Difference between revisions of "Abilities"

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*[[#General abilities and effects|'''General abilities and effects''']] - General terms used in card descriptions which may or may not be capitalised, and which have a well-defined effect
 
*[[#General abilities and effects|'''General abilities and effects''']] - General terms used in card descriptions which may or may not be capitalised, and which have a well-defined effect
  
Many abilities are explained interactively in-game in tutorial battles.  A table showing which abilities are taught in which tutorial battles can be found at [[Training (Story)]].
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Many abilities are explained interactively in-game in tutorial battles.  A table showing which abilities are taught in which [[set]]'s tutorial battles can be found at [[Training (Story)]].
  
 
==Icon Abilities==
 
==Icon Abilities==
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|- {{IconAbility|Automate|{{PMA}}|Creatures with {{Ability|Automate}} gain bonuses when [[Matching|matches]] of [[Gems#Activated gems|Activated gems]] or Artifact support gems are made: if the matches are made during their owner's turn, the creatures get a +1/+0 bonus, and get +0/+1 if made during the opponent's turn. These bonuses are multiplied by the number of creatures with Automate the owner controls.}}
 
|- {{IconAbility|Automate|{{PMA}}|Creatures with {{Ability|Automate}} gain bonuses when [[Matching|matches]] of [[Gems#Activated gems|Activated gems]] or Artifact support gems are made: if the matches are made during their owner's turn, the creatures get a +1/+0 bonus, and get +0/+1 if made during the opponent's turn. These bonuses are multiplied by the number of creatures with Automate the owner controls.}}
 
|- {{IconAbility|Awaken|{{BFZ}}{{ZVE}}|An {{Ability|Awaken}} ability {{Ability|trigger|triggers}} if a secondary mana cost is paid in addition to the card's main cost.  (Auto-casts if the {{Ability|Awaken}} cost is fully paid.)}}
 
|- {{IconAbility|Awaken|{{BFZ}}{{ZVE}}|An {{Ability|Awaken}} ability {{Ability|trigger|triggers}} if a secondary mana cost is paid in addition to the card's main cost.  (Auto-casts if the {{Ability|Awaken}} cost is fully paid.)}}
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|- {{IconAbility|Blitz|{{SNC}}|When creatures with Blitz come into play, the player may choose to remove Blitz. If they keep Blitz, the creature gains {{Ability|Haste}} and {{Ability|Imminent Death}}, and when it dies, the player draws a card, which gains mana equal to the card's Blitz value.}}
 
|- {{IconAbility|Boast|{{KHM}}|When a creature with {{Ability|Boast}} attacks, you may drain mana from your hand equal to its {{Ability|Boast}} cost.  If you do, it {{Ability|trigger|triggers}} a special effect.}}
 
|- {{IconAbility|Boast|{{KHM}}|When a creature with {{Ability|Boast}} attacks, you may drain mana from your hand equal to its {{Ability|Boast}} cost.  If you do, it {{Ability|trigger|triggers}} a special effect.}}
 
|- {{IconAbility|Bravery|{{M21}}|A creature with {{Ability|Bravery}} enters play in the first creature slot, regardless of defensive abilities.}}
 
|- {{IconAbility|Bravery|{{M21}}|A creature with {{Ability|Bravery}} enters play in the first creature slot, regardless of defensive abilities.}}
 
|- {{IconAbility|Buried|{{THB}}|A card with {{Ability|Buried}} can be cast from the graveyard when it has mana equal to its {{Ability|Buried}} cost (the number in the tombstone icon) in one of several ways, such as {{Ability|Disturb}}, {{Ability|Escape}}, {{Ability|Flashback}}, {{Ability|Jump-start}}, or {{Ability|Unearth}}.  Matching a Graveyard [[Gems|Gem]] gives 3 mana to the first card in your graveyard with {{Ability|Buried}}.}}
 
|- {{IconAbility|Buried|{{THB}}|A card with {{Ability|Buried}} can be cast from the graveyard when it has mana equal to its {{Ability|Buried}} cost (the number in the tombstone icon) in one of several ways, such as {{Ability|Disturb}}, {{Ability|Escape}}, {{Ability|Flashback}}, {{Ability|Jump-start}}, or {{Ability|Unearth}}.  Matching a Graveyard [[Gems|Gem]] gives 3 mana to the first card in your graveyard with {{Ability|Buried}}.}}
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|- {{IconAbility|Casualty|{{SNC}}|Cards with Casualty may be {{Ability|Copy|Copied}}, and the copy receive full mana, if a friendly creature with power equal to or greater than the Casualty value is destroyed. The Casualty ability is removed from the copy.}}
 
|- {{IconAbility|Changeling|{{KHM}}|A card with {{Ability|Changeling}} counts as having every creature subtype at all times.}}
 
|- {{IconAbility|Changeling|{{KHM}}|A card with {{Ability|Changeling}} counts as having every creature subtype at all times.}}
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|- {{IconAbility|Channel|{{NEO}}|When cards with mana equal to the required Channel value are {{Ability|Exile|Exiled}} from hand, the Channel effect is activated.}}
 
|- {{IconAbility|Cleave|{{VOW}}|A card with {{Ability|Cleave}} accumulates extra mana up to its {{Ability|Cleave}} value. When the card is cast, its {{Ability|Cleave}} effect is automatically activated if its full cost has been paid. A card with {{Ability|Cleave}} can't have its mana drained or raised.}}
 
|- {{IconAbility|Cleave|{{VOW}}|A card with {{Ability|Cleave}} accumulates extra mana up to its {{Ability|Cleave}} value. When the card is cast, its {{Ability|Cleave}} effect is automatically activated if its full cost has been paid. A card with {{Ability|Cleave}} can't have its mana drained or raised.}}
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|- {{IconAbility|Compleated|{{DMU}}|When you match a [[Gems#Activated gems|Phyrexian gem]], you lose 2 life and the first card in your hand with {{Ability|Compleated}} that can gain mana gains 3 mana. Only activates if you have a card with {{Ability|Compleated}} in hand that does not have full mana and you have 5 or more life.}}
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|- {{IconAbility|Connive|{{SNC}}|When a creature with Connive comes into play, the last card in hand is {{Ability|Discard|Discarded}}, a card is drawn, and, if the last card in the graveyard is not a support, the creature gets +1/+1.}}
 
|- {{IconAbility|Converge|{{BFZ}}|Cards with {{Ability|Converge}} have an effect which scales for each different mana color used to pay for the card.}}
 
|- {{IconAbility|Converge|{{BFZ}}|Cards with {{Ability|Converge}} have an effect which scales for each different mana color used to pay for the card.}}
 
|- {{IconAbility|Convoke|{{GRN}}|Costs one less mana for each creature and {{Ability|reinforce|reinforcement}} you control, up to the number in the {{Ability|Convoke}} symbol.}}
 
|- {{IconAbility|Convoke|{{GRN}}|Costs one less mana for each creature and {{Ability|reinforce|reinforcement}} you control, up to the number in the {{Ability|Convoke}} symbol.}}
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|- {{IconAbility|Corrupt|{{PMA}}|When you {{Ability|Corrupt}}, you convert a Gem to a Black [[Gems#Improved gems|Corrupted Gem]], and the first card in your graveyard without {{Ability|Buried}} gains {{Ability|Buried}} X, where X is its base mana cost. A Corrupted Gem is a type of {{Ability|Improved Gem}}.  When a player destroys a Corrupted Gem, the first card with {{Ability|Buried}} in their graveyard that can gain mana gains 3 mana.  If they can't, they lose 3 life instead.}}
 
|- {{IconAbility|Corrupt|{{PMA}}|When you {{Ability|Corrupt}}, you convert a Gem to a Black [[Gems#Improved gems|Corrupted Gem]], and the first card in your graveyard without {{Ability|Buried}} gains {{Ability|Buried}} X, where X is its base mana cost. A Corrupted Gem is a type of {{Ability|Improved Gem}}.  When a player destroys a Corrupted Gem, the first card with {{Ability|Buried}} in their graveyard that can gain mana gains 3 mana.  If they can't, they lose 3 life instead.}}
 
|- {{IconAbility|Coven|{{MID}}|The {{Ability|Coven}} ability of your creatures with {{Ability|Coven}} is active if the attack power of at least two of your creatures in play are different numbers.}}
 
|- {{IconAbility|Coven|{{MID}}|The {{Ability|Coven}} ability of your creatures with {{Ability|Coven}} is active if the attack power of at least two of your creatures in play are different numbers.}}
|- {{IconAbility|Crystalize|{{PMA}}|The {{Ability|Crystalize}} ability  
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|- {{IconAbility|Crystalize|{{PMA}}|The {{Ability|Crystalize}} ability destroys enemy supports and creates in its place a [[Gems#Improved gems|Crystalized Gem]], which counts as a [[matching|match]] when swapped into line with any two gems of the same color. A Crystalized Gem is a type of {{Ability|Improved Gem}}.}}
destroys enemy supports and creates in its place a [[Gems#Improved gems|Crystalized Gem]], which counts as a [[matching|match]] when swapped into line with any two gems of the same color. A Crystalized Gem is a type of {{Ability|Improved Gem}}}}
 
 
|- {{IconAbility|Cycling|{{AKH}}{{HOU}}{{IKO}}|When you {{Ability|Cycle}} a card, {{Ability|draw}} a card.  {{Ability|Cycling}} {{Ability|trigger|triggers}} when you {{Ability|Exile}} a card with {{Ability|Cycling}} from your hand, if you can pay at least the specified amount of mana from your cards in hand (including this one).}}
 
|- {{IconAbility|Cycling|{{AKH}}{{HOU}}{{IKO}}|When you {{Ability|Cycle}} a card, {{Ability|draw}} a card.  {{Ability|Cycling}} {{Ability|trigger|triggers}} when you {{Ability|Exile}} a card with {{Ability|Cycling}} from your hand, if you can pay at least the specified amount of mana from your cards in hand (including this one).}}
 
|- {{IconAbility|Daybound|{{MID}}|A {{Ability|Daybound}} card {{Ability|Transform|Transforms}} to its {{Ability|Nightbound}} side when it becomes [[Gems#Day and Night|Night]], or if played at Night.  It becomes Night at the end of any player's turn during which no cards were {{Ability|cast}}.}}
 
|- {{IconAbility|Daybound|{{MID}}|A {{Ability|Daybound}} card {{Ability|Transform|Transforms}} to its {{Ability|Nightbound}} side when it becomes [[Gems#Day and Night|Night]], or if played at Night.  It becomes Night at the end of any player's turn during which no cards were {{Ability|cast}}.}}
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|- {{IconAbility|Devotion|{{THB}}|Some abilities become more powerful if you have a higher {{Ability|Devotion}} to a color.  Your {{Ability|Devotion}} to a color is the number of mono-colored, non-{{Ability|copy}} cards of that color you've cast during the current fight.}}
 
|- {{IconAbility|Devotion|{{THB}}|Some abilities become more powerful if you have a higher {{Ability|Devotion}} to a color.  Your {{Ability|Devotion}} to a color is the number of mono-colored, non-{{Ability|copy}} cards of that color you've cast during the current fight.}}
 
|- {{IconAbility|Disturb|{{MID}}|Some cards with {{Ability|Buried}} also have {{Ability|Disturb}}.  When you match colored [[Gems]], the first card of that color with {{Ability|Disturb}} in your graveyard gains 3 mana.  When a card with {{Ability|Disturb}} is cast from the graveyard, it enters play {{Ability|Transformed}}.}}
 
|- {{IconAbility|Disturb|{{MID}}|Some cards with {{Ability|Buried}} also have {{Ability|Disturb}}.  When you match colored [[Gems]], the first card of that color with {{Ability|Disturb}} in your graveyard gains 3 mana.  When a card with {{Ability|Disturb}} is cast from the graveyard, it enters play {{Ability|Transformed}}.}}
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|- {{IconAbility|Domain|{{DMU}}|Domain value equals 1 plus one for every color of support Gem controlled.}}
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|- {{IconAbility|Draft|{{PRO}}|Pick one card from a random pool of cards of a specified theme and fetch that card. Players do not need to own those cards.}}
 
|- {{IconAbility|Dungeon|{{AFR}}|A {{Ability|Dungeon}} is a support {{Ability|Token}} from outside of the game which has a [[Dungeons|sequence of connected rooms]].  These rooms can be encountered and their effects performed by {{Ability|Venture|Venturing into the Dungeon}}.  When a you complete the last room of a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}}.}}
 
|- {{IconAbility|Dungeon|{{AFR}}|A {{Ability|Dungeon}} is a support {{Ability|Token}} from outside of the game which has a [[Dungeons|sequence of connected rooms]].  These rooms can be encountered and their effects performed by {{Ability|Venture|Venturing into the Dungeon}}.  When a you complete the last room of a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}}.}}
 
|- {{IconAbility|Dungeon Spoils|{{AFR}}|When you complete a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}} from that Dungeon.  Some cards have beneficial effects or abilities which are only active if you have {{Ability|Dungeon Spoils}}.}}
 
|- {{IconAbility|Dungeon Spoils|{{AFR}}|When you complete a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}} from that Dungeon.  Some cards have beneficial effects or abilities which are only active if you have {{Ability|Dungeon Spoils}}.}}
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|- {{IconAbility|Herald|{{KHM}}|When you have a support card in your hand with {{Ability|Herald}}, if you already have the same card in play, the cost of the card in hand becomes the card's {{Ability|Herald}} cost, and when it's {{Ability|cast}}, its {{Ability|Herald}} creature {{Ability|Token}} enters play instead of the support card.}}
 
|- {{IconAbility|Herald|{{KHM}}|When you have a support card in your hand with {{Ability|Herald}}, if you already have the same card in play, the cost of the card in hand becomes the card's {{Ability|Herald}} cost, and when it's {{Ability|cast}}, its {{Ability|Herald}} creature {{Ability|Token}} enters play instead of the support card.}}
 
|- {{IconAbility|Hexproof|''all''|Cannot be targeted by enemy spells and abilities.  (Effects which don't require a target to be selected still affect creatures with {{Ability|Hexproof}}.)}}
 
|- {{IconAbility|Hexproof|''all''|Cannot be targeted by enemy spells and abilities.  (Effects which don't require a target to be selected still affect creatures with {{Ability|Hexproof}}.)}}
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|- {{IconAbility|Hideaway|{{SNC}}|When a card with Hideaway enters play, choose one of the first four cards of library to Exile; it gains {{Ability|Hidden}}. Cards with Hideaway have conditions that, once met, move Hidden cards from Exile to hand and give them full mana.}}
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|- {{IconAbility|Hidden|{{SNC}}|Hidden cards are moved from Exile to hand with full mana, once the conditions of {{Ability|Hideaway}} cards are met.}}
 
|- {{IconAbility|Hired|{{AFR}}|When a card gains mana from a treasure {{Ability|Token}} on the gem board, that card gains {{Ability|Hired}}.  Some cards have effects or abilities which are only active if the card is {{Ability|Hired}}.}}
 
|- {{IconAbility|Hired|{{AFR}}|When a card gains mana from a treasure {{Ability|Token}} on the gem board, that card gains {{Ability|Hired}}.  Some cards have effects or abilities which are only active if the card is {{Ability|Hired}}.}}
 
|- {{IconAbility|Ignite|{{PMA}}|When you {{Ability|Ignite}}, you convert a [[Gems|Gem]] to an [[Gems#Improved gems|Ignited Gem]]. An Ignited Gem is a type of {{Ability|Improved Gem}} which, when destroyed on the [[Gem board]], destroys a 3x3 block of gems around it.}}
 
|- {{IconAbility|Ignite|{{PMA}}|When you {{Ability|Ignite}}, you convert a [[Gems|Gem]] to an [[Gems#Improved gems|Ignited Gem]]. An Ignited Gem is a type of {{Ability|Improved Gem}} which, when destroyed on the [[Gem board]], destroys a 3x3 block of gems around it.}}
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|- {{IconAbility|Nightbound|{{MID}}|A {{Ability|Nightbound}} card is the [[Gems#Day and Night|Night]] side of a {{Ability|Transform}} card. It usually has more Power and Toughness than its  {{Ability|Daybound}} counterpart. It {{Ability|Transforms}} to its {{Ability|Daybound}} side, and it becomes Day, at the end of any player's turn during which two cards were {{Ability|cast}}.}}
 
|- {{IconAbility|Nightbound|{{MID}}|A {{Ability|Nightbound}} card is the [[Gems#Day and Night|Night]] side of a {{Ability|Transform}} card. It usually has more Power and Toughness than its  {{Ability|Daybound}} counterpart. It {{Ability|Transforms}} to its {{Ability|Daybound}} side, and it becomes Day, at the end of any player's turn during which two cards were {{Ability|cast}}.}}
 
|- {{IconAbility|Ninjutsu|{{NEO}}|Creatures' {{Ability|Ninjutsu}} value starts at zero and adds 1 each time a creature of power 3 or less deals combat damage to the opponent's [[Planeswalker]]. Ninjutsu creatures also have a target value; when the Ninjutsu value equals or exceeds the target value, the player may, at the beginning of combat, replace one of their creatures with the activated Ninjutsu creature. The Ninjutsu creature gains {{Ability|Haste}} and the other creature is returned to hand.}}
 
|- {{IconAbility|Ninjutsu|{{NEO}}|Creatures' {{Ability|Ninjutsu}} value starts at zero and adds 1 each time a creature of power 3 or less deals combat damage to the opponent's [[Planeswalker]]. Ninjutsu creatures also have a target value; when the Ninjutsu value equals or exceeds the target value, the player may, at the beginning of combat, replace one of their creatures with the activated Ninjutsu creature. The Ninjutsu creature gains {{Ability|Haste}} and the other creature is returned to hand.}}
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|- {{IconAbility|Oil Counter|{{VOW}}|Like shields on supports, Oil Counter is a cumulative numerical value that is increases or reduced, and ceases to exist when the value is reduced to zero.}}
 
|- {{IconAbility|Outcast|{{VOW}}|A card with {{Ability|Outcast}} must be played on the current turn or it will be {{Ability|Exile|exiled}}. When this card is moved to anywhere other than the battlefield, {{Ability|Exile|exile}} it. At the end of this turn, if this card is not {{Ability|Exile|exiled}}, {{Ability|Exile|exile}} it.}}
 
|- {{IconAbility|Outcast|{{VOW}}|A card with {{Ability|Outcast}} must be played on the current turn or it will be {{Ability|Exile|exiled}}. When this card is moved to anywhere other than the battlefield, {{Ability|Exile|exile}} it. At the end of this turn, if this card is not {{Ability|Exile|exiled}}, {{Ability|Exile|exile}} it.}}
 
|- {{IconAbility|Party|{{ZNR}}|Your {{Ability|Party}} consists of up to one each of a Cleric, Rogue, Warrior, and Wizard amongst creatures and supports you control.  {{Ability|Party}} effects on your cards are {{ability|trigger|triggered}} if the corresponding {{Ability|Party}} condition is met.  (If a creature or support has more than one party subtype, it only counts as one party member.)}}
 
|- {{IconAbility|Party|{{ZNR}}|Your {{Ability|Party}} consists of up to one each of a Cleric, Rogue, Warrior, and Wizard amongst creatures and supports you control.  {{Ability|Party}} effects on your cards are {{ability|trigger|triggered}} if the corresponding {{Ability|Party}} condition is met.  (If a creature or support has more than one party subtype, it only counts as one party member.)}}
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|- {{IconAbility|Pilot|{{NEO}}|Cards of a given Pilot value may receive effects from other cards; this may be dependent on the Pilot value being equal to or greater than the sources' {{Ability|Crew}} value.}}
 
|- {{IconAbility|Prevent Damage|''all''|{{Ability|damage|Damage}} effects applied to this creature or Planeswalker, including {{Ability|combat damage}}, are reduced to zero.  (Other effects, including {{Ability|Destroy}}, are not prevented.)}}
 
|- {{IconAbility|Prevent Damage|''all''|{{Ability|damage|Damage}} effects applied to this creature or Planeswalker, including {{Ability|combat damage}}, are reduced to zero.  (Other effects, including {{Ability|Destroy}}, are not prevented.)}}
 
|- {{IconAbility|Protection from Black|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a black creature.  Damage received from black sources is reduced by half, rounded up.}}
 
|- {{IconAbility|Protection from Black|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a black creature.  Damage received from black sources is reduced by half, rounded up.}}
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|- {{IconAbility|Protection from Red|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a red creature.  Damage received from red sources is reduced by half, rounded up.}}
 
|- {{IconAbility|Protection from Red|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a red creature.  Damage received from red sources is reduced by half, rounded up.}}
 
|- {{IconAbility|Protection from White|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a white creature.  Damage received from white sources is reduced by half, rounded up.}}
 
|- {{IconAbility|Protection from White|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a white creature.  Damage received from white sources is reduced by half, rounded up.}}
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|- {{IconAbility|Reconfigure|{{NEO}}|Support cards that buff the first creature with an ability, if all three creature lanes are full, but make a creature with a similar ability, if there are two creatures or less. The creature check and buff occurs at the beginning of turn.}}
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|- {{IconAbility|Recruit|{{DMU}}|Creatures with Recruit may add the power of another creature without {{Ability|Tapped}} or {{Ability|Summoning Sickness}}. In return, the recruited creature gains {{Ability|Can't Attack}} and {{Ability|Can't Block}}. All Recruit creatures in DMU also have {{Ability|Bravery}} so that they attack before others become Tapped.}}
 
|- {{IconAbility|Renown|{{ORI}}|The first time a creature with {{Ability|Renown}} deals {{Ability|Combat damage}} to an opponent, it gains the {{Ability|Renown}} icon, and its power and toughness are increased by the number beside the {{Ability|Renown}} keyword.}}
 
|- {{IconAbility|Renown|{{ORI}}|The first time a creature with {{Ability|Renown}} deals {{Ability|Combat damage}} to an opponent, it gains the {{Ability|Renown}} icon, and its power and toughness are increased by the number beside the {{Ability|Renown}} keyword.}}
|- {{IconAbility|Resilient|{{THB}}|After being matched (and losing 1 shield), a support gem in play with {{Ability|Resilient}} gains 1 shield, then changes its color.}}
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|- {{IconAbility|Resilient|{{THB}}{{AFR}}|After being matched (and losing 1 shield), a support gem in play with {{Ability|Resilient}} gains 1 shield, then changes its color.}}
 
|- {{IconAbility|Restrain|{{PMA}}|When a {{Ability|Denied}} player matches a [[Gems#Improved gems|Deny support Gem]], that player is Restrained: their non-Blue [[mana]] bonuses are -1 until the end of their next turn.}}
 
|- {{IconAbility|Restrain|{{PMA}}|When a {{Ability|Denied}} player matches a [[Gems#Improved gems|Deny support Gem]], that player is Restrained: their non-Blue [[mana]] bonuses are -1 until the end of their next turn.}}
 
|- {{IconAbility|Riot|{{RNA}}|When this creature enters play, choose one: It gets a +1/+1 {{Ability|buff}}, or it gains {{Ability|Haste}}.}}
 
|- {{IconAbility|Riot|{{RNA}}|When this creature enters play, choose one: It gets a +1/+1 {{Ability|buff}}, or it gains {{Ability|Haste}}.}}
 
|- {{IconAbility|Roll a D20|{{AFR}}|When a {{Ability|Roll a D20}} effect is {{Ability|trigger|triggered}}, the [[Gem board]] is {{Ability|Shuffle|Shuffled}}, then a random D20 roll (in the range 1-20) is made.  An effect on the card which caused the roll is performed, its strength depending on the result of the roll.}}
 
|- {{IconAbility|Roll a D20|{{AFR}}|When a {{Ability|Roll a D20}} effect is {{Ability|trigger|triggered}}, the [[Gem board]] is {{Ability|Shuffle|Shuffled}}, then a random D20 roll (in the range 1-20) is made.  An effect on the card which caused the roll is performed, its strength depending on the result of the roll.}}
 
|- {{IconAbility|Seed|{{PMA}}|Creates a  [[Gems#Improved gems|Seed support Gem]]; a player that [[Matching|matches]] it gets +1 mana for each creature and reinforcement they control. A Seed Gem is a type of {{Ability|Improved Gem}}.}}
 
|- {{IconAbility|Seed|{{PMA}}|Creates a  [[Gems#Improved gems|Seed support Gem]]; a player that [[Matching|matches]] it gets +1 mana for each creature and reinforcement they control. A Seed Gem is a type of {{Ability|Improved Gem}}.}}
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|- {{IconAbility|Shield Counter|{{SNC}}|Like shields on supports, Shield Counter increases or reduces its numerical value, and ceases to exist when the value is reduced to zero. Shield Counter prevents damage, destruction or support shield loss; each time it does, its value reduces by one.}}
 
|- {{IconAbility|Snow|{{KHM}}|Each {{Ability|Snow}} [[Gems|Gem]] destroyed in a Gem match gives 1 extra mana to the first card in your hand with {{Ability|Snow}} which doesn't have full mana.  Some cards with {{Ability|Snow}} are affected by the number of {{Ability|Snow}} Gems on the [[Gem board]].}}
 
|- {{IconAbility|Snow|{{KHM}}|Each {{Ability|Snow}} [[Gems|Gem]] destroyed in a Gem match gives 1 extra mana to the first card in your hand with {{Ability|Snow}} which doesn't have full mana.  Some cards with {{Ability|Snow}} are affected by the number of {{Ability|Snow}} Gems on the [[Gem board]].}}
 
|- {{IconAbility|Split Card|{{GRN}}|You can select which side of this card you want to play.  Tap the flip symbol on the card to change its side.  Mana gained charges both sides, up to a maximum of the cost of the currently selected side.}}
 
|- {{IconAbility|Split Card|{{GRN}}|You can select which side of this card you want to play.  Tap the flip symbol on the card to change its side.  Mana gained charges both sides, up to a maximum of the cost of the currently selected side.}}
 
|- {{IconAbility|Stored Mana|{{M19}}{{GRN}}|This card stores extra mana up to a maximum of the number in the {{Ability|Stored Mana}} icon, and {{Ability|trigger|triggers}} additional effects when cast.  (Auto-casts if the Stored Mana is full.)  A Stored Mana card can't have its mana drained or raised.}}
 
|- {{IconAbility|Stored Mana|{{M19}}{{GRN}}|This card stores extra mana up to a maximum of the number in the {{Ability|Stored Mana}} icon, and {{Ability|trigger|triggers}} additional effects when cast.  (Auto-casts if the Stored Mana is full.)  A Stored Mana card can't have its mana drained or raised.}}
|- {{IconAbility|Token|''all''|Creature or supports created by other cards or abilities enter play as a {{Ability|Token}}.  If a token would enter a graveyard, hand, library, or the {{Ability|Exile}} zone, it's removed from the game instead.}}
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|- {{IconAbility|Stun Counter|{{DMU}}|A cumulative value: it can be added to. Creatures with Stun Counter are disabled, and the counter value is reduced by 1 at the end of turn, until it reaches zero and is removed.}}
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|- {{IconAbility|Tapped|{{DMU}}|Creatures become Tapped when they attack. While they are Tapped by an ability, they can't attack. They untap (stop being Tapped) at end of turn.}}
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|- {{IconAbility|Token|''all''|Creature or supports created by other cards or abilities enter play as a {{Ability|Token}}.  If a token would enter a graveyard, hand, library, or the {{Ability|Exile}} zone, it is removed from the game instead.}}
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|- {{IconAbility|Toxic|{{ONE}}|When a creature with Toxic does damage to an opponent, a {{Ability|Phyrexian Toxin}} support is created under the opponent's control, or that support is reinforced, by the creature's Toxic value. A 20 or greater Toxin shield is a win condition}}
 
|- {{IconAbility|Training|{{VOW}}|At the begining of combat on your turn, your creature with {{Ability|Training}} gets a +1/+1 {{Ability|buff}} if you control another creature with power greater than this creature's.}}
 
|- {{IconAbility|Training|{{VOW}}|At the begining of combat on your turn, your creature with {{Ability|Training}} gets a +1/+1 {{Ability|buff}} if you control another creature with power greater than this creature's.}}
 
|- {{IconAbility|Transform|{{SOI}}{{EMN}}{{XLN}}{{RIX}}{{MID}}{{VOW}}|{{Ability|Daybound}} and {{Ability|Disturb}} cards have two sides, and the {{Ability|Daybound}} may {{Ability|Transform}} to and fro; Other cards can only become {{Ability|Transformed}} to their flip side. Special conditions for Transformation may be specified on cards.}}
 
|- {{IconAbility|Transform|{{SOI}}{{EMN}}{{XLN}}{{RIX}}{{MID}}{{VOW}}|{{Ability|Daybound}} and {{Ability|Disturb}} cards have two sides, and the {{Ability|Daybound}} may {{Ability|Transform}} to and fro; Other cards can only become {{Ability|Transformed}} to their flip side. Special conditions for Transformation may be specified on cards.}}
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|- {{IconAbility|Unearth|{{PMA}}|Some cards with {{Ability|Buried}} also have {{Ability|Unearth}}.  When a card with {{Ability|Unearth}} is {{Ability|cast}} from the graveyard, it gains {{Ability|Unearthed}} and {{Ability|Haste}}, and is returned to play with all its {{Ability|reinforce|reinforcements}}.}}
 
|- {{IconAbility|Unearth|{{PMA}}|Some cards with {{Ability|Buried}} also have {{Ability|Unearth}}.  When a card with {{Ability|Unearth}} is {{Ability|cast}} from the graveyard, it gains {{Ability|Unearthed}} and {{Ability|Haste}}, and is returned to play with all its {{Ability|reinforce|reinforcements}}.}}
 
|- {{IconAbility|Unearthed|{{PMA}}|At the end of the turn, or when it dies, a creature with {{Ability|Unearthed}} is {{Ability|Exile|exiled}}.}}
 
|- {{IconAbility|Unearthed|{{PMA}}|At the end of the turn, or when it dies, a creature with {{Ability|Unearthed}} is {{Ability|Exile|exiled}}.}}
|- {{IconAbility|Vanguard|{{WAR}}|A {{Ability|Vanguard}} is a special support card representing a Planeswalker.  Vanguards have activated abilities which increase or decrease the shield amount to perform an effect, and can be used once per turn per Vanguard.  Vanguards are considered {{Ability|Legendary}}, and are also only affected by effects which specifically name Vanguards as targets.}}
+
|- {{IconAbility|Vanguard|{{WAR}}|A [[Gems#Vanguards|Vanguard]] is a special support card representing a Planeswalker.  Vanguards have activated abilities which increase or decrease the shield amount to perform an effect, and can be used once per turn per Vanguard.  Vanguards are considered {{Ability|Legendary}}, and are also only affected by effects which specifically name Vanguards as targets.}}
 
|- {{IconAbility|Venture|{{AFR}}|When you {{Ability|Venture|Venture into the Dungeon}}, if you don't have one already, you choose from several {{Ability|Dungeon}} support {{Ability|Token|Tokens}} to enter play under your control.  Each time you {{Ability|Venture}}, the {{Ability|Dungeon}} advances to the next room according to your chosen path through the Dungeon.  Each room {{Ability|trigger|triggers}} an effect when entered.}}
 
|- {{IconAbility|Venture|{{AFR}}|When you {{Ability|Venture|Venture into the Dungeon}}, if you don't have one already, you choose from several {{Ability|Dungeon}} support {{Ability|Token|Tokens}} to enter play under your control.  Each time you {{Ability|Venture}}, the {{Ability|Dungeon}} advances to the next room according to your chosen path through the Dungeon.  Each room {{Ability|trigger|triggers}} an effect when entered.}}
 
|- {{IconAbility|Ward|{{STX}}|Your creature in play with {{Ability|Ward}} gains {{Ability|Hexproof}} during the opponent's turn unless they pays the creature's {{Ability|Ward}} cost.  The opponent may choose to do this when they make their first swap on their turn, if they have a spell with full mana in their hand.}}
 
|- {{IconAbility|Ward|{{STX}}|Your creature in play with {{Ability|Ward}} gains {{Ability|Hexproof}} during the opponent's turn unless they pays the creature's {{Ability|Ward}} cost.  The opponent may choose to do this when they make their first swap on their turn, if they have a spell with full mana in their hand.}}
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|- {{TextAbility|Bloodletting|{{MID}}|Your creatures' {{Ability|Bloodletting}} abilities are active as long as your opponent has lost life this turn.}}
 
|- {{TextAbility|Bloodletting|{{MID}}|Your creatures' {{Ability|Bloodletting}} abilities are active as long as your opponent has lost life this turn.}}
 
|- {{TextAbility|Can't Attack|''all''|A creature with {{Ability|Can't Attack}} can't attack.}}
 
|- {{TextAbility|Can't Attack|''all''|A creature with {{Ability|Can't Attack}} can't attack.}}
|- {{TextAbility|Can't Block|''all''|A creature with {{Ability|Can't Block}} can't block.}}
+
|- {{TextAbility|Can't Block|''all''|A creature with {{Ability|Can't Block}} can't block. {{Ability|Can't Block}} will not stop creatures with {{Ability|Berserker}} from attacking as  {{Ability|Disable}} does.}}
 
|- {{TextAbility|Casting a Spell|{{MID}}|A {{Ability|Casting a Spell}} effect on a card in play is {{Ability|trigger|triggered}} whenever you {{Ability|cast}} a Spell card.}}
 
|- {{TextAbility|Casting a Spell|{{MID}}|A {{Ability|Casting a Spell}} effect on a card in play is {{Ability|trigger|triggered}} whenever you {{Ability|cast}} a Spell card.}}
 
|- {{TextAbility|City's Blessing|{{RIX}}|Some abilities become more powerful if you have the {{Ability|City's Blessing}}.  You gain the {{Ability|City's Blessing}} for the rest of the game when you play a card with {{Ability|Ascend}} if the sum of your creatures, supports, and {{Ability|reinforce|reinforcements}} is greater than or equal to 10.}}
 
|- {{TextAbility|City's Blessing|{{RIX}}|Some abilities become more powerful if you have the {{Ability|City's Blessing}}.  You gain the {{Ability|City's Blessing}} for the rest of the game when you play a card with {{Ability|Ascend}} if the sum of your creatures, supports, and {{Ability|reinforce|reinforcements}} is greater than or equal to 10.}}
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|- {{TextAbility|Delirium|{{SOI}}{{EMN}}|An associated effect is {{Ability|trigger|triggered}} if there are 5 or less Gems on the board of the specified color, or the card's color if unspecified.}}
 
|- {{TextAbility|Delirium|{{SOI}}{{EMN}}|An associated effect is {{Ability|trigger|triggered}} if there are 5 or less Gems on the board of the specified color, or the card's color if unspecified.}}
 
|- {{TextAbility|Destroy|''all''|{{Ability|Destroy|Destroying}} a card moves it to the graveyard.  Cards are most often {{Ability|Destroy|Destroyed}} from play, but may be {{Ability|Destroy|Destroyed}} from other zones like your hand or library.  {{Ability|Destroy|Destroying}} a {{Ability|Token}} removes it from the game.  {{Ability|Destroy|Destroying}} a gem means to remove the gem from the board by a gem match, or by a card's effect.}}
 
|- {{TextAbility|Destroy|''all''|{{Ability|Destroy|Destroying}} a card moves it to the graveyard.  Cards are most often {{Ability|Destroy|Destroyed}} from play, but may be {{Ability|Destroy|Destroyed}} from other zones like your hand or library.  {{Ability|Destroy|Destroying}} a {{Ability|Token}} removes it from the game.  {{Ability|Destroy|Destroying}} a gem means to remove the gem from the board by a gem match, or by a card's effect.}}
|- {{TextAbility|Disable|''all''|Creatures in play which an effect {{Ability|Disable|Disables}} cannot attack or block, and stop all of their Abilities from working.  A second meaning is to {{Ability|Disable}} cards in your hand, to prevent them from auto-casting when they're full of mana.}}
+
|- {{TextAbility|Disable|''all''|Creatures in play which an effect {{Ability|Disable|Disables}} cannot attack or block, and all of their Abilities stop working.  A second meaning is to {{Ability|Disable}} cards in your hand, to prevent them from auto-casting when they are full of mana. Creatures with {{Ability|Berserker}} will not attack disabled creatures, as they do creatures that {{Ability|Can't Block}}}}
 
|- {{TextAbility|Discard|''all''|{{Ability|Discard|Discarding}} moves one or more cards from the target player's hand into their graveyard.  Unless otherwise specified, cards are {{Ability|Discard|Discarded}} starting from the bottom of their hand.}}
 
|- {{TextAbility|Discard|''all''|{{Ability|Discard|Discarding}} moves one or more cards from the target player's hand into their graveyard.  Unless otherwise specified, cards are {{Ability|Discard|Discarded}} starting from the bottom of their hand.}}
 
|- {{TextAbility|Embalm|{{AKH}}{{HOU}}|When in the graveyard, {{Ability|Activate}} for the number beside the {{Ability|Embalm}} keyword.  Matching one or more {{Ability|Activate|Activated}} Gems of your {{Ability|Embalm}} creature {{Ability|Exile|Exiles}} the creature, and brings a Zombie {{Ability|Token}} copy of the creature into play (minus the {{Ability|Embalm}} ability).}}
 
|- {{TextAbility|Embalm|{{AKH}}{{HOU}}|When in the graveyard, {{Ability|Activate}} for the number beside the {{Ability|Embalm}} keyword.  Matching one or more {{Ability|Activate|Activated}} Gems of your {{Ability|Embalm}} creature {{Ability|Exile|Exiles}} the creature, and brings a Zombie {{Ability|Token}} copy of the creature into play (minus the {{Ability|Embalm}} ability).}}
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|- {{TextAbility|Energize|{{KLD}}{{AER}}|The specified number of normal gems become {{Ability|Energize|Energized}} Gems.  Matching {{Ability|Energize|Energized}} gems can {{Ability|trigger}} {{Ability|Overload}} effects.}}
 
|- {{TextAbility|Energize|{{KLD}}{{AER}}|The specified number of normal gems become {{Ability|Energize|Energized}} Gems.  Matching {{Ability|Energize|Energized}} gems can {{Ability|trigger}} {{Ability|Overload}} effects.}}
 
|- {{TextAbility|Enrage|{{XLN}}{{RIX}}|Whenever a creature with {{Ability|Enrage}} receives {{Ability|damage}}, it {{Ability|trigger|triggers}} a specified effect.}}
 
|- {{TextAbility|Enrage|{{XLN}}{{RIX}}|Whenever a creature with {{Ability|Enrage}} receives {{Ability|damage}}, it {{Ability|trigger|triggers}} a specified effect.}}
 +
|- {{TextAbility|Escalate|{{ONE}}|Escalate increases the value of both {{Ability|Oil Counter}} and {{Ability|Phyrexian Toxin}}.}}
 
|- {{TextAbility|Eternalize|{{HOU}}|When in the graveyard, {{Ability|Activate}} for the number beside the {{Ability|Eternalize}} keyword.  Matching one or more {{Ability|Activate|Activated}} Gems of your {{Ability|Eternalize}} creature {{Ability|Exile|Exiles}} the creature, and brings a 4/4 Zombie {{Ability|Token}} copy of the creature into play (minus the {{Ability|Eternalize}} ability).}}
 
|- {{TextAbility|Eternalize|{{HOU}}|When in the graveyard, {{Ability|Activate}} for the number beside the {{Ability|Eternalize}} keyword.  Matching one or more {{Ability|Activate|Activated}} Gems of your {{Ability|Eternalize}} creature {{Ability|Exile|Exiles}} the creature, and brings a 4/4 Zombie {{Ability|Token}} copy of the creature into play (minus the {{Ability|Eternalize}} ability).}}
 
|- {{TextAbility|Exert|{{AKH}}{{HOU}}|A normal gem becomes an {{Ability|Activate|Activated}} Gem with a timer equal to the number beside the {{Ability|Exert}} keyword.  The timer counts down by 1 at the start of your turn.  If you match the Gem or the timer reaches zero, the associated effect is {{Ability|trigger|triggered}}, and a new Gem becomes {{Ability|Activate|Activated}} at the start of your next turn.}}
 
|- {{TextAbility|Exert|{{AKH}}{{HOU}}|A normal gem becomes an {{Ability|Activate|Activated}} Gem with a timer equal to the number beside the {{Ability|Exert}} keyword.  The timer counts down by 1 at the start of your turn.  If you match the Gem or the timer reaches zero, the associated effect is {{Ability|trigger|triggered}}, and a new Gem becomes {{Ability|Activate|Activated}} at the start of your next turn.}}
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|- {{TextAbility|Fight|{{M20}}|When two creatures {{Ability|Fight}}, each creature deals damage equal to its power to the other creature.}}
 
|- {{TextAbility|Fight|{{M20}}|When two creatures {{Ability|Fight}}, each creature deals damage equal to its power to the other creature.}}
 
|- {{TextAbility|Food|{{ELD}}|Your effects which create {{Ability|Food}} bring 1/1 {{Ability|Token|token}} supports with 1 shield into play on your side.  When one of your {{Ability|Food}} Tokens is matched or destroyed by you, you gain 3 life.  Other creatures or supports in play other than Food Tokens may also have the Food sub-type.}}
 
|- {{TextAbility|Food|{{ELD}}|Your effects which create {{Ability|Food}} bring 1/1 {{Ability|Token|token}} supports with 1 shield into play on your side.  When one of your {{Ability|Food}} Tokens is matched or destroyed by you, you gain 3 life.  Other creatures or supports in play other than Food Tokens may also have the Food sub-type.}}
 +
|- {{TextAbility|For Mirrodin!|{{ONE}}|Triggered when certain artifacts come into play, this creates a 2/2 Red Rebel creature {{Ability|Token}} with {{Ability|Bravery}}.}}
 
|- {{TextAbility|Heroic|{{THB}}|Whenever you cast a spell targeting your creature with {{Ability|Heroic}}, its associated {{Ability|Heroic}} effect is {{Ability|trigger|triggered}}.}}
 
|- {{TextAbility|Heroic|{{THB}}|Whenever you cast a spell targeting your creature with {{Ability|Heroic}}, its associated {{Ability|Heroic}} effect is {{Ability|trigger|triggered}}.}}
 
|- {{TextAbility|Historic|{{DOM}}|Your cards with the {{Ability|Historic}} ability have their associated effect {{Ability|trigger|triggered}} by any {{Ability|Legendary}} card (including [[Gems#Vanguard|Vanguard]]s), Artifact, or {{Ability|Saga}} being played on your side, or being in play on your side.}}
 
|- {{TextAbility|Historic|{{DOM}}|Your cards with the {{Ability|Historic}} ability have their associated effect {{Ability|trigger|triggered}} by any {{Ability|Legendary}} card (including [[Gems#Vanguard|Vanguard]]s), Artifact, or {{Ability|Saga}} being played on your side, or being in play on your side.}}
 
|- {{TextAbility|Improved Gem|{{PMA}}| {{Ability|Corrupt|Corrupted}}, {{Ability|Crystalize|Crystalized}}, {{Ability|Deny}}, {{Ability|Enlist}}, {{Ability|Ignite|Ignited}}, and {{Ability|Seed}} gems are the six types of {{Ability|Improved Gem}}.}}
 
|- {{TextAbility|Improved Gem|{{PMA}}| {{Ability|Corrupt|Corrupted}}, {{Ability|Crystalize|Crystalized}}, {{Ability|Deny}}, {{Ability|Enlist}}, {{Ability|Ignite|Ignited}}, and {{Ability|Seed}} gems are the six types of {{Ability|Improved Gem}}.}}
 
|- {{TextAbility|Ingest|{{BFZ}}{{OGW}}{{ZVE}}|The specified number of normal Gems of your opponent's color become Void Gems.  Void Gems may be consumed by a {{Ability|Process|Process}} ability, or matched on the board.  Matching Void Gems only gives mana to cards with {{Ability|Devoid}}.}}
 
|- {{TextAbility|Ingest|{{BFZ}}{{OGW}}{{ZVE}}|The specified number of normal Gems of your opponent's color become Void Gems.  Void Gems may be consumed by a {{Ability|Process|Process}} ability, or matched on the board.  Matching Void Gems only gives mana to cards with {{Ability|Devoid}}.}}
 +
|- {{TextAbility|Indestructible||Support gems in play with {{Ability|Indestructible}} lose no shields when matched, and cannot be destroyed by card or Planeswalker abilities.}}
 
|- {{TextAbility|Investigate|{{SOI}}|A normal gem becomes an {{Ability|Activate|Activated}} Gem with a two-turn timer.  The timer counts down by 1 at the start of your turn.  If any player matches your {{Ability|Investigate}} Gem or its timer reaches zero, you {{Ability|draw}} a card.}}
 
|- {{TextAbility|Investigate|{{SOI}}|A normal gem becomes an {{Ability|Activate|Activated}} Gem with a two-turn timer.  The timer counts down by 1 at the start of your turn.  If any player matches your {{Ability|Investigate}} Gem or its timer reaches zero, you {{Ability|draw}} a card.}}
 
|- {{TextAbility|Landfall|{{BFZ}}{{OGW}}{{ZVE}}{{SOI}}{{EMN}}|Your cards with {{Ability|Landfall}} have their associated effects {{Ability|trigger|triggered}} whenever you match 4 or more gems of the specified color, or any color if no color is specified.}}
 
|- {{TextAbility|Landfall|{{BFZ}}{{OGW}}{{ZVE}}{{SOI}}{{EMN}}|Your cards with {{Ability|Landfall}} have their associated effects {{Ability|trigger|triggered}} whenever you match 4 or more gems of the specified color, or any color if no color is specified.}}
 
|- {{TextAbility|Madness|{{SOI}}{{EMN}}|All of your cards with {{Ability|Madness}} gain their specified amount of mana whenever a card is {{Ability|Discard|Discarded}} (not {{Ability|Exile|Exiled}}) from your hand.  A card with {{Ability|Madness}} is immune to being {{Ability|Discard|Discarded}} itself.}}
 
|- {{TextAbility|Madness|{{SOI}}{{EMN}}|All of your cards with {{Ability|Madness}} gain their specified amount of mana whenever a card is {{Ability|Discard|Discarded}} (not {{Ability|Exile|Exiled}}) from your hand.  A card with {{Ability|Madness}} is immune to being {{Ability|Discard|Discarded}} itself.}}
 
|- {{TextAbility|Mill|{{ELD}}|{{Ability|Mill}} effects on your cards are active while the opponent's graveyard contains at least the specified number of cards.}}
 
|- {{TextAbility|Mill|{{ELD}}|{{Ability|Mill}} effects on your cards are active while the opponent's graveyard contains at least the specified number of cards.}}
 +
|- {{TextAbility|Modified|{{NEO}}|Creatures that are buffed or have {{Ability|Pilot}} are Modified creatures.}}
 
|- {{TextAbility|Morbid|{{M21}}|If any creature dies or loses a {{Ability|reinforce|reinforcement}}, the associated effect becomes active until the end of the turn.}}
 
|- {{TextAbility|Morbid|{{M21}}|If any creature dies or loses a {{Ability|reinforce|reinforcement}}, the associated effect becomes active until the end of the turn.}}
 
|- {{TextAbility|Overflow|{{M20}}|When you draw a card with {{Ability|Overflow}}, if you then have 5 or more cards, you may {{Ability|exile}} that card to trigger the associated effect.}}
 
|- {{TextAbility|Overflow|{{M20}}|When you draw a card with {{Ability|Overflow}}, if you then have 5 or more cards, you may {{Ability|exile}} that card to trigger the associated effect.}}
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|- {{TextAbility|Pack Tactics|{{AFR}}|The {{Ability|Pack Tactics}} effects of your cards in play are {{Ability|trigger|triggered}} at the start of combat on your turn, if you control 2 or more {{Ability|buff|buffed}} creatures.}}
 
|- {{TextAbility|Pack Tactics|{{AFR}}|The {{Ability|Pack Tactics}} effects of your cards in play are {{Ability|trigger|triggered}} at the start of combat on your turn, if you control 2 or more {{Ability|buff|buffed}} creatures.}}
 
|- {{TextAbility|Partner|{{WAR}}|An associated effect is triggered if you control a {{Ability|Vanguard}} support.}}
 
|- {{TextAbility|Partner|{{WAR}}|An associated effect is triggered if you control a {{Ability|Vanguard}} support.}}
 +
|- {{TextAbility|Phyrexian Toxin|{{ONE}}|When a creature with {{Ability|Toxic}} does damage to an opponent, a Phyrexian Toxin support is created under the opponent's control, or that support is reinforced, by the creature's Toxic value. At the beginning of a player's turn, if they control a Phyrexian Toxin support with 20 or greater shield, they lose all their life.}}
 
|- {{TextAbility|Populate|{{M21}}|{{Ability|reinforce|Reinforce}} the first creature {{Ability|Token|token}} you control with the greatest base power.}}
 
|- {{TextAbility|Populate|{{M21}}|{{Ability|reinforce|Reinforce}} the first creature {{Ability|Token|token}} you control with the greatest base power.}}
 
|- {{TextAbility|Process|{{BFZ}}|{{Ability|Process}} only works if the specified number of Void Gems are present.  If so, then that many Void Gems become gems of your opponent's color, and the associated effect is {{Ability|trigger|triggered}}.  Void Gems are created by cards with {{Ability|Ingest}}.}}
 
|- {{TextAbility|Process|{{BFZ}}|{{Ability|Process}} only works if the specified number of Void Gems are present.  If so, then that many Void Gems become gems of your opponent's color, and the associated effect is {{Ability|trigger|triggered}}.  Void Gems are created by cards with {{Ability|Ingest}}.}}
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|- {{TextAbility|Raided|{{XLN}}{{RIX}}|If one of your creatures attacked on your last turn, a {{Ability|Raided}} effect on one of your cards {{Ability|trigger|triggers}} this turn.  Only the first {{Ability|Raided}} effect on a turn {{Ability|trigger|triggers}}; any further {{Ability|Raided}} effects do nothing.}}
 
|- {{TextAbility|Raided|{{XLN}}{{RIX}}|If one of your creatures attacked on your last turn, a {{Ability|Raided}} effect on one of your cards {{Ability|trigger|triggers}} this turn.  Only the first {{Ability|Raided}} effect on a turn {{Ability|trigger|triggers}}; any further {{Ability|Raided}} effects do nothing.}}
 
|- {{TextAbility|Rally|{{BFZ}}{{ZVE}}|Your creatures with {{Ability|Rally}} have their associated effects {{Ability|trigger|triggered}} whenever you bring a creature with the Ally subtype into play.}}
 
|- {{TextAbility|Rally|{{BFZ}}{{ZVE}}|Your creatures with {{Ability|Rally}} have their associated effects {{Ability|trigger|triggered}} whenever you bring a creature with the Ally subtype into play.}}
 +
|- {{TextAbility|Read Ahead|{{DMU}}|When you play a {{Ability|Saga}}, you choose which chapter to read. Any skipped chapters are not read. Subsequent chapters, reinforcement and {{Ability|Destroy|Destruction}} after the final chapter are the same as reading from the beginning.}}
 
|- {{TextAbility|Regenerate|''all''|At the start of your turn, your creatures with {{Ability|Regenerate}} regain the specified amount of toughness which had previously been lost by taking {{Ability|damage}}.}}
 
|- {{TextAbility|Regenerate|''all''|At the start of your turn, your creatures with {{Ability|Regenerate}} regain the specified amount of toughness which had previously been lost by taking {{Ability|damage}}.}}
 
|- {{TextAbility|Renewal|{{M21}}|If you gained the specified amount of life or more in a turn, the associated effect becomes active until the end of the turn.}}
 
|- {{TextAbility|Renewal|{{M21}}|If you gained the specified amount of life or more in a turn, the associated effect becomes active until the end of the turn.}}

Latest revision as of 19:48, 15 August 2023

EventsStoryPlaneswalkersCardsGuides

This page describes abilities of cards. Abilities can influence creature combat, the Gem board, cards in hand, or other aspects of the game.

Abilities fall into one of three categories:

  • Icon abilities - Abilities denoted by an icon on a card
  • Keyword abilities - Abilities denoted by a keyword on a card, which is typically capitalised, bolded, and underlined in the card's text. Bold text in MtGPQ is almost always a link to a pop-up window with explanatory text.
  • General abilities and effects - General terms used in card descriptions which may or may not be capitalised, and which have a well-defined effect

Many abilities are explained interactively in-game in tutorial battles. A table showing which abilities are taught in which set's tutorial battles can be found at Training (Story).

Icon Abilities

Icon abilities are represented by an icon on the card having the ability. The color of the icon has a meaning as follows:

  • A white icon represents an active ability which originally appeared on the card.
  • A yellow icon represents an active ability which has been granted by an effect during the game.
  • A red icon represents an ability which has been Disabled by an effect, or an ability on a Disabled creature.

Combat abilities

These abilities affect how attacking and blocking creatures interact in combat.

See Combat Basics for more information about creature combat.

Ability Icon Expansions Description
Berserker Berserker all Attacks the first enemy creature it can, instead of the enemy Planeswalker. A creature with both BerserkerBerserker and MenaceMenace acts like it does not have BerserkerBerserker. Berserker creatures ignore Disabled creatures
Deathtouch Deathtouch all Whenever this creature deals combat damage to another creature, the other creature is Destroyed.
Defender Defender all Blocks your opponent's creatures' attacks, becoming their attack target in place of your Planeswalker. Your first creature with DefenderDefender or ReachReach is the creature which tries to block first.
Double Strike Double Strike all Deals First StrikeFirst Strike damage AND regular damage afterwards.
First Strike First Strike all First StrikeFirst Strike damage is dealt damage before regular damage. A creature without First StrikeFirst Strike which receives First StrikeFirst Strike damage in combat only retaliates if it survives that damage.
Flying Flying all Can be blocked by creatures with DefenderDefender or VigilanceVigilance, or attacked by creatures with BerserkerBerserker, only if they also have FlyingFlying. (Can be blocked by creatures with ReachReach.)
Menace Menace all This creature is UnblockableUnblockable unless two or more creatures your opponent controls could block it. A creature with both MenaceMenace and BerserkerBerserker acts like it does not have BerserkerBerserker.
Reach Reach all Blocks your opponent's creatures, becoming their attack target in place of your Planeswalker, including creatures with FlyingFlying. Your first creature with DefenderDefender or ReachReach is the creature which tries to block first.
Trample Trample all Any damage in excess of a blocking creature's toughness is dealt to the Planeswalker instead of the blocking creature.
Unblockable Unblockable all Cannot be blocked.
Vigilance Vigilance all Blocks your opponent's creatures, if able, and if it will survive the combat damage, becoming their attack target instead of your Planeswalker, if you control no creatures with DefenderDefender or ReachReach.

Other icon abilities

Ability Icon Expansions Description
Adapt Adapt Ravnica Allegiance When this creature enters play or is reinforced, AdaptAdapt Gems are created such that the number of AdaptAdapt Gems associated with this creature is equal to the number beside its AdaptAdapt keyword. When you match this creature's AdaptAdapt gem, it gains the AdaptAdapt icon; it's buffed for +1/+1; and its AdaptAdapt ability, if any, is triggered. If the opponent Destroys your AdaptAdapt gem, a new AdaptAdapt gem is created.
Adventure Adventure Throne of Eldraine AdventureAdventure cards are a special type of Split CardsSplit Card with a Spell side and a Creature side. If you cast the Spell side, the Creature side returns to your hand.
Afflict Afflict Hour of Devastation When a creature with AfflictAfflict is blocked, your opponent additionally takes damage equal to this creature's Power.
Alliance Alliance Streets of New Capenna Your creatures with AllianceAlliance have their associated effects triggered whenever you bring a creature into play or your Alliance creature is reinforced.
Assemble Assemble Puzzle Masters When they match any non-basic gem, an owner of a creature with Assemble may choose an enemy target; all of their creatures with Assemble will attack only that target during combat. If the chosen target is not the enemy Planeswalker, creatures with Assemble lose TrampleTrample, First StrikeFirst Strike, and Double StrikeDouble Strike until end of turn.
Automate Automate Puzzle Masters Creatures with AutomateAutomate gain bonuses when matches of Activated gems or Artifact support gems are made: if the matches are made during their owner's turn, the creatures get a +1/+0 bonus, and get +0/+1 if made during the opponent's turn. These bonuses are multiplied by the number of creatures with Automate the owner controls.
Awaken Awaken Battle for ZendikarZendikar vs Eldrazi An AwakenAwaken ability triggers if a secondary mana cost is paid in addition to the card's main cost. (Auto-casts if the AwakenAwaken cost is fully paid.)
Blitz Blitz Streets of New Capenna When creatures with Blitz come into play, the player may choose to remove Blitz. If they keep Blitz, the creature gains HasteHaste and Imminent DeathImminent Death, and when it dies, the player draws a card, which gains mana equal to the card's Blitz value.
Boast Boast Kaldheim When a creature with BoastBoast attacks, you may drain mana from your hand equal to its BoastBoast cost. If you do, it triggers a special effect.
Bravery Bravery Core Set 2021 A creature with BraveryBravery enters play in the first creature slot, regardless of defensive abilities.
Buried Buried Theros Beyond Death A card with BuriedBuried can be cast from the graveyard when it has mana equal to its BuriedBuried cost (the number in the tombstone icon) in one of several ways, such as DisturbDisturb, EscapeEscape, FlashbackFlashback, Jump-startJump-start, or UnearthUnearth. Matching a Graveyard Gem gives 3 mana to the first card in your graveyard with BuriedBuried.
Casualty Casualty Streets of New Capenna Cards with Casualty may be CopiedCopy, and the copy receive full mana, if a friendly creature with power equal to or greater than the Casualty value is destroyed. The Casualty ability is removed from the copy.
Changeling Changeling Kaldheim A card with ChangelingChangeling counts as having every creature subtype at all times.
Channel Channel Kamigawa: Neon Dynasty When cards with mana equal to the required Channel value are Exiled from hand, the Channel effect is activated.
Cleave Cleave Innistrad: Crimson Vow A card with CleaveCleave accumulates extra mana up to its CleaveCleave value. When the card is cast, its CleaveCleave effect is automatically activated if its full cost has been paid. A card with CleaveCleave can't have its mana drained or raised.
Compleated Compleated Dominaria United When you match a Phyrexian gem, you lose 2 life and the first card in your hand with CompleatedCompleated that can gain mana gains 3 mana. Only activates if you have a card with CompleatedCompleated in hand that does not have full mana and you have 5 or more life.
Connive Connive Streets of New Capenna When a creature with Connive comes into play, the last card in hand is Discarded, a card is drawn, and, if the last card in the graveyard is not a support, the creature gets +1/+1.
Converge Converge Battle for Zendikar Cards with ConvergeConverge have an effect which scales for each different mana color used to pay for the card.
Convoke Convoke Guilds of Ravnica Costs one less mana for each creature and reinforcement you control, up to the number in the ConvokeConvoke symbol.
Copy Copy all A card which is a copy gains the CopyCopy icon and may be treated differently by some effects.
Corrupt Corrupt Puzzle Masters When you CorruptCorrupt, you convert a Gem to a Black Corrupted Gem, and the first card in your graveyard without BuriedBuried gains BuriedBuried X, where X is its base mana cost. A Corrupted Gem is a type of Improved Gem. When a player destroys a Corrupted Gem, the first card with BuriedBuried in their graveyard that can gain mana gains 3 mana. If they can't, they lose 3 life instead.
Coven Coven Innistrad: Midnight Hunt The CovenCoven ability of your creatures with CovenCoven is active if the attack power of at least two of your creatures in play are different numbers.
Crystalize Crystalize Puzzle Masters The CrystalizeCrystalize ability destroys enemy supports and creates in its place a Crystalized Gem, which counts as a match when swapped into line with any two gems of the same color. A Crystalized Gem is a type of Improved Gem.
Cycling Cycling AmonkhetHour of DevastationIkoria: Lair of Behemoths When you Cycle a card, draw a card. CyclingCycling triggers when you Exile a card with CyclingCycling from your hand, if you can pay at least the specified amount of mana from your cards in hand (including this one).
Daybound Daybound Innistrad: Midnight Hunt A DayboundDaybound card TransformsTransform to its NightboundNightbound side when it becomes Night, or if played at Night. It becomes Night at the end of any player's turn during which no cards were cast.
Dayshift Dayshift Innistrad: Midnight Hunt A DayshiftDayshift A Dayshift ability triggers whenever Day changes to Night or Night changes to Day, and the one Day or Night Support Gem is replaced by the other.
Decayed Decayed Innistrad: Midnight Hunt Creatures with DecayedDecayed have Can't Attack. In your attack phase, you can choose to remove Can't Attack from your DecayedDecayed creature. If you do, the creature gains Imminent DeathImminent Death.
Denied Denied Puzzle Masters The DenyDeny ability gives the opponent the Denied status. If a Denied player matches a Deny support Gem, that player is Restrained.
Deny Deny Puzzle Masters Creates a Deny support Gem and gives the opponent the DeniedDenied status. A Deny Gem is a type of Improved Gem
Devoid Devoid Battle for ZendikarOath of the GatewatchZendikar vs Eldrazi Gains mana from Void Gem matches. Void Gems are created by cards with Ingest.
Devotion Devotion Theros Beyond Death Some abilities become more powerful if you have a higher DevotionDevotion to a color. Your DevotionDevotion to a color is the number of mono-colored, non-copy cards of that color you've cast during the current fight.
Disturb Disturb Innistrad: Midnight Hunt Some cards with BuriedBuried also have DisturbDisturb. When you match colored Gems, the first card of that color with DisturbDisturb in your graveyard gains 3 mana. When a card with DisturbDisturb is cast from the graveyard, it enters play TransformedTransformed.
Domain Domain Dominaria United Domain value equals 1 plus one for every color of support Gem controlled.
Draft Draft Promotional Pick one card from a random pool of cards of a specified theme and fetch that card. Players do not need to own those cards.
Dungeon Dungeon Adventures in the Forgotten Realms A DungeonDungeon is a support TokenToken from outside of the game which has a sequence of connected rooms. These rooms can be encountered and their effects performed by Venturing into the DungeonVenture. When a you complete the last room of a DungeonDungeon, you gain Dungeon SpoilsDungeon Spoils.
Dungeon Spoils Dungeon Spoils Adventures in the Forgotten Realms When you complete a DungeonDungeon, you gain Dungeon SpoilsDungeon Spoils from that Dungeon. Some cards have beneficial effects or abilities which are only active if you have Dungeon SpoilsDungeon Spoils.
Enchanted Enchanted Theros Beyond Death Some cards grant or remove an EnchantedEnchanted effect, which may be positive or negative, to a creature in play. Enchanted creatures gain the EnchantedEnchanted icon.
Enhance Enhance Strixhaven When a card with EnhanceEnhance enters your hand from anywhere, the specified number of normal Gems become EnhancedEnhanced Gems.
Enhanced Enhanced Strixhaven Matching an EnhancedEnhanced Gem with a swap adds 1 to the first EnhancedEnhanced value of a card in your hand not already at its maximum. Cards which are EnhancedEnhanced gain more powerful effects, or lose drawbacks.
Enlist Enlist Puzzle Masters The EnlistEnlist ability converts a gem to a White Enlist support Gem; players that match this gem gain 2 Life. When an Enlisted gem reaches the bottom of the gem board, all Enlisted gems are destroyed, and friendly creatures with AssembleAssemble gain +1/+1 until end of turn, for each gem destroyed. An Enlist Gem is a type of Improved Gem
Equip Equip Zendikar Rising When a creature you control attacks, cards with EquipEquip in your hand gain the specified amount of mana.
Escape Escape Theros Beyond Death Some cards with BuriedBuried also have EscapeEscape. A card in the graveyard with EscapeEscape can only be cast from the graveyard if it has full mana and you have 3 other cards in your graveyard, which are Exiled when the EscapeEscape card is cast.
Experience Experience Daxos vs Kalemne Some abilities or effects become more powerful if your Planeswalker has more ExperienceExperience points.
Exploit Exploit Innistrad: Crimson Vow When a creature with ExploitExploit enters the battlefield, if you replaced another creature with this creature, this creature's associated ExploitExploit effect is performed.
Flash Flash Zendikar vs EldraziRivals of IxalanDominariaCore Set 2019Guilds of Ravnica Before an opponent's creature attacks, if this card is Disabled, you may cast it for its normal mana cost. (Can also be cast during your turn, like normal.)
Flashback Flashback From the Vault: Odyssey Some cards with BuriedBuried also have FlashbackFlashback. As well as being able to gain mana from Graveyard Gems like all BuriedBuried cards, the first FlashbackFlashback card in your graveyard gains 2 mana when another card with FlashbackFlashback enters the graveyard. If a card with FlashbackFlashback is cast from the graveyard, it is Exiled.
Foretell Foretell Kaldheim When a card you control with ForetellForetell is Exiled from anywhere, if you don't already control a ForetoldForetold support TokenToken of that card, create a ForetoldForetold support TokenToken of that card on the Gem board with shield equal to the number in the ForetellForetell symbol.
Foretold Foretold Kaldheim When a ForetoldForetold support TokenToken is destroyed, the card with ForetellForetell that was Exiled is cast from the Exile zone and gains ForetoldForetold. If you can't, the card with ForetellForetell that was Exiled enters your hand with full mana. A card with ForetoldForetold can't have its mana drained.
Haste Haste all Attacks the turn it enters play.
Herald Herald Kaldheim When you have a support card in your hand with HeraldHerald, if you already have the same card in play, the cost of the card in hand becomes the card's HeraldHerald cost, and when it's cast, its HeraldHerald creature TokenToken enters play instead of the support card.
Hexproof Hexproof all Cannot be targeted by enemy spells and abilities. (Effects which don't require a target to be selected still affect creatures with HexproofHexproof.)
Hideaway Hideaway Streets of New Capenna When a card with Hideaway enters play, choose one of the first four cards of library to Exile; it gains HiddenHidden. Cards with Hideaway have conditions that, once met, move Hidden cards from Exile to hand and give them full mana.
Hidden Hidden Streets of New Capenna Hidden cards are moved from Exile to hand with full mana, once the conditions of HideawayHideaway cards are met.
Hired Hired Adventures in the Forgotten Realms When a card gains mana from a treasure TokenToken on the gem board, that card gains HiredHired. Some cards have effects or abilities which are only active if the card is HiredHired.
Ignite Ignite Puzzle Masters When you IgniteIgnite, you convert a Gem to an Ignited Gem. An Ignited Gem is a type of Improved Gem which, when destroyed on the Gem board, destroys a 3x3 block of gems around it.
Imminent Death Imminent Death Innistrad: Midnight Hunt At the end of every turn, each creature with Imminent DeathImminent Death loses a reinforcement, or if it can't, it's destroyed.
Invoke Invoke Strixhaven When a card with InvokeInvoke enters your hand from anywhere, you may choose to replace it with the card named by the InvokeInvoke ability. If you do, the card with InvokeInvoke is Exiled, and the replacement card gains the InvokedInvoked status.
Invoked Invoked Strixhaven A card gains InvokedInvoked when you swap out an InvokeInvoke card for it. Cards with InvokeInvoke include an effect which only occurs if they do not have the InvokedInvoked status. An InvokedInvoked card may not be InvokedInvoked again.
Jump-start Jump-start Guilds of Ravnica Some cards with BuriedBuried also have Jump-startJump-start. As well as being able to gain mana from Graveyard Gems like all BuriedBuried cards, the first Jump-startJump-start card in your graveyard gains the mana charged in any card Exiled from your hand. If a card with Jump-startJump-start is cast from the graveyard, it is Exiled.
Kicker Kicker Zendikar Rising When you cast a card or activate an ability with KickerKicker, you may drain additional mana from cards in your hand to trigger its KickerKicker effect.
Landforming Landforming Zendikar Rising When you cast a card with LandformingLandforming, if you made a horizontal match with a swap in the same turn, the card's LandformingLandforming effect is triggered.
Leader Leader DominariaCore Set 2019Guilds of RavnicaZendikar Rising Your LeaderLeader creature Exiles your TokenToken creatures of the specified subtype and converts each one into a reinforcement of itself. This effect occurs both as the LeaderLeader enters play, and as you play any TokenToken creatures of the specified subtype.
Learn Learn Strixhaven When a LearnLearn effect is triggered, you choose a LessonLesson card to add to your hand. Each card with LearnLearn has its own selection of LessonLesson cards, which are listed here: Learn cards.
Legendary Legendary all This is a LegendaryLegendary card. Some effects only work on LegendaryLegendary cards.
Lesson Lesson Strixhaven A card with LessonLesson means it can appear as a possible choice of a card to receive for the LearnLearn effect of at least one card.
Level Level Strixhaven Cards with LevelLevel become more powerful when their LevelLevel is higher. Their LevelLevel may be increased or decreased by effects and abilities.
Leyline Leyline Puzzle Masters When their owner matches 3 or more Green gems, creatures with Leyline gain +1/+1 for each Green gem on the Gem board.
Lifelink Lifelink all Your Planeswalker gains life equal to the combat damage dealt by this creature.
Lotus Field Lotus Field Puzzle Masters A support with Lotus FieldLotus Field triggers its ability when any Gem on the Gem board is matched a distance horizontally, vertically, or diagonally from the support. The color matched determines the effect; usually converting gems to that color or increasing that color's mana bonus.
Magecraft Magecraft Strixhaven Whenever you cast a spell or CopyCopy a spell, your cards in play with MagecraftMagecraft trigger their MagecraftMagecraft abilities. A card can trigger its MagecraftMagecraft ability a number of times per turn up to the number in its MagecraftMagecraft icon.
Mana Field Mana Field Puzzle Masters A support with Mana FieldMana Field triggers its Mana FieldMana Field ability when any Gem on the Gem board is matched adjacent or diagonally adjacent to the support.
Meld Meld Eldritch Moon When this creature and another specified creature are both in play on your side, they MeldMeld to form a single MeldedMelded creature.
Melded Melded Eldritch Moon This creature is a combination of a specific pair of creatures with MeldMeld. Playing either of those two creatures reinforces this creature.
Mentor Mentor Guilds of Ravnica Whenever this creature attacks, your other creatures with power lower than this creature's get a +1/+1 buff.
Mutate Mutate Ikoria: Lair of Behemoths A card with MutateMutate may be cast as a MutationMutation targeting a non-TokenToken creature you control which has not already gained a MutationMutation. If you do, that creature gains the MutationMutation ability written on the card with MutateMutate, and is reinforced.
Mutation Mutation Ikoria: Lair of Behemoths A card gains the MutationMutation icon, and cannot gain further MutationsMutation, once it has been the target of a card with MutateMutate cast as a MutationMutation. Each MutationMutation ability of a creature, whether an original Mutation ability of the card or one granted by another card with MutateMutate, triggers each time that creature is reinforced via casting.
Nightbound Nightbound Innistrad: Midnight Hunt A NightboundNightbound card is the Night side of a TransformTransform card. It usually has more Power and Toughness than its DayboundDaybound counterpart. It Transforms to its DayboundDaybound side, and it becomes Day, at the end of any player's turn during which two cards were cast.
Ninjutsu Ninjutsu Kamigawa: Neon Dynasty Creatures' NinjutsuNinjutsu value starts at zero and adds 1 each time a creature of power 3 or less deals combat damage to the opponent's Planeswalker. Ninjutsu creatures also have a target value; when the Ninjutsu value equals or exceeds the target value, the player may, at the beginning of combat, replace one of their creatures with the activated Ninjutsu creature. The Ninjutsu creature gains HasteHaste and the other creature is returned to hand.
Oil Counter Oil Counter Innistrad: Crimson Vow Like shields on supports, Oil Counter is a cumulative numerical value that is increases or reduced, and ceases to exist when the value is reduced to zero.
Outcast Outcast Innistrad: Crimson Vow A card with OutcastOutcast must be played on the current turn or it will be exiled. When this card is moved to anywhere other than the battlefield, exile it. At the end of this turn, if this card is not exiled, exile it.
Party Party Zendikar Rising Your PartyParty consists of up to one each of a Cleric, Rogue, Warrior, and Wizard amongst creatures and supports you control. PartyParty effects on your cards are triggered if the corresponding PartyParty condition is met. (If a creature or support has more than one party subtype, it only counts as one party member.)
Pilot Pilot Kamigawa: Neon Dynasty Cards of a given Pilot value may receive effects from other cards; this may be dependent on the Pilot value being equal to or greater than the sources' Crew value.
Prevent Damage Prevent Damage all Damage effects applied to this creature or Planeswalker, including combat damage, are reduced to zero. (Other effects, including Destroy, are not prevented.)
Protection from Black Protection from Black Core Set 2020 Gains HexproofHexproof while the opponent controls a black creature. Damage received from black sources is reduced by half, rounded up.
Protection from Blue Protection from Blue Core Set 2020 Gains HexproofHexproof while the opponent controls a blue creature. Damage received from blue sources is reduced by half, rounded up.
Protection from Colorless Protection from Colorless Core Set 2020 Gains HexproofHexproof while the opponent controls a colorless creature. Damage received from colorless sources is reduced by half, rounded up.
Protection from Green Protection from Green Core Set 2020 Gains HexproofHexproof while the opponent controls a green creature. Damage received from green sources is reduced by half, rounded up.
Protection from Red Protection from Red Core Set 2020 Gains HexproofHexproof while the opponent controls a red creature. Damage received from red sources is reduced by half, rounded up.
Protection from White Protection from White Core Set 2020 Gains HexproofHexproof while the opponent controls a white creature. Damage received from white sources is reduced by half, rounded up.
Reconfigure Reconfigure Kamigawa: Neon Dynasty Support cards that buff the first creature with an ability, if all three creature lanes are full, but make a creature with a similar ability, if there are two creatures or less. The creature check and buff occurs at the beginning of turn.
Recruit Recruit Dominaria United Creatures with Recruit may add the power of another creature without TappedTapped or Summoning Sickness. In return, the recruited creature gains Can't Attack and Can't Block. All Recruit creatures in DMU also have BraveryBravery so that they attack before others become Tapped.
Renown Renown Origins The first time a creature with RenownRenown deals Combat damage to an opponent, it gains the RenownRenown icon, and its power and toughness are increased by the number beside the RenownRenown keyword.
Resilient Resilient Theros Beyond DeathAdventures in the Forgotten Realms After being matched (and losing 1 shield), a support gem in play with ResilientResilient gains 1 shield, then changes its color.
Restrain Restrain Puzzle Masters When a DeniedDenied player matches a Deny support Gem, that player is Restrained: their non-Blue mana bonuses are -1 until the end of their next turn.
Riot Riot Ravnica Allegiance When this creature enters play, choose one: It gets a +1/+1 buff, or it gains HasteHaste.
Roll a D20 Roll a D20 Adventures in the Forgotten Realms When a Roll a D20Roll a D20 effect is triggered, the Gem board is Shuffled, then a random D20 roll (in the range 1-20) is made. An effect on the card which caused the roll is performed, its strength depending on the result of the roll.
Seed Seed Puzzle Masters Creates a Seed support Gem; a player that matches it gets +1 mana for each creature and reinforcement they control. A Seed Gem is a type of Improved Gem.
Shield Counter Shield Counter Streets of New Capenna Like shields on supports, Shield Counter increases or reduces its numerical value, and ceases to exist when the value is reduced to zero. Shield Counter prevents damage, destruction or support shield loss; each time it does, its value reduces by one.
Snow Snow Kaldheim Each SnowSnow Gem destroyed in a Gem match gives 1 extra mana to the first card in your hand with SnowSnow which doesn't have full mana. Some cards with SnowSnow are affected by the number of SnowSnow Gems on the Gem board.
Split Card Split Card Guilds of Ravnica You can select which side of this card you want to play. Tap the flip symbol on the card to change its side. Mana gained charges both sides, up to a maximum of the cost of the currently selected side.
Stored Mana Stored Mana Core Set 2019Guilds of Ravnica This card stores extra mana up to a maximum of the number in the Stored ManaStored Mana icon, and triggers additional effects when cast. (Auto-casts if the Stored Mana is full.) A Stored Mana card can't have its mana drained or raised.
Stun Counter Stun Counter Dominaria United A cumulative value: it can be added to. Creatures with Stun Counter are disabled, and the counter value is reduced by 1 at the end of turn, until it reaches zero and is removed.
Tapped Tapped Dominaria United Creatures become Tapped when they attack. While they are Tapped by an ability, they can't attack. They untap (stop being Tapped) at end of turn.
Token Token all Creature or supports created by other cards or abilities enter play as a TokenToken. If a token would enter a graveyard, hand, library, or the Exile zone, it is removed from the game instead.
Toxic Toxic Phyrexia: All Will Be One When a creature with Toxic does damage to an opponent, a Phyrexian Toxin support is created under the opponent's control, or that support is reinforced, by the creature's Toxic value. A 20 or greater Toxin shield is a win condition
Training Training Innistrad: Crimson Vow At the begining of combat on your turn, your creature with TrainingTraining gets a +1/+1 buff if you control another creature with power greater than this creature's.
Transform Transform Shadows over InnistradEldritch MoonIxalanRivals of IxalanInnistrad: Midnight HuntInnistrad: Crimson Vow DayboundDaybound and DisturbDisturb cards have two sides, and the DayboundDaybound may TransformTransform to and fro; Other cards can only become TransformedTransformed to their flip side. Special conditions for Transformation may be specified on cards.
Transformed Transformed Shadows over InnistradEldritch MoonIxalanRivals of IxalanInnistrad: Midnight HuntInnistrad: Crimson Vow Shown on the flipped side of a card with TransformTransform, e.g. NightboundNightbound cards, DisturbDisturb cards cast from the Graveyard, or supports from the XLN, RIX and ELD sets.
Unearth Unearth Puzzle Masters Some cards with BuriedBuried also have UnearthUnearth. When a card with UnearthUnearth is cast from the graveyard, it gains UnearthedUnearthed and HasteHaste, and is returned to play with all its reinforcements.
Unearthed Unearthed Puzzle Masters At the end of the turn, or when it dies, a creature with UnearthedUnearthed is exiled.
Vanguard Vanguard War of the Spark A Vanguard is a special support card representing a Planeswalker. Vanguards have activated abilities which increase or decrease the shield amount to perform an effect, and can be used once per turn per Vanguard. Vanguards are considered LegendaryLegendary, and are also only affected by effects which specifically name Vanguards as targets.
Venture Venture Adventures in the Forgotten Realms When you Venture into the DungeonVenture, if you don't have one already, you choose from several DungeonDungeon support TokensToken to enter play under your control. Each time you VentureVenture, the DungeonDungeon advances to the next room according to your chosen path through the Dungeon. Each room triggers an effect when entered.
Ward Ward Strixhaven Your creature in play with WardWard gains HexproofHexproof during the opponent's turn unless they pays the creature's WardWard cost. The opponent may choose to do this when they make their first swap on their turn, if they have a spell with full mana in their hand.

Keyword Abilities

Ability Expansions Description
Activate
all The specified number of normal Gems become Activated Gems associated with this card. When you match one of your Activated Gems, its associated ability is triggered. If your opponent Destroys one of your Activated Gems which is caused by an ongoing effect, a new Gem becomes Activated on your turn after next.
Adamant
Throne of Eldraine When you cast a card, its Adamant effect triggers if you matched gems of the specified color during your turn.
Addendum
Ravnica Allegiance When you cast a card with Addendum, its Addendum effect triggers if the card had full mana at the start of your turn.
Afterlife
Ravnica Allegiance Whenever a creature with Afterlife dies or loses a reinforcement, create the specified number of Orzhov Spirits (1/1 flying TokenToken creature).
Aftermath
Hour of Devastation When in the graveyard, Activate for the number beside the Aftermath keyword on the back of the card. Matching one or more Activated Gems of your Aftermath card triggers the effect on the back of the card, and then Exiles the card.
Alignment
Adventures in the Forgotten Realms An associated effect is triggered the first time you cast a monocolored card each turn.
Amass
War of the Spark Create the specified number of Zombie Army tokens [1/1, with "At 0+ reinforcements, gain +1/+1; at 8+ reinforcements, gain AfflictAfflict; and at 12+ reinforcements, gain +2/+2"].
Anticipation
Theros Beyond Death Whenever you cast a card during your opponent's turn (such as a card with FlashFlash), the Anticipation effect is triggered on all of your cards in play with Anticipation.
Basic Evergreen
Ikoria: Lair of Behemoths Refers to a set of basic icon abilities: BerserkerBerserker, DeathtouchDeathtouch, DefenderDefender, Double StrikeDouble Strike, First StrikeFirst Strike, FlyingFlying, HexproofHexproof, LifelinkLifelink, MenaceMenace, ReachReach, TrampleTrample, and VigilanceVigilance.
Bloodletting
Innistrad: Midnight Hunt Your creatures' Bloodletting abilities are active as long as your opponent has lost life this turn.
Can't Attack
all A creature with Can't Attack can't attack.
Can't Block
all A creature with Can't Block can't block. Can't Block will not stop creatures with BerserkerBerserker from attacking as Disable does.
Casting a Spell
Innistrad: Midnight Hunt A Casting a Spell effect on a card in play is triggered whenever you cast a Spell card.
City's Blessing
Rivals of Ixalan Some abilities become more powerful if you have the City's Blessing. You gain the City's Blessing for the rest of the game when you play a card with Ascend if the sum of your creatures, supports, and reinforcements is greater than or equal to 10.
Companion
Ikoria: Lair of Behemoths If your deck meets the condition in the Companion tooltip, your cards in play with Companion gain the Companion ability described on the card.
Constellation
Theros Beyond Death Whenever you cast an Aura spell or play an Enchantment support or creature, the Constellation effect is triggered on all of your cards in play with Constellation.
Crew
KaladeshAether RevoltIxalanDominaria Each card in your hand with Crew gains its specified amount of mana whenever a non-TokenToken creature enters play on your side.
Cycle
AmonkhetHour of Devastation A card with CyclingCycling may be Cycled in order to draw a card. CyclingCycling triggers when you Exile this card from your hand, if you can pay at least the specified amount of mana from your hand's cards (including this one). Mana is paid for CyclingCycling starting from the top card in your hand.
Delirium
Shadows over InnistradEldritch Moon An associated effect is triggered if there are 5 or less Gems on the board of the specified color, or the card's color if unspecified.
Destroy
all Destroying a card moves it to the graveyard. Cards are most often Destroyed from play, but may be Destroyed from other zones like your hand or library. Destroying a TokenToken removes it from the game. Destroying a gem means to remove the gem from the board by a gem match, or by a card's effect.
Disable
all Creatures in play which an effect Disables cannot attack or block, and all of their Abilities stop working. A second meaning is to Disable cards in your hand, to prevent them from auto-casting when they are full of mana. Creatures with BerserkerBerserker will not attack disabled creatures, as they do creatures that Can't Block
Discard
all Discarding moves one or more cards from the target player's hand into their graveyard. Unless otherwise specified, cards are Discarded starting from the bottom of their hand.
Embalm
AmonkhetHour of Devastation When in the graveyard, Activate for the number beside the Embalm keyword. Matching one or more Activated Gems of your Embalm creature Exiles the creature, and brings a Zombie TokenToken copy of the creature into play (minus the Embalm ability).
Emerge
Eldritch Moon When a creature you control is Destroyed, your cards with Emerge gain the specified amount of mana.
Energize
KaladeshAether Revolt The specified number of normal gems become Energized Gems. Matching Energized gems can trigger Overload effects.
Enrage
IxalanRivals of Ixalan Whenever a creature with Enrage receives damage, it triggers a specified effect.
Escalate
Phyrexia: All Will Be One Escalate increases the value of both Oil CounterOil Counter and Phyrexian Toxin.
Eternalize
Hour of Devastation When in the graveyard, Activate for the number beside the Eternalize keyword. Matching one or more Activated Gems of your Eternalize creature Exiles the creature, and brings a 4/4 Zombie TokenToken copy of the creature into play (minus the Eternalize ability).
Exert
AmonkhetHour of Devastation A normal gem becomes an Activated Gem with a timer equal to the number beside the Exert keyword. The timer counts down by 1 at the start of your turn. If you match the Gem or the timer reaches zero, the associated effect is triggered, and a new Gem becomes Activated at the start of your next turn.
Exile
all Exiling a card moves it to the Exiled zone. Cards cannot usually be accessed after being Exiled. Exiled cards are not considered Destroyed and do not go to the graveyard. Exiling a TokenToken removes it from the game.
Explore
IxalanRivals of Ixalan Convert gems equal to twice the number beside the Explore keyword to the colors of the creature targeted by your Explore effect. If a match doesn't happen, also buff the creature's power and toughness by the number beside the Explore keyword.
Fabricate
KaladeshAether Revolt Bring the specified number of Supporting Servo support TokensToken into play. Each of your Supporting Servo TokensToken gives the first creature you control +1/+1.
Ferocious
Theros Beyond Death While you control a creature with a base power of at least 5, all of your creatures in play with Ferocious have their associated Ferocious effect active.
Fight
Core Set 2020 When two creatures Fight, each creature deals damage equal to its power to the other creature.
Food
Throne of Eldraine Your effects which create Food bring 1/1 tokenToken supports with 1 shield into play on your side. When one of your Food Tokens is matched or destroyed by you, you gain 3 life. Other creatures or supports in play other than Food Tokens may also have the Food sub-type.
For Mirrodin!
Phyrexia: All Will Be One Triggered when certain artifacts come into play, this creates a 2/2 Red Rebel creature TokenToken with BraveryBravery.
Heroic
Theros Beyond Death Whenever you cast a spell targeting your creature with Heroic, its associated Heroic effect is triggered.
Historic
Dominaria Your cards with the Historic ability have their associated effect triggered by any LegendaryLegendary card (including Vanguards), Artifact, or Saga being played on your side, or being in play on your side.
Improved Gem
Puzzle Masters CorruptedCorrupt, CrystalizedCrystalize, DenyDeny, EnlistEnlist, IgnitedIgnite, and SeedSeed gems are the six types of Improved Gem.
Ingest
Battle for ZendikarOath of the GatewatchZendikar vs Eldrazi The specified number of normal Gems of your opponent's color become Void Gems. Void Gems may be consumed by a Process ability, or matched on the board. Matching Void Gems only gives mana to cards with DevoidDevoid.
Indestructible Support gems in play with Indestructible lose no shields when matched, and cannot be destroyed by card or Planeswalker abilities.
Investigate
Shadows over Innistrad A normal gem becomes an Activated Gem with a two-turn timer. The timer counts down by 1 at the start of your turn. If any player matches your Investigate Gem or its timer reaches zero, you draw a card.
Landfall
Battle for ZendikarOath of the GatewatchZendikar vs EldraziShadows over InnistradEldritch Moon Your cards with Landfall have their associated effects triggered whenever you match 4 or more gems of the specified color, or any color if no color is specified.
Madness
Shadows over InnistradEldritch Moon All of your cards with Madness gain their specified amount of mana whenever a card is Discarded (not Exiled) from your hand. A card with Madness is immune to being Discarded itself.
Mill
Throne of Eldraine Mill effects on your cards are active while the opponent's graveyard contains at least the specified number of cards.
Modified
Kamigawa: Neon Dynasty Creatures that are buffed or have PilotPilot are Modified creatures.
Morbid
Core Set 2021 If any creature dies or loses a reinforcement, the associated effect becomes active until the end of the turn.
Overflow
Core Set 2020 When you draw a card with Overflow, if you then have 5 or more cards, you may exile that card to trigger the associated effect.
Overload
KaladeshAether Revolt Each of your Overload abilities of a specified number is triggered any time you Destroy that many or more Energized Gems in a single match.
Pack Tactics
Adventures in the Forgotten Realms The Pack Tactics effects of your cards in play are triggered at the start of combat on your turn, if you control 2 or more buffed creatures.
Partner
War of the Spark An associated effect is triggered if you control a VanguardVanguard support.
Phyrexian Toxin
Phyrexia: All Will Be One When a creature with ToxicToxic does damage to an opponent, a Phyrexian Toxin support is created under the opponent's control, or that support is reinforced, by the creature's Toxic value. At the beginning of a player's turn, if they control a Phyrexian Toxin support with 20 or greater shield, they lose all their life.
Populate
Core Set 2021 Reinforce the first creature tokenToken you control with the greatest base power.
Process
Battle for Zendikar Process only works if the specified number of Void Gems are present. If so, then that many Void Gems become gems of your opponent's color, and the associated effect is triggered. Void Gems are created by cards with Ingest.
Proliferate
War of the Spark Gain 1 loyalty, give your buffed creatures +1/+1, give your VanguardVanguard supports +1 shield, and read the next chapter of each of your Sagas.
Prowess
Core Set 2021 Whenever you cast a spell or support, the associated effect is triggered.
Raided
IxalanRivals of Ixalan If one of your creatures attacked on your last turn, a Raided effect on one of your cards triggers this turn. Only the first Raided effect on a turn triggers; any further Raided effects do nothing.
Rally
Battle for ZendikarZendikar vs Eldrazi Your creatures with Rally have their associated effects triggered whenever you bring a creature with the Ally subtype into play.
Read Ahead
Dominaria United When you play a Saga, you choose which chapter to read. Any skipped chapters are not read. Subsequent chapters, reinforcement and Destruction after the final chapter are the same as reading from the beginning.
Regenerate
all At the start of your turn, your creatures with Regenerate regain the specified amount of toughness which had previously been lost by taking damage.
Renewal
Core Set 2021 If you gained the specified amount of life or more in a turn, the associated effect becomes active until the end of the turn.
Resourceful
Throne of Eldraine The associated effects of your cards in play with Resourceful are triggered whenever you draw a card beyond the first in a turn, up to a maximum number of times per turn equal to the number beside the Resourceful keyword.
Saga
Dominaria When you play a Saga, the first chapter's effects are triggered. At the start of each of your turns, the next chapter's effects are triggered. A Saga is Destroyed at the end of a turn in which its final chapter was triggered. Reinforcing a Saga triggers the current chapter but does not advance to the next chapter.
Shuffle
Zendikar Rising When the Gem board is Shuffled, each Gem's position is randomized to make a new stable (non-cascading) board state.
Spectacle
Ravnica Allegiance At the end of any turn, if your opponent lost life during that turn, each card in your hand with Spectacle gains its specified amount of mana.
Surveil
Guilds of Ravnica Look at the top four cards of your library, and choose any number up to the number beside the Surveil keyword. Those cards are discarded, and the rest return to your library.
Threshold
From the Vault: Odyssey If you have the specified number of copies of this card in your graveyard, the associated ability is triggered.
Time Bubble
Puzzle Masters When a player who is not DeniedDenied matches a Deny support Gem, a Time Bubble Gem is created. When it is destroyed on its owner's turn, 3 mana is drained from their opponent. When it is destroyed on their opponent's turn, the opponent Discards the first card with mana in their hand.
Trap
all The specified number of normal Gems become Trap Gems associated with this card. When your opponent destroys one of your Trap Gems, its associated ability is triggered. If you match one of your Trap Gems which is caused by an ongoing effect, a new Gem becomes Trapped on your next turn.
Treasure
IxalanAether Revolt Your effects which find Treasures bring the specified number of Treasure TokensToken into play on your side. Once you have four Treasure tokens, one of your existing Treasure TokensToken is reinforced rather than a new one being created. Matching your Treasure TokenToken adds 3 mana to a random card in your hand. Matching your opponent's Treasure TokenToken adds 2 mana to a random card in your hand, and 2 mana to a random card in your opponent's hand.
Undergrowth
Guilds of Ravnica An Undergrowth effect on a card occurs when a card with Undergrowth is played. Undergrowth effects are described in terms of a number, X, which is the number of creatures in your graveyard, up to a maximum of the number beside the Undergrowth keyword.
Wizardry
Zendikar Rising Whenever you cast a spell or a Wizard card, the associated effect is triggered.

General abilities and effects

Ability Description
buff Increase a creature's Power and/or Toughness by a specified amount. Does not count as reinforcing.
cast Play a card from your hand or pay its cost from another zone, such as the graveyard. (Effects which create a TokenToken or fetches a card into play do not count as casting.)
combat damage Damage dealt by a creature by its normal attack, equal to its Power.
copy Copying a card in any zone creates a copy of the card in your hand. In a previous release of the game, copies cannot be cast on the same turn they are copied.
damage Damage to a Planeswalker causes life loss equal to the amount of damage. Damage to a Creature causes its health to be reduced by the amount of damage.
draw Move the top card of your library to your hand. Cards in which may have effects which trigger when cards are drawn. A card can only be drawn if the hand contains less than 5 cards.
fetch Move a card from one specified zone (such as your library) to another (such as your hand). A fetch effect does not count as drawing a card, and does not trigger draw effects.
life loss Reduce a Planeswalker's health by the amount of life lost. life loss may be caused by damage, or it may be caused directly. Direct life loss does not count as damage.
reinforce When you play a Creature or Support which is already in play on your side, you reinforce that card in play. reinforcement can also be triggered by the effects of other cards. Reinforcing a Creature increases its Power and Toughness by the Power and Toughness of the base card, and, if the Creature has one or more MutationMutation abilities, triggers each of those abilities. Reinforcing a Support increases its Shield count by the Shield count of the base card. Reinforcement does not count as buffing.
summon Bring a creature into play by any means. This includes casting, creating a TokenToken, or fetching a creature into play from your library or graveyard.
trigger Some abilities have a condition which must be met for the ability to work. When an ability's condition is met, the ability is triggered, and its effect occurs.

See also