Difference between revisions of "Rise of Adventure"
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== Overview == | == Overview == | ||
[[Rise of Adventure]] is a [[Standard]] coalition PvP event, released in October 2020 along with the [[Zendikar Rising]] card set. | [[Rise of Adventure]] is a [[Standard]] coalition PvP event, released in October 2020 along with the [[Zendikar Rising]] card set. | ||
+ | |||
+ | Like [[Zendikar Expeditions]] it features the Party element of the set, and it adds Wizardry, but instead of Landforming, the related Landfall is implemented. | ||
=== Special rules === | === Special rules === |
Revision as of 20:34, 30 December 2021
Rise of Adventure (RoA) | |
---|---|
Type |
PvP Legacy Coalition |
Rewards |
Progression Individual placement Coalition placement |
Nodes | 2 |
Charges |
2 initial charges 6 maximum charges 8h recharge time |
Specials |
Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | ZNR · Oct 2020 · v4.5 |
Portal:Events (Infobox · Data) |
Contents
Overview
Rise of Adventure is a Standard coalition PvP event, released in October 2020 along with the Zendikar Rising card set.
Like Zendikar Expeditions it features the Party element of the set, and it adds Wizardry, but instead of Landforming, the related Landfall is implemented.
Special rules
Permanent support |
A permanent support affects play on one or more nodes. |
---|
Nodes
Node 1: Adventurers - Party (top)
At the beginning of a battle, the player chooses one of the following four support cards to start play on their side.
Permanent support: Cleric Adventurer | ||
---|---|---|
Side: Player | ||
Permanent support: Rogue Adventurer | ||
---|---|---|
Side: Player | ||
Permanent support: Warrior Adventurer | ||
---|---|---|
Side: Player | ||
|
Permanent support: Wizard Adventurer | ||
---|---|---|
Side: Player | ||
The opponent begins with "The Adventure" permanent support in play (see Node 2).
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Node 2: The Adventure - Lands (bottom)
Permanent support: The Adventure | ||
---|---|---|
Side: Player | ||
|
The opponent begins with one of the four "Adventurer" permanent support in play, chosen randomly (see Node 1).
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
10 | 2 | 3 | 4 | 5 |
15 | 1,500 | 1,500 | 2,000 | 3,000 |
30 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
45 | 1,500 | 2,500 | 3,000 | 3,000 |
60 | 10 | 20 | 30 | 40 |
70 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
80 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
Rank | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
1-5 | ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
6-25 | ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
26-50 | ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
51-100 | ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
101-250 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 |
251-500 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 |
501-3,000 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 |
Rank | Reward |
---|---|
1-2 | ZNR Booster Pack x3 10,000 · 100 · 80 |
3-10 | ZNR Booster Pack x2 8,000 · 70 · 60 |
11-25 | ZNR Booster Pack 6,000 · 50 · 40 |
26-50 | ZNR Booster Pack 4,000 · 30 · 20 |
51-100 | ZNR Booster Pack 2,000 · 10 · 10 |
101-250 | 1,000 · 10 · 5 |
251-500 | 1,000 · 10 · 3 |
501-1,000 | 1,000 · 1 |
501-1,000 | 1,000 |
Number of charges | Possible points | Time elapsed | Time in UTC | ||
---|---|---|---|---|---|
Base | Bonus | Total | |||
2 (Initial charges) | 20 | 20 | 40 | -START- | 12:00 AM |
3 | 30 | 30 | 60 | +8 Hrs | 8:00 AM |
4 | 40 | 40 | 80 | +16 Hrs | 4:00 PM |
5 | 50 | 50 | 100 | +24 Hrs | 12:00 AM |
6 (Max charges reached)* | 60 | 60 | 120 | +32 Hrs | 8:00 AM |
7§ | 70 | 70 | 140 | +40 Hrs | 4:00 PM |
Event end | 140 | +46 Hrs | 10:00 PM |
* Maximum charges reached if you have not started playing yet.
§ 6 hours available to complete last charge.