Difference between revisions of "Awakened Inferno"

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== Rewards ==
 
== Rewards ==
  
{{Rewards header progression|Mar 2021}}
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270 Ribbons are possible, from six charges on three nodes, times three objectives, at five ribbons each.
 
270 Ribbons are possible, from six charges on three nodes, times three objectives, at five ribbons each.

Revision as of 00:55, 9 August 2022

Awakened Inferno (AINF)
EventsStoryPlaneswalkersCardsGuides
AwakenedInferno.png
Type PvP Legacy PvP Legacy
Rewards Progression rewards Progression
Nodes 3
Charges 1 initial charges
6 maximum charges
8h recharge time
Specials Locked nodes    PW choice locked
Permanent support  Perma-support in play
Card XP gain 20 XP (all wins on a node)
Introduced Core Set 2020 M20 · Oct 2019 · v3.8
Portal:Events   (Infobox · Data)

Overview

Awakened Inferno is a legacy PvP event introduced in October 2019 along with Core Set 2020.

The event focuses on the life of the fiery-tempered pyromancer, Chandra Nalaar.

Awakened Inferno was introduced in October 2019 as a Standard event, became Legacy in October 2020, became block-restricted in May 2021, and returned to Legacy in December 2021.

Special rules

Locked nodes Locked nodes Once a Planeswalker has been chosen for a node, it's locked in for the whole event.
Permanent support Permanent support
A permanent support affects play on one or more nodes.

Nodes

Node 1: Awakened Inferno (top)

AINF-AwakenedInferno.png Permanent support Permanent support: Awakened Inferno  Red
Side: Both
  • At the end of your turn, this support deals X damage to your opponent's Planeswalker, where X is the number of this support's reinforcements. Then, reinforce this support.
  • Whenever you cast a spell, reinforce this support. Then, deal 2 damage to each opposing non-Elemental creature.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Loyalty:  Activate a Planeswalker ability 3 or more times during a fight.
5Ribbons
Deck Challenge:  Win with a Beginner, Expert or Master Deck.
5Ribbons

Node 2: Acolyte of Flame (left)

AINF-AcolyteofFlame.png Permanent support Permanent support: Acolyte of Flame  Red
Side: Both
  • Whenever you cast a spell, if you control 2 or less creatures, create 2 Fleeting Elemental TokensToken.
  • At the end of your turn, gain 1 Loyalty and return the first spell that cost 9 or less from your graveyard to your hand. It gains half of its mana.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Spell Caster:  Cast 5 or more spells during a single fight.
5Ribbons
Weakstone:  Cast 4 or more creatures with power 3 or less.
5Ribbons

Node 3: Novice Pyromancer (right)

AINF-NovicePyromancer.png Permanent support Permanent support: Novice Pyromancer  Red
Side: Both
  • While this support is on the board your Elementals get +2/0 and gain HasteHaste.
  • Whenever you match 4 or more Red Gems, deal 2 damage to your opponents's Planeswalker and gain 3 mana.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5Ribbons · 200 Mana Runes
Striker:  Deal 15 or more damage during a single turn.
5Ribbons
Nalaar:  Summon 6 or more Creatures with any of these subtypes: Elemental, Monk, Thopter, Wizard.
5Ribbons

Rewards

Progression rewards Progression rewards (Aug 2022)
Ribbons Bronze Silver Gold Platinum
10 700 Mana Runes 800 Mana Runes 900 Mana Runes 1,000 Mana Runes
20 3 Mana Jewels 4 Mana Jewels 5 Mana Jewels 6 Mana Jewels
35 M20 Booster Pack M20 Booster Pack M20 Booster Pack M20 Booster Pack
45 25 Mana Crystals 30 Mana Crystals 35 Mana Crystals 40 Mana Crystals
60 700 Mana Runes 800 Mana Runes 900 Mana Runes 1,000 Mana Runes
70 3 Mana Jewels 4 Mana Jewels 5 Mana Jewels 7 Mana Jewels
85 AFR Rare Card AFR Rare Card AFR Rare Card AFR Rare Card
95 25 Mana Crystals 30 Mana Crystals 35 Mana Crystals 40 Mana Crystals
110 700 Mana Runes 800 Mana Runes 900 Mana Runes 1,000 Mana Runes
120 4 Mana Jewels 4 Mana Jewels 5 Mana Jewels 7 Mana Jewels
135 SNC Booster Pack SNC Booster Pack SNC Booster Pack SNC Booster Pack

270 Ribbons are possible, from six charges on three nodes, times three objectives, at five ribbons each.