Difference between revisions of "Card pack"
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Drop rate quantification was altered in September 2022 to show the probability that a card rarity would appear in the entire pack. Previously (the rates in brackets), probabilities indicated the chance that a given card would be of a given rarity, and thus the percentages added up to 100%. | Drop rate quantification was altered in September 2022 to show the probability that a card rarity would appear in the entire pack. Previously (the rates in brackets), probabilities indicated the chance that a given card would be of a given rarity, and thus the percentages added up to 100%. | ||
+ | |||
+ | The current wording for (%) percentage chance list is: "The percentages below refer to the odds of getting at least one card from the associated rarity within the entire purchase " | ||
==Pack types== | ==Pack types== | ||
===Regular pack types=== | ===Regular pack types=== | ||
− | Current and previous probabilities | + | Current and previous probabilities. |
:★<small><small> : Unknown whether this is current value</small></small> | :★<small><small> : Unknown whether this is current value</small></small> | ||
:‡<small><small> : Current data ingame as of October 2022</small></small> | :‡<small><small> : Current data ingame as of October 2022</small></small> | ||
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! rowspan="2" | Cost | ! rowspan="2" | Cost | ||
! rowspan="2" | Notes | ! rowspan="2" | Notes | ||
− | ! colspan="5" | {{nowrap | Per 100 cards ★ | + | ! colspan="5" | {{nowrap | Per 100 cards ★<br> / Per pack ‡}} |
|- | |- | ||
! {{nowrap | C {{Rarity|C|20}}}} | ! {{nowrap | C {{Rarity|C|20}}}} | ||
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! {{nowrap | MP {{Rarity|MP|20}}}} | ! {{nowrap | MP {{Rarity|MP|20}}}} | ||
|- | |- | ||
− | | Booster Pack || 5 || {{Crystals|60}} || | + | | Booster Pack || 5 || {{Crystals|60}} || 5 cards; rates vary slightly per set |
− | | rowspan="3" | 55 / | + | | rowspan="3" | 55 / <br> ~ 98% |
− | | rowspan="3" | 39 / | + | | rowspan="3" | 39 / <br>~ 92% |
− | | rowspan="3" | 5 / | + | | rowspan="3" | 5 / <br>~ 24% |
− | | rowspan="3" | 1.4 / | + | | rowspan="3" | 1.4 / <br>~ 7% |
− | | rowspan="3" | 0.1 / 0. | + | | rowspan="3" | 0.1 / <br>0.36% |
|- | |- | ||
| Super Pack || 15 || {{Crystals|150}} || 3 Booster packs | | Super Pack || 15 || {{Crystals|150}} || 3 Booster packs | ||
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| Premium Pack || 26 || {{Crystals|300}} || 5 Booster Packs plus a random rare | | Premium Pack || 26 || {{Crystals|300}} || 5 Booster Packs plus a random rare | ||
|- | |- | ||
− | | Free Booster || 3 || - || Three random cards | + | | Free Booster || 3 || - || Three random cards from [[Standard]] sets |
− | | 82 || 15 || 2 || 0.1 || - | + | | 82 / <br>99.49% || 15 / <br>38.06% || 2 / <br>7.08% || 0.1 / <br>0.23% || - / <br>0.00% |
|- | |- | ||
| rowspan="2" | [[Elite packs|Elite Pack]] | | rowspan="2" | [[Elite packs|Elite Pack]] | ||
| rowspan="2" | 1 | | rowspan="2" | 1 | ||
− | | {{Jewels|400}} || A single non-dupe Mythic or better | + | | {{Jewels|400}} || (Mythic+ Pack) A single non-dupe Mythic or better |
− | | - || - || - || 70 || 30 | + | | - || - || - || 70 / <br>71.44% || 30 / <br>28.56% |
|- | |- | ||
− | | {{Jewels|120}} || A single Rare or better | + | | {{Jewels|120}} || (Rare+ Pack) A single Rare or better |
− | | - || - || 75 || 22 || 3 | + | | - || - || 75 / <br>74.61% || 22 / <br>22.39% || 3 / <br>3% |
|- | |- | ||
|} | |} | ||
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|- | |- | ||
| Basic Booster || 3 || - || Three random cards with poor drop rates (awarded in some events) | | Basic Booster || 3 || - || Three random cards with poor drop rates (awarded in some events) | ||
− | | 73 / 97.97% || 23 / 54.94% || 3.6 / 10.28% || 0.4 / 1.07% || | + | | 73 / 97.97% || 23 / 54.94% || 3.6 / 10.28% || 0.4 / 1.07% || 0.02 / 0.07% |
|- | |- | ||
| Free Pack || 1 || - || (Obsolete, replaced by 3-card Free Pack) One random card with poor drop rates | | Free Pack || 1 || - || (Obsolete, replaced by 3-card Free Pack) One random card with poor drop rates | ||
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==Opening packs== | ==Opening packs== | ||
− | Once acquired, a card pack may be opened at any time. Opening a card pack provides a fixed number of random cards, generally from the same [[Portal:Cards|card set]]. These opened cards may be new for the player, or already owned ("duplicates"). | + | Once acquired, a card pack may be opened at any time. Opening a card pack provides a fixed number of random cards, generally from the same [[Portal:Cards|card set]]. These opened cards may be new for the player, or already owned ("duplicates" or "dupes"). |
* New cards are added to the player's collection, and may subsequently be added to [[Deck|Decks]]. | * New cards are added to the player's collection, and may subsequently be added to [[Deck|Decks]]. | ||
* Duplicate cards are converted to runes ({{Runes}}) and mana orb ({{Orbs}}) [[Resources]]. | * Duplicate cards are converted to runes ({{Runes}}) and mana orb ({{Orbs}}) [[Resources]]. |
Revision as of 07:47, 15 October 2022
Card packs are the primary means of obtaining cards. Card packs may be purchased using in-game currency Resources, or gained as rewards in Events. A free pack may also be claimed at regular intervals.
Missing cards may be obtained by Crafting. Cards may not be traded between players.
Drop rate quantification was altered in September 2022 to show the probability that a card rarity would appear in the entire pack. Previously (the rates in brackets), probabilities indicated the chance that a given card would be of a given rarity, and thus the percentages added up to 100%.
The current wording for (%) percentage chance list is: "The percentages below refer to the odds of getting at least one card from the associated rarity within the entire purchase "
Contents
Pack types
Regular pack types
Current and previous probabilities.
- ★ : Unknown whether this is current value
- ‡ : Current data ingame as of October 2022
Pack type | # cards | Cost | Notes | Per 100 cards ★ / Per pack ‡ | ||||
---|---|---|---|---|---|---|---|---|
C | U | R | M | MP | ||||
Booster Pack | 5 | 60 | 5 cards; rates vary slightly per set | 55 / ~ 98% |
39 / ~ 92% |
5 / ~ 24% |
1.4 / ~ 7% |
0.1 / 0.36% |
Super Pack | 15 | 150 | 3 Booster packs | |||||
Premium Pack | 26 | 300 | 5 Booster Packs plus a random rare | |||||
Free Booster | 3 | - | Three random cards from Standard sets | 82 / 99.49% |
15 / 38.06% |
2 / 7.08% |
0.1 / 0.23% |
- / 0.00% |
Elite Pack | 1 | 400 | (Mythic+ Pack) A single non-dupe Mythic or better | - | - | - | 70 / 71.44% |
30 / 28.56% |
120 | (Rare+ Pack) A single Rare or better | - | - | 75 / 74.61% |
22 / 22.39% |
3 / 3% |
Unusual or obsolete pack types
Current and previous probabilities
- ★ : Unknown whether this is current value
- ‡ : Current data ingame as of October 2022
The contents of Elite packs are tracked on the wiki at Elite pack tracking.
Basic Boosters include cards from the ORI, KLD, AER, AKH and HOU sets.
Opening packs
Once acquired, a card pack may be opened at any time. Opening a card pack provides a fixed number of random cards, generally from the same card set. These opened cards may be new for the player, or already owned ("duplicates" or "dupes").
- New cards are added to the player's collection, and may subsequently be added to Decks.
- Duplicate cards are converted to runes () and mana orb () Resources.
Rarities
Each card has a rarity of either Common (), Uncommon (), Rare (), Mythic (), or Masterpiece (). Progressively rarer cards are less likely to drop from packs, according to drop rates set by the publisher. Drop rates may change at any time.
Some rarities never drop from some pack types. Normally, cards of all rarity except Masterpiece can be obtained by Crafting. Masterpiece cards may only be crafted as a VIP bonus.