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| Rumble In The Jungle (RtJ) |
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| Type |
PvP Standard
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| Rewards |
Progression
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| Nodes |
5 |
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| Specials |
Perma-support in play
Special rules affect play
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| Card XP gain |
20 XP (all wins on a node) |
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| Introduced |
MOR · Mar 2026 · v7.8.1 |
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Portal:Events (Infobox · Data) |
Rumble In The Jungle is a Standard Individual PvP event, released in March 2026, after the release of Morningtide and Eventide card sets.
Story
- “All beings carry the fire inside them. The challenge is to unleash it before they dwindle into oblivion.”
- — Illulia, flamekin soulstoke
- Lorwyn-Shadowmoor is a plane of magic, nature, community, and survival. All tribes divide their population into functional groups, each responsible for their part in guaranteeing the survival of the whole, the tribes have different names for those roles, but they all have similiar functions. Choose your role, do your part, and contribute to the survival of the tribe.
Special rules
Special rules
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One or more nodes in this event have special rules causing ongoing effects.
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Players are restricted in their deck building to creatures of the following subtypes: Shaman, Rogue, Soldier, Wizard, Warrior.
Permanent support
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A permanent support affects play on one or more nodes.
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Each node has a support that adds effects to creatures of that node’s subtype.
Permanent support: Magical Wand
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| Side: Both
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When a Wizard creature enters the battlefield under your control: Deal 1 damage to the first opposing creature and to your opponent's Planeswalker.
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Permanent support: Roguish Tactics
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| Side: Both
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When a Rogue creature your control deals combat damage to your opponent's Planeswalker: Your opponent discards the first card without mana from their hand.
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Permanent support: Shaman's Call
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| Side: Both
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When a Shaman creature enters the battlefield under your control: Convert 2 gems to your Planeswalker colors.
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Permanent support: Warrior's Battle-Axe
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| Side: Both
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When a Warrior creature enters the battlefield under your control: Your Warrior creatures get +3/+0 and gain Trample until end of turn.
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Permanent support: Soldier's Hymn
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| Side: Both
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When a Soldier creature enters the battlefield under your control: Your Soldier creatures get +2/+2 and until end of turn.
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Node 1 (Top)
| Objectives
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Reward
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| Win the fight!
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Win the fight against your opponent.
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5
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| Commander:
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Summon 5 or more creatures within a single fight.
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3
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| Leyline:
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Convert 15 or more gems during a single fight.
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2
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Node 2 (Upper Right)
| Objectives
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Reward
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| Win the fight!
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Win the fight against your opponent.
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5
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| Commander:
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Summon 5 or more creatures within a single fight.
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3
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| Millstone:
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Have 10 or more cards in your opponent's graveyard during a single fight.
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2
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Node 3 (Bottom Right)
| Objectives
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Reward
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| Win the fight!
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Win the fight against your opponent.
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5
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| Commander:
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Summon 5 or more creatures within a single fight.
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3
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| Mightstone:
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Cast 3 or more creatures with power {{{param2}}} or more.
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2
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Node 4 (Bottom Left)
| Objectives
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Reward
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| Win the fight!
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Win the fight against your opponent.
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5
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| Commander:
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Summon 5 or more creatures within a single fight.
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3
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| Spell Caster:
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Cast 4 or more spells during a single fight.
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2
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Node 5 (Upper Left)
| Objectives
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Reward
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| Win the fight!
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Win the fight against your opponent.
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5
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| Commander:
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Summon 5 or more creatures within a single fight.
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3
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| Assault:
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Attack 10 or more times during a single fight.
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2
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Rewards
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Individual |
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| Standard | |
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| Legacy | PvE  | |
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PvP  | |
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| Block | |
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Coalition |
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| Standard | PvE  | |
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PvP  | |
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| Legacy | PvE  | |
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PvP  | |
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| Block | PvP  | |
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