Difference between revisions of "Survivors of Four Tribes Part 1"

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(Chapter 1: Merfolk)
 
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NOTE that both sides have an indestructible permanent support in play. This gives the potential perfect storm, where 3 indestructible supports line up and keep matching.
 
NOTE that both sides have an indestructible permanent support in play. This gives the potential perfect storm, where 3 indestructible supports line up and keep matching.
 +
 +
All charges are available at the start of the event; there are no recharges, and you can't lose charges.
  
 
== Story ==
 
== Story ==
''"We weren't fleeing a broken world. We were running toward paradise!"'' The aftermath of the phyrexian invasion affected all tribes of Ixalan pretty hard; which made the new discoveries coming through the recently found caverns to the underground even more enticing. But how precarious the great forces of Ixalan were left, to rely their future on a gold rush? We will see a bit about how the Merfolks and Pirates of Ixalan are dealing with it.
+
''"We weren't fleeing a broken world. We were running toward paradise!"'' The aftermath of the phyrexian invasion affected all tribes of Ixalan pretty hard; which made the new discoveries coming through the recently found caverns to the underground even more enticing. The Merfolk and Pirates of Ixalan have gambled their future on this gold rush.  
  
 
== Special rules ==
 
== Special rules ==
Line 13: Line 15:
 
{{Perma support}}
 
{{Perma support}}
  
The supports are:
+
== Chapter 1: Merfolk ==
=== Deepfathom Echo (Chapter 1: Bottom node) ===
 
{{Perma support
 
|name = Searching a New Home, Enchantment
 
|image =
 
|side = Both
 
|color = UG
 
|At the beginning of your turn, draw a card. Then: Convert 2 gems to your Planeswalker colors for each Merfold creature you control.
 
}}
 
 
 
=== Captain Storm, Cosmium Raider (Chapter 2: Bottom node) ===
 
  
{{Perma support
+
=== Node 1.1: Sentinel of the Nameless City ===
|name = Loot Dispute, Enchantment
+
{{Enemy Stats
|image =  
+
|Name=Sentinel of the Nameless City
|side = Both
+
|Color=G
|color = UR
+
|Level=10
|When a Pirate enters the battlefield under your control: Create a Gold token. Then: Destroy a random opposing Artifact support.
+
|Hit Points=200
 +
|Blue Mana=+1
 +
|Green Mana=+3
 +
|Ability 1=River's Blessing
 +
|Ability 1 Description=Target creature you control {{ability|Explore|Explores 2}}.
 +
|Ability 1 Cost=7
 
}}
 
}}
 
== Chapter 1: Merfolks ==
 
 
=== Node 1.1: Merfolks - Sentinel of the Nameless City ===
 
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
Line 42: Line 35:
 
|}
 
|}
 
{{Deck List
 
{{Deck List
|Card1
+
|Cenote Scout
|Card2
+
|River Herald Scout
 +
|Seeker of Sunlight
 +
|Sentinel of the Nameless City
 +
|Gather the Pack
 +
|Malamet Battle Glyph
 +
|Cavern of Souls
 +
|Mage-Ring Network
 +
|Spelunking
 +
|Yavimaya Coast
 
}}
 
}}
  
=== Node 1.2: Merfolks - River Herals Scout  ===
+
NOTE: Sentinel of the Nameless City can get big due to exploring and can get hexproof from Cavern of Souls. The first creature will also fight your creatures from time to time (Malamet Balltle Glyph), even if disabled.
 +
 
 +
=== Node 1.2: River Herald Scout  ===
 +
{{Enemy Stats
 +
|Name=River Herald Scout
 +
|Color=U
 +
|Level=20
 +
|Hit Points=290
 +
|White Mana=+1
 +
|Blue Mana=+8
 +
|Black Mana=-1
 +
|Red Mana=-1
 +
|Green Mana=+1
 +
|Ability 1=River's Favor
 +
|Ability 1 Description=Create 2 Merfolk {{ability|Token|Tokens}} (1/1 blue creature {{ability|Token|tokens}} named Merfolk with subtype Merfolk and {{ability|Hexproof}}).
 +
|Ability 1 Cost=7
 +
}}
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
Line 53: Line 70:
 
|}
 
|}
 
{{Deck List
 
{{Deck List
|Card1
+
|Harbinger of the Tides
|Card2
+
|River Herald Scout
 +
|Brackish Blunder
 +
|Deeproot Pilgrimage
 +
|Echoing Deeps
 +
|Lodestone Needle
 +
|Orazca Puzzle-Door
 +
|Yavimaya Coast
 
}}
 
}}
  
=== Node 1.3: Merfolks - Deepfathom Echo ===
+
=== Node 1.3: Deepfathom Echo ===
 +
{{Enemy Stats
 +
|Name=Deepfathom Echo
 +
|Color=UG
 +
|Level=40
 +
|Hit Points=536
 +
|Blue Mana=+5
 +
|Black Mana=-1
 +
|Red Mana=-1
 +
|Green Mana=+5
 +
|Ability 1=River's Life
 +
|Ability 1 Description=Create 2 Merfolk {{ability|Token|Tokens}} (1/1 blue creature {{ability|Token|tokens}} named Merfolk with subtype Merfolk and {{ability|Hexproof}}).
 +
|Ability 1 Cost=5
 +
|Ability 2=Dead Water
 +
|Ability 2 Description=Return target creature to its owner's hand.
 +
|Ability 2 Cost=10
 +
|Ability 3=Deeproot Exploration
 +
|Ability 3 Description=Target creature you control {{ability|Explore|Explores 10}}.
 +
|Ability 3 Cost=18
 +
}}
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
 
{{Objective|Scales|6|3}}
 
{{Objective|Scales|6|3}}
{{Objective|Weakstone|4|2}}
+
{{Objective|Weakstone|4|2|param2=3}}
 
|}
 
|}
 +
{{Perma support
 +
|name = Searching a New Home, Enchantment
 +
|image =
 +
|side = Both
 +
|color = UG
 +
|At the beginning of your turn, draw a card. Then: Convert 2 gems to your Planeswalker colors for each Merfolk creature you control.
 +
}}
 
{{Deck List
 
{{Deck List
|Card1
+
|Jadelight Spelunker
|Card2
+
|Nicanzil, Current Conductor
 +
|Ojer Axonil, Deepest Might
 +
|Tishana's Tidebinder
 +
|Brackish Blunder
 +
|Self-Reflection
 +
|Unlucky Drop
 +
|Chimil, the Inner Sun
 +
|Jade Seedstones
 +
|Sunken Citadel
 
}}
 
}}
  
Line 85: Line 142:
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
 
{{Objective|Peasant||3}}
 
{{Objective|Peasant||3}}
{{Objective|Burst|5|2}}
+
{{Objective|Burst|5|2|param2=Summon}}
 
|}
 
|}
 
{{Deck List
 
{{Deck List
Line 152: Line 209:
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
 
{{Objective|Loot|6|3}}
 
{{Objective|Loot|6|3}}
{{Objective|Artifice|10|2}}
+
{{Objective|Artificer|10|2}}
 
|}
 
|}
 +
{{Perma support
 +
|name = Loot Dispute, Enchantment
 +
|image =
 +
|side = Both
 +
|color = UR
 +
|When a Pirate enters the battlefield under your control: Create a Gold token. Then: Destroy a random opposing Artifact support.
 +
}}
 
{{Deck List
 
{{Deck List
 
|Breeches, Eager Pillager
 
|Breeches, Eager Pillager
Line 317: Line 381:
  
 
== Bonus rewards ==
 
== Bonus rewards ==
On the run in Jan 2024, the final LCI booster on individual progression rewards is a LCI Super Pack.
+
On the run in Jan 2024, the final LCI booster on individual progression rewards was a LCI Super Pack.
  
 
== Notes ==
 
== Notes ==
 
:''[https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1].''
 
:''[https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1].''
 +
 +
=== History ===
 +
On 1/27/24, the Scales objective required casting 6 or more Merfolk, not only summoning them.  This bug was recognized by the developers, who indicated it would be adjusted to correctly count all summoned Merfolk in future iterations of the event:  https://forums.d3go.com/discussion/89782/issue-with-survivors-of-four-tribes-part-1.
  
  

Latest revision as of 21:46, 23 March 2024

Survivors of Four Tribes Part 1 (SoFT1)
EventsStoryPlaneswalkersCardsGuides
SurvivorsOfFourTribesPart1.png
Type PvE Standard Coalition PvE Standard Coalition
Rewards Progression rewards Progression
Placement rewards Individual placement
Coalition rewards Coalition placement
Nodes 2 (x3 sub-nodes)
Charges 2 initial charges
2 maximum charges
Specials Permanent support  Perma-support in play
Card XP gain 20 XP (all wins on a node)
Introduced The Lost Caverns of Ixalan LCI · Jan 2024 · v6.4.0
Portal:Events   (Infobox · Data)

Survivors of Four Tribes Part 1 is a Standard Coalition PvE event, announced in January 2024 following the Lost Caverns of Ixalan (LCI) card set.

https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1

NOTE that both sides have an indestructible permanent support in play. This gives the potential perfect storm, where 3 indestructible supports line up and keep matching.

All charges are available at the start of the event; there are no recharges, and you can't lose charges.

Story

"We weren't fleeing a broken world. We were running toward paradise!" The aftermath of the phyrexian invasion affected all tribes of Ixalan pretty hard; which made the new discoveries coming through the recently found caverns to the underground even more enticing. The Merfolk and Pirates of Ixalan have gambled their future on this gold rush.

Special rules

Each chapter is based on relevant characters of each Ixalan tribe, and players will face them in 3 different nodes. Defeat them all and conquer their objectives for the best position on ranking!

Permanent support Permanent support
A permanent support affects play on one or more nodes.

Chapter 1: Merfolk

Node 1.1: Sentinel of the Nameless City

Sentinel of the Nameless City
Green
Level HP White mana bonus Blue mana bonus Black mana bonus Red mana bonus Green mana bonus Loyalty bonus
10 200 +0 +1 +0 +0 +3 +0
Abilities Loyalty cost Effect
River's Blessing  7  Target creature you control Explores 2.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Peasant:  Win with only Common, Uncommon, and Rare Cards.
3Ribbons
Researcher:  Draw 10 or more cards during a single fight.
2Ribbons
Card name Type Cost Color Rarity Set
Cenote Scout Missing card data
River Herald Scout Missing card data
Seeker of Sunlight Missing card data
Sentinel of the Nameless City Missing card data 
Gather the Pack Spells 6 Green Uncommon Origins ORI
Malamet Battle Glyph Missing card data
Cavern of Souls Missing card data 
Mage-Ring Network Supports (2) 14 Colorless Uncommon Origins ORI
Spelunking Missing card data 
Yavimaya Coast Supports (2) 8 Colorless Common Origins ORI

NOTE: Sentinel of the Nameless City can get big due to exploring and can get hexproof from Cavern of Souls. The first creature will also fight your creatures from time to time (Malamet Balltle Glyph), even if disabled.

Node 1.2: River Herald Scout

River Herald Scout
Blue
Level HP White mana bonus Blue mana bonus Black mana bonus Red mana bonus Green mana bonus Loyalty bonus
20 290 +1 +8 -1 -1 +1 +0
Abilities Loyalty cost Effect
River's Favor  7  Create 2 Merfolk TokensToken (1/1 blue creature tokensToken named Merfolk with subtype Merfolk and HexproofHexproof).
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Landscape:  Summon 6 or more Land supports during a single fight.
3Ribbons
Leyline:  Convert 10 or more gems during a single fight.
2Ribbons
Card name Type Cost Color Rarity Set 
Harbinger of the Tides Creatures (4/4) 10 Blue Rare Origins ORI
River Herald Scout Missing card data
Brackish Blunder Missing card data
Deeproot Pilgrimage Missing card data
Echoing Deeps Missing card data
Lodestone Needle Missing card data
Orazca Puzzle-Door Missing card data 
Yavimaya Coast Supports (2) 8 Colorless Common Origins ORI

Node 1.3: Deepfathom Echo

Deepfathom Echo
BlueGreen
Level HP White mana bonus Blue mana bonus Black mana bonus Red mana bonus Green mana bonus Loyalty bonus
40 536 +0 +5 -1 -1 +5 +0
Abilities Loyalty cost Effect
River's Life  5  Create 2 Merfolk TokensToken (1/1 blue creature tokensToken named Merfolk with subtype Merfolk and HexproofHexproof).
Dead Water 10 Return target creature to its owner's hand.
Deeproot Exploration 18 Target creature you control Explores 10.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Scales:  Summon 6 or more Merfolk during a single fight.
3Ribbons
Weakstone:  Cast 4 or more creatures with power 3 or less.
2Ribbons
Permanent support Permanent support: Searching a New Home, Enchantment  BlueGreen
Side: Both At the beginning of your turn, draw a card. Then: Convert 2 gems to your Planeswalker colors for each Merfolk creature you control.
Card name Type Cost Color Rarity Set
Jadelight Spelunker Missing card data
Nicanzil, Current Conductor Missing card data
Ojer Axonil, Deepest Might Missing card data
Tishana's Tidebinder Missing card data
Brackish Blunder Missing card data
Self-Reflection Missing card data
Unlucky Drop Missing card data
Chimil, the Inner Sun Missing card data
Jade Seedstones Missing card data
Sunken Citadel Missing card data

Chapter 2: Pirates

Node 2.1: Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel
Blue
Level HP White mana bonus Blue mana bonus Black mana bonus Red mana bonus Green mana bonus Loyalty bonus
50 190 +0 +0 +8 -1 +0 +0
Abilities Loyalty cost Effect
Winds of Liberty  7  Draw 2 cards, then give them 3 mana.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Peasant:  Win with only Common, Uncommon, and Rare Cards.
3Ribbons
Burst:  Summon 5 or less creatures during a single fight.
2Ribbons
Card name Type Cost Color Rarity Set
Cartographer's Companion Missing card data
Malcolm, Alluring Scoundrel Missing card data
Staunch Crewmate Missing card data
Waylaying Pirates Missing card data
Brackish Blunder Missing card data
Buried Treasure Missing card data
Lodestone Needle Missing card data
Pirate Hat Missing card data
Subterranean Schooner Missing card data
The Enigma Jewel Missing card data

Node 2.2: Breeches, Eager Pillager

Breeches, Eager Pillager
Red
Level HP White mana bonus Blue mana bonus Black mana bonus Red mana bonus Green mana bonus Loyalty bonus
60 290 +0 +0 +0 +8 +0 +0
Abilities Loyalty cost Effect
Nimble Pilferer  7  Create 3 Gold tokensToken.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Leyline:  Convert 10 or more gems during a single fight.
3Ribbons
Ambush:  Summon 5 or more Creatures during a single turn.
2Ribbons
Card name Type Cost Color Rarity Set
Brazen Buccaneer Missing card data
Breeches, Eager Pillager Missing card data
Plundering Pirate Missing card data
Hit the Mother Lode Missing card data
Tectonic Hazard Missing card data
Buried Treasure Missing card data
Cavern of Souls Missing card data
Dire Flail Missing card data
Pirate Hat Missing card data
Sunfire Torch Missing card data

Node 2.3: Captain Storm, Cosmium Raider

Captain Storm, Cosmium Raider
Red
Level HP White mana bonus Blue mana bonus Black mana bonus Red mana bonus Green mana bonus Loyalty bonus
80 517 -1 +7 +0 +7 -1 +0
Abilities Loyalty cost Effect
Ahoy!  5  Create 3 Gold tokensToken.
Black Flag 5 Deal 5 damage to any target.
A Pirate's Life for Me 17 Discard your hand. Then: Draw 6 cards. Those cards gain half of their mana.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Loot:  Summon 6 or more Pirates during a single fight.
3Ribbons
Artificer:  Cast 10 or more supports during a single fight.
2Ribbons
Permanent support Permanent support: Loot Dispute, Enchantment  BlueRed
Side: Both When a Pirate enters the battlefield under your control: Create a Gold token. Then: Destroy a random opposing Artifact support.
Card name Type Cost Color Rarity Set
Breeches, Eager Pillager Missing card data
Malcolm, Alluring Scoundrel Missing card data
Staunch Crewmate Missing card data
Terror Tide Missing card data
Cavern of Souls Missing card data
Corpses of the Lost Missing card data
Echoing Deeps Missing card data
Pirate Hat Missing card data
Song of Stupefaction Missing card data
Throne of the Grim Captain Missing card data


Rewards

Progression rewards Progression rewards (Jan 2024)
Ribbons Bronze Silver Gold Platinum
10 500 Mana Runes 1,000 Mana Runes 1,000 Mana Runes 1,500 Mana Runes
20 5 Mana Crystals 10 Mana Crystals 15 Mana Crystals 20 Mana Crystals
30 LCI Booster Pack LCI Booster Pack LCI Booster Pack LCI Booster Pack
40 1,000 Mana Runes 1,000 Mana Runes 1,500 Mana Runes 1,500 Mana Runes
50 2 Mana Jewels 3 Mana Jewels 4 Mana Jewels 5 Mana Jewels
60 1,500 Mana Runes 2,000 Mana Runes 2,500 Mana Runes 3,000 Mana Runes
70 LCI Booster Pack LCI Booster Pack LCI Booster Pack LCI Booster Pack
80 LCI Booster Pack
5 Mana Crystals
LCI Booster Pack
10 Mana Crystals
LCI Booster Pack
15 Mana Crystals
LCI Booster Pack
20 Mana Crystals
Progression rewards Individual rewards (Jan 2024)
Rank Bronze Silver Gold Platinum
1-5 LCI Booster Pack x 3
5,000 Mana Runes · 5 Mana Jewels
LCI Booster Pack x 3
5,000 Mana Runes · 5 Mana Jewels
LCI Booster Pack x 3
5,000 Mana Runes · 5 Mana Jewels
LCI Booster Pack x 3
5,000 Mana Runes · 5 Mana Jewels
6-25 LCI Booster Pack x2
4,000 Mana Runes · 5 Mana Jewels
LCI Booster Pack x2
4,000 Mana Runes · 5 Mana Jewels
LCI Booster Pack x2
4,000 Mana Runes · 5 Mana Jewels
LCI Booster Pack x2
4,000 Mana Runes · 5 Mana Jewels
26-50 LCI Booster Pack
3,000 Mana Runes · 3 Mana Jewels
LCI Booster Pack
3,000 Mana Runes · 3 Mana Jewels
LCI Booster Pack
3,000 Mana Runes · 3 Mana Jewels
LCI Booster Pack
3,000 Mana Runes · 3 Mana Jewels
51-100 LCI Booster Pack
2,000 Mana Runes · 3 Mana Jewels
LCI Booster Pack
2,000 Mana Runes · 3 Mana Jewels
LCI Booster Pack
2,000 Mana Runes · 3 Mana Jewels
LCI Booster Pack
2,000 Mana Runes · 3 Mana Jewels
101-250 2,000 Mana Runes · 3 Mana Jewels 2,000 Mana Runes · 3 Mana Jewels 2,000 Mana Runes · 3 Mana Jewels 2,000 Mana Runes · 3 Mana Jewels
251-500 1,000 Mana Runes · 2 Mana Jewels 1,000 Mana Runes · 2 Mana Jewels 1,000 Mana Runes · 2 Mana Jewels 1,000 Mana Runes · 2 Mana Jewels
501-3000 1,000 Mana Runes · 1 Mana Jewels 1,000 Mana Runes · 1 Mana Jewels 1,000 Mana Runes · 1 Mana Jewels 1,000 Mana Runes · 1 Mana Jewels
Coalition rewards Coalition rewards (Jan 2024)
Rank Reward
1-2 LCI Booster Pack x 3 · 10,000 Mana Runes · 100 Mana Crystals · 80 Mana Jewels
3-10 LCI Booster Pack x 2 · 8,000 Mana Runes · 70 Mana Crystals · 60 Mana Jewels
11-25 LCI Booster Pack · 6,000 Mana Runes · 50 Mana Crystals · 40 Mana Jewels
26-50 LCI Booster Pack · 4,000 Mana Runes · 30 Mana Crystals · 20 Mana Jewels
51-100 LCI Booster Pack · 2,000 Mana Runes · 10 Mana Crystals · 10 Mana Jewels
101-250 1,000 Mana Runes · 10 Mana Crystals · 5 Mana Jewels
251-500 1,000 Mana Runes · 10 Mana Crystals · 3 Mana Jewels
501-1000 1,000 Mana Runes · 1 Mana Jewels
1001-10000 1,000 Mana Runes

Bonus rewards

On the run in Jan 2024, the final LCI booster on individual progression rewards was a LCI Super Pack.

Notes

[1].

History

On 1/27/24, the Scales objective required casting 6 or more Merfolk, not only summoning them. This bug was recognized by the developers, who indicated it would be adjusted to correctly count all summoned Merfolk in future iterations of the event: https://forums.d3go.com/discussion/89782/issue-with-survivors-of-four-tribes-part-1.