Difference between revisions of "Terrors in the Shadows"

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== Node 3 (right): Green ==
 
== Node 3 (right): Green ==
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Objective 2 was previously : Summon:  Win the fight and summon 2 Wolves or Werewolves
 
{{Color restrict|G}}
 
{{Color restrict|G}}
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||4|100}}
 
{{Objective|Win||4|100}}
{{Objective|Summon|2|param2=Wolves|param3=Werewolves|2}}
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{{Objective|Commander|3|2}}
 
{{Objective|Protector|2|1}}
 
{{Objective|Protector|2|1}}
 
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== Schedule ==
 
== Schedule ==
 
{{Event points table
 
{{Event points table

Revision as of 07:27, 23 November 2024

Terrors in the Shadows (TiS)
EventsStoryPlaneswalkersCardsGuides
TerrorsintheShadows.png
Type PvP Legacy PvP Legacy
Rewards Progression rewards Progression
Placement rewards Individual placement
Nodes 3
Charges 3 initial charges
5 maximum charges
8h recharge time
Specials Color restriction  PW color-restricted
Locked nodes    PW choice locked
Enraged (2x damage)  Enraged (x2 damage)
Card XP gain 20 XP (all wins on a node)
Introduced Shadows over Innistrad SOI · Aug 2016 · v1.6
Portal:Events   (Infobox · Data)

Terrors in the Shadows (TiS) is a PvP Legacy event introduced in August 2016, along with the release of the Shadows over Innistrad set.

Each battle in this event has a secondary objective to summon a pair of thematically terrifying creatures.

Planeswalkers can only be used on a single node. Once a Planeswalker is selected for a node, that node is locked, and no other Planeswalkers can be selected. Selected Planeswalkers are removed from selection for the other nodes.

Prior to December 2016, Terrors in the Shadows was a Coalition event. In October 2021 its rewards were updated to feature the newly-released Innistrad: Midnight Hunt set, and Innistrad: Crimson Vow rewards were added in May 2022. TiS had long been an especially competitive event, due to its rewards being from an old set which is harder to acquire.

Charges are added in excess of the maximum; charges can be missed.

Special rules

Color restriction Color restriction One or more nodes in this event can only be played by Planeswalkers of a specified color.
Enraged (2x damage) Enraged Side: Both Turns: 5
After 5 turns, both players become enraged and deal double damage.
Locked nodes Locked nodes Once a Planeswalker has been chosen for a node, it's locked in for the whole event.

Node 1 (top): Black

Color restriction Planeswalker color restriction Black  Black
Only planeswalkers with affinity to Black can be played.
Objectives Reward
Win the fight!  Win the fight against your opponent.
4Ribbons · 100 Mana Runes
Summon:  Win the fight and summon 2 Vampires or Horrors.
2Ribbons
Shield:  Win the fight with 80 or more HP remaining.
1Ribbons

Node 2 (left): White

Color restriction Planeswalker color restriction White  White
Only planeswalkers with affinity to White can be played.
Objectives Reward
Win the fight!  Win the fight against your opponent.
4Ribbons · 100 Mana Runes
Summon:  Win the fight and summon 2 Spirits or Zombies.
2Ribbons
Pacifist:  Kill 2 or less enemy creatures during a single fight.
1Ribbons

Node 3 (right): Green

Objective 2 was previously : Summon:  Win the fight and summon 2 Wolves or Werewolves

Color restriction Planeswalker color restriction Green  Green
Only planeswalkers with affinity to Green can be played.
Objectives Reward
Win the fight!  Win the fight against your opponent.
4Ribbons · 100 Mana Runes
Commander:  Summon 3 or more creatures within a single fight.
2Ribbons
Protector:  Have 2 or fewer creatures you control destroyed or exiled during a fight.
1Ribbons

Schedule

Total Possible Points
Number of charges Possible points Time elapsed Time in UTC
Base Bonus Total
(Initial charges) 36 27 63 -START- 12:00 PM
4 48 36 84 +8 Hrs 8:00 PM
(Max charges reached)* 60 45 105 +16 Hrs 4:00 AM
6 72 54 126 +24 Hrs 12:00 PM
7 84 63 147 +32 Hrs 8:00 PM
8§ 96 72 168 +40 Hrs 4:00 AM
Event end 168 +46 Hrs 10:00 AM

* Maximum charges reached if you have not started playing yet.
§ 6 hours available to complete last charge.

Noon* start, 10AM UTC end; 46 hours. On each of three nodes, three charges to start and eight hour recharging of nodes, five times. Eight charges in all, with a five charge maximum; it is possible to lose charges.

* Previously, and potentially again, 11AM UTC start

Rewards

SOI has an exceptionally small player reward bracket size of 250.

Progression rewards Progression rewards (May 2022)
Ribbons Bronze Silver Gold Platinum
5 500 Mana Runes 600 Mana Runes 700 Mana Runes 800 Mana Runes
25 5 Mana Crystals 5 Mana Crystals 10 Mana Crystals 10 Mana Crystals
50 SOI Rare Card SOI Rare Card SOI Rare Card SOI Rare Card
75 MID Rare Card MID Rare Card MID Rare Card MID Rare Card
100 VOW Rare Card VOW Rare Card VOW Rare Card VOW Rare Card
Progression rewards Individual rewards (May 2022)
Rank Bronze Silver Gold Platinum
1-5 VOW Rare Card
SOI Booster Pack
5 Mana Jewels
VOW Rare Card
SOI Booster Pack
10 Mana Jewels
VOW Rare Card
SOI Booster Pack
15 Mana Jewels
VOW Rare Card
SOI Booster Pack
20 Mana Jewels
6-25 MID Rare Card
SOI Booster Pack
MID Rare Card
SOI Booster Pack
5 Mana Jewels
MID Rare Card
SOI Booster Pack
10 Mana Jewels
MID Rare Card
SOI Booster Pack
15 Mana Jewels
26-50 SOI Rare Card
SOI Booster Pack
SOI Rare Card
SOI Booster Pack
SOI Rare Card
SOI Booster Pack
5 Mana Jewels
SOI Rare Card
SOI Booster Pack
10 Mana Jewels
51-100 SOI Booster Pack SOI Booster Pack SOI Booster Pack SOI Booster Pack
5 Mana Jewels
101-250 500 Mana Runes 500 Mana Runes 500 Mana Runes 500 Mana Runes

Shadows over Innistrad is considerably more rare than MID or VOW; for newer players, the third tier reward of a Shadows over Innistrad pack is superior to either the first place reward of an Innistrad: Crimson Vow pack or the second place Innistrad: Midnight Hunt pack. After the rewards change, some players began pulling their punches, and trying for third place Shadows over Innistrad Rewards on purpose. It is a tricky process to get a sufficiently high score to get third place but not so high as to place higher. In some brackets, it may be necessary to give up the last individual reward, effectively trading two Standard Rares for one Legacy.