While Story Mode and Training are great places to start playing and gain card rewards, Events are the mainstay of Magic: the Gathering Puzzle Quest. PvE and PvP events allow players to gain Resources as well as cards.
Events generally consist of one or more Nodes, which are either limited to the number of Charges, or can be played repeatedly. Winning and achieving objectives gathers Ribbons to increase score; the score, in turn, determines Rewards. Every weekend, Coalition events are held; join a Coalition before the event starts to play them, and receive Coalition points. Events usually start off as Standard, often becoming Legacy when their associated set rotates out of Standard.
The Icon descriptions table describes the other types of events and event elements, most of which may be found in combinations.
List of Events
Icon descriptions
Icon | Description | |
---|---|---|
Event types | ||
PvP - Play against the decks of other players. | ||
PvP Coalition - Play against the decks of other players. Only members of a coalition may join the event. (Icons used in-game: ) | ||
PvE - Play against special event-specific decks and Planeswalkers. | ||
PvE Coalition - Play against special event-specific decks and Planeswalkers. Only members of a coalition may join the event. (Icons used in-game: ) | ||
Standard / Legacy: Decks in a Standard event may only contain cards in Standard sets. Decks in a Legacy event may contain cards from any set. | ||
Rewards | ||
Progression rewards - Gain Rewards as your score passes pre-determined reward levels. | ||
Placement rewards - Gain Rewards according to your individual ranking at the end of the event. | ||
Coalition rewards - Gain Rewards according to your coalition ranking at the end of the event. | ||
Winning side rewards - Gain Rewards according to whether the side you joined in the event is the winning side. | ||
PW rules | ||
Color restriction - You can only use a Planeswalker that shares at least one color with the node's colors. | ||
Locked nodes - Once a Planeswalker has been chosen for a node, it's locked in for the whole event. | ||
Planeswalker requirement - One or more nodes can only be played with a required Planeswalker. | ||
Flavor | ||
Duel Decks event - The event is a Duel Decks event. One of two duelling Planeswalkers is unlocked and selected in the Challenge Phase, followed by games against the opposing Planeswalker in the Duel and Final Duel phases. | ||
Boss Health event - All wins diminish a global boss health pool. The event ends when the boss hp reaches 0%. | ||
Permanent support - A permanent support affects play on one or more nodes of the event. | ||
Special rules - Ongoing special rules affect play on one or more nodes of the event. | ||
Bonus cards - On some turns, or at the start of the game, the player draws an additional bonus card from outside their deck | ||
Starting cards - The game begins with one one more cards or tokens already in play. | ||
Boosts | ||
Enraged - On one or more nodes, after some number of turns, one or both players become Enraged and deal double damage. | ||
Supercharged - On one or more nodes, after some number of turns, one or both players become Supercharged and gain +3 mana on each match. | ||
Legendary - On one or more nodes, after some number of turns, one or both players become Legendary, and gain both the Enraged and Supercharged effects. |