | Reward | ||
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|
5 · 200 | ||
|
3 | ||
|
2 |
Permanent support: Cabaretti Greetings | ||
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Side: Player | ||
The opponent begins with "Obscura Infiltrators" permanent support in play (see Node 1).
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
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10 | 500 | 1,000 | 1,000 | 1,500 |
20 | 5 | 10 | 15 | 20 |
30 | SNC Booster Pack | SNC Booster Pack | SNC Booster Pack | SNC Booster Pack |
40 | 1,000 | 1,000 | 1,500 | 1,500 |
50 | 2 | 3 | 4 | 5 |
60 | 1,500 | 2,000 | 2,500 | 3,000 |
70 | SNC Booster Pack | SNC Booster Pack | SNC Booster Pack | SNC Booster Pack |
80 | SNC Booster Pack 5 |
SNC Booster Pack 10 |
SNC Booster Pack 15 |
SNC Booster Pack 20 |
Rank | Bronze | Silver | Gold | Platinum |
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1-5 | SNC Booster Pack x 3 5,000 · 5 |
SNC Booster Pack x 3 5,000 · 5 |
SNC Booster Pack x 3 5,000 · 5 |
SNC Booster Pack x 3 5,000 · 5 |
6-25 | SNC Booster Pack x2 4,000 · 5 |
SNC Booster Pack x2 4,000 · 5 |
SNC Booster Pack x2 4,000 · 5 |
SNC Booster Pack x2 4,000 · 5 |
26-50 | SNC Booster Pack 3,000 · 3 |
SNC Booster Pack 3,000 · 3 |
SNC Booster Pack 3,000 · 3 |
SNC Booster Pack 3,000 · 3 |
51-100 | SNC Booster Pack 2,000 · 3 |
SNC Booster Pack 2,000 · 3 |
SNC Booster Pack 2,000 · 3 |
SNC Booster Pack 2,000 · 3 |
101-250 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 |
251-500 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 |
501-3000 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 |
Rank | Reward |
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1-2 | SNC Booster Pack x3 · · · 10,000 · 100 · 80 |
3-10 | SNC Booster Pack x2 8,000 · 70 · 60 |
11-25 | SNC Booster Pack 6,000 · 50 · 40 |
26-50 | SNC Booster Pack 4,000 · 30 · 20 |
51-100 | SNC Booster Pack 2,000 · 10 · 10 |
101-250 | 1,000 · 10 · 5 |
251-500 | 1,000 · 10 · 3 |
501-1000 | 1,000 · 1 |
1001-10000 | 1,000 |
Number of charges | Possible points | Time elapsed | Time in UTC | ||
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Base | Bonus | Total | |||
4 (Initial charges) | 40 | 40 | 80 | -START- | 12:00 AM |
5§ | 50 | 50 | 100 | +23.5 Hrs | 11:00 PM |
Event end | 100 | +46 Hrs | 10:00 PM |
* Maximum charges reached if you have not started playing yet.
Known Bugs
Date Run | App Version | Node | Fixed | Bug Description |
---|---|---|---|---|
2022-07-02 | 5.7 | 2 | 5.7 | No damage is counted towards Bounty Hunter objective. |