Difference between revisions of "The Harvesttide"
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{{Infobox event|{{PAGENAME}}}} | {{Infobox event|{{PAGENAME}}}} | ||
− | [[The Harvesttide]] is a Standard coalition PvP event, released in October 2021 along with the [[Innistrad: Midnight Hunt]] card set. | + | [[The Harvesttide]] is a Standard coalition PvP event, released in October 2021 along with the [[Innistrad: Midnight Hunt]] card [[set]]. |
Cards with {{Ability|Transform}} are required for completion of the top node's secondary objective, and once played, create the {{Ability|Day}} support that enables the Dawnbringer objective. | Cards with {{Ability|Transform}} are required for completion of the top node's secondary objective, and once played, create the {{Ability|Day}} support that enables the Dawnbringer objective. |
Revision as of 23:17, 12 January 2023
The Harvesttide (THT) | |
---|---|
Type |
PvP Standard Coalition |
Rewards |
Progression Individual placement Coalition placement |
Nodes | 2 |
Charges |
2 initial charges 6 maximum charges 8h recharge time |
Specials |
Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | MID · Oct 2021 · v5.2 |
Portal:Events (Infobox · Data) |
The Harvesttide is a Standard coalition PvP event, released in October 2021 along with the Innistrad: Midnight Hunt card set.
Cards with Transform are required for completion of the top node's secondary objective, and once played, create the Day support that enables the Dawnbringer objective.
Planeswalkers have abilities that can achieve the Dawnbringer objective on their own, without any other cards, by activating the Dayshift support. Arlinn Kord's third ability counts toward Dawnbringer. Arlinn, the Pack's Hope's innate ability, "Moonlight's Embrace", transforms her when two or zero cards are played, just as Transform cards on the field do. Teferi, Who Slows the Sunset's second and third abilities can shift between Day and Night, and his third can make the Dayshift support.
Contents
Special rules
Permanent support |
A permanent support affects play on one or more nodes. |
---|
Nodes
Node 1: Lycan Rage (top)
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Event support (4 shield): Lycan Rage | ||
---|---|---|
Side: Player | ||
|
Node 2: Dawnhart Coven (bottom)
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Event support (4 shield): Dawnhart Coven | ||
---|---|---|
Side: Player | ||
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
10 | 2 | 3 | 4 | 5 |
15 | 1,500 | 1,500 | 2,000 | 3,000 |
30 | MID Booster Pack | MID Booster Pack | MID Booster Pack | MID Booster Pack |
45 | 1,500 | 2,500 | 3,000 | 3,000 |
60 | 10 | 20 | 30 | 40 |
70 | MID Booster Pack | MID Booster Pack | MID Booster Pack | MID Booster Pack |
80 | MID Booster Pack | MID Booster Pack | MID Booster Pack | MID Booster Pack |
Rank | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
1-5 | MID Booster Pack x 3 5,000 · 5 |
MID Booster Pack x 3 5,000 · 5 |
MID Booster Pack x 3 5,000 · 5 |
MID Booster Pack x 3 5,000 · 5 |
6-25 | MID Booster Pack x2 4,000 · 5 |
MID Booster Pack x2 4,000 · 5 |
MID Booster Pack x2 4,000 · 5 |
MID Booster Pack x2 4,000 · 5 |
26-50 | MID Booster Pack 3,000 · 3 |
MID Booster Pack 3,000 · 3 |
MID Booster Pack 3,000 · 3 |
MID Booster Pack 3,000 · 3 |
51-100 | MID Booster Pack 2,000 · 3 |
MID Booster Pack 2,000 · 3 |
MID Booster Pack 2,000 · 3 |
MID Booster Pack 2,000 · 3 |
101-250 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 |
251-500 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 |
501-3000 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 |
Rank | Reward |
---|---|
1-2 | MID Booster Pack x 3 · · · 10,000 · 100 · 80 |
3-10 | MID Booster Pack x 2 · · 8,000 · 70 · 60 |
11-25 | MID Booster Pack · 6,000 · 50 · 40 |
26-50 | MID Booster Pack · 4,000 · 30 · 20 |
51-100 | MID Booster Pack · 2,000 · 10 · 10 |
101-250 | 1,000 · 10 · 5 |
251-500 | 1,000 · 10 · 3 |
501-1000 | 1,000 · 1 |
1001-10000 | 1,000 |
Number of charges | Possible points | Time elapsed | Time in UTC | ||
---|---|---|---|---|---|
Base | Bonus | Total | |||
2 (Initial charges) | 20 | 20 | 40 | -START- | 4:00 AM |
3 | 30 | 30 | 60 | +8 Hrs | 12:00 PM |
4 | 40 | 40 | 80 | +16 Hrs | 8:00 PM |
5 | 50 | 50 | 100 | +24 Hrs | 4:00 AM |
6 (Max charges reached)* | 60 | 60 | 120 | +32 Hrs | 12:00 PM |
7§ | 70 | 70 | 140 | +40 Hrs | 8:00 PM |
Event end | 140 | +46 Hrs | 2:00 AM |
* Maximum charges reached if you have not started playing yet.
§ 6 hours available to complete last charge.