Difference between revisions of "Mastery"

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Player Mastery is a system introduced in Version 1.5.8 to separate players into Tiers based on their collection size.
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== Overview ==
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'''Mastery''' is a system introduced in July 2016 (version 1.5.8) to separate players into Tiers, based on the number of cards they have mastered.
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Cards are mastered by gaining experience for those cards.  Winning [[Portal:Story|Story Mode]] and [[Portal:Events|Event]] battles give the cards in your deck experience, or XP.  Higher rarity cards take more XP to master, but award more Mastery points.  Since January 2019 (version 3.2), [[XP]] gained in cards is also gained by the player, and counts toward the player's Level.
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== Mastery Tiers ==
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There are four Mastery Tiers:  Bronze, Silver, Gold, and Platinum.
  
 
When opponents are selected for you to face in events, they will only be selected from within your Tier.
 
When opponents are selected for you to face in events, they will only be selected from within your Tier.
  
Currently there are 4 Tiers:  Bronze, Silver, Gold, and Platinum.
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Playing an event at higher tiers earns better rewards (more {{Runes}}, {{Crystals}} and {{Jewels}}), but pits you against stronger [[PvP]] opponents.
  
Higher tiers give out better rewards (more {{Runes}}, {{Crystals}} and {{Jewels}}) in events, but feature much stronger competition.
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A separate Mastery tier is maintained for each [[Color]].  When you enter an event, you are placed into the '''highest Tier''' among your colors that is represented by a node in the event.  
  
Using cards in Story Mode and Event Battles give those cards experience with each win.  Starting in Version 3.2 that experience also counts toward each player's Level.
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'''Example''':  If an event has a Red Node, a Green Node, and a Black Node, you are placed into the highest tier you have reached between Red, Green, and Black.
  
Once a card is Mastered, you gain Mastery Points for each of the card's colors based on the card's rarity.  Colorless cards give 1/2 of the Mastery Points for that rarity, but for all 5 colors. You tier up in each color separately.
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== Mastery Points ==
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When a card reaches full XP and becomes Mastered, you gain Mastery Points for each of the card's colors based on the card's rarity.  Colorless cards provide half of the usual Mastery Points, but for all 5 colors.
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Once a card becomes mastered, you can never gain any more experience or Mastery Points from that card.
  
Once a card is mastered you '''CANNOT''' gain any more experience or Mastery Points from that card.
 
 
{| class="wikitable"
 
{| class="wikitable"
 
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!Mastery Points Gained
 
!Mastery Points Gained
 
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|Common
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! {{Rarity|C}} Common
 
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|2
 
|2
 
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|Uncommon
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! {{Rarity|U}} Uncommon
 
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|4
 
|4
 
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|Rare
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! {{Rarity|R}} Rare
 
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|8
 
|8
 
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|Mythic Rare
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! {{Rarity|M}} Mythic
 
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|16
 
|16
 
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|Masterpiece
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! {{Rarity|MP}} Masterpiece
 
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|32
 
|32
 
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When you enter an event, you are placed into the '''Highest Tier''' among your colors that is represented by a node in the event.
 
 
<u>For Example</u>:  If an event has a Red Node, a Green Node, and a Black Node you are placed into the highest tier you have reached between Red, Green, and Black.
 
  
Since the PvP competition gets significantly harder each time you tier up it is usually recommended that players do not go out of their way to tier up until they can win matches consistently at their current Tier.
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== Strategies ==
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* Since the [[PvP]] competition gets significantly harder each time you tier up, it is usually recommended that players do not go out of their way to tier up until they can win matches consistently at their current Tier.
  
 
{{Game concepts}}
 
{{Game concepts}}

Revision as of 09:15, 10 March 2019

Overview

Mastery is a system introduced in July 2016 (version 1.5.8) to separate players into Tiers, based on the number of cards they have mastered.

Cards are mastered by gaining experience for those cards. Winning Story Mode and Event battles give the cards in your deck experience, or XP. Higher rarity cards take more XP to master, but award more Mastery points. Since January 2019 (version 3.2), XP gained in cards is also gained by the player, and counts toward the player's Level.

Mastery Tiers

There are four Mastery Tiers: Bronze, Silver, Gold, and Platinum.

When opponents are selected for you to face in events, they will only be selected from within your Tier.

Playing an event at higher tiers earns better rewards (more Mana Runes, Mana Crystals and Mana Jewels), but pits you against stronger PvP opponents.

A separate Mastery tier is maintained for each Color. When you enter an event, you are placed into the highest Tier among your colors that is represented by a node in the event.

Example: If an event has a Red Node, a Green Node, and a Black Node, you are placed into the highest tier you have reached between Red, Green, and Black.

Mastery Points

When a card reaches full XP and becomes Mastered, you gain Mastery Points for each of the card's colors based on the card's rarity. Colorless cards provide half of the usual Mastery Points, but for all 5 colors.

Once a card becomes mastered, you can never gain any more experience or Mastery Points from that card.

Card Rarity XP Needed to Master Mastery Points Gained
Common Common 2
Uncommon Uncommon 4
Rare Rare 8
Mythic Mythic 16
Masterpiece Masterpiece 32

Strategies

  • Since the PvP competition gets significantly harder each time you tier up, it is usually recommended that players do not go out of their way to tier up until they can win matches consistently at their current Tier.