Koth of the Hammer

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Revision as of 06:36, 8 December 2018 by Volrak (talk | contribs) (Story)
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Template:Infobox pw

Level Mana bonus
Icon W.png Icon U.png Icon B.png Icon R.png Icon G.png Icon L.png
1-1 -2 -2 -1 +5 -1 +0
2-7 -2 -2 -1 +6 -1 +0
8-13 -2 -2 +0 +6 -1 +0
14-19 -2 -1 +0 +6 -1 +0
20-25 -1 -1 +0 +6 -1 +0
26-31 -1 -1 +0 +7 -1 +0
32-37 -1 -1 +0 +7 +0 +0
38-49 -1 -1 +0 +8 +0 +0
50-60 -1 -1 +0 +9 +0 +0
Level Deck limits
Creatures Spells Supports
1-3 6 4 1
4-9 7 4 1
10-15 8 4 1
16-21 8 4 2
22-33 8 5 2
34-41 9 5 2
42-43 9 5 3
44-53 9 6 3
54-60 10 6 3
Level Health
1-2 32
3-4 34
5-6 37
7-8 40
9-10 43
11-12 45
13-14 48
15-16 51
17-18 54
19-20 56
21-22 59
23-24 62
25-26 65
27-28 67
29-30 70
31-32 73
33-34 76
35-36 78
37-38 81
39-40 84
41-42 87
43-44 89
45-46 92
47-48 95
49-50 98
51-52 100
53-54 103
55-56 106
57-58 109
59-60 111

Abilities

{{{Number}}}: Reshape the Land
Ability Level PW level Icon L.png Effect
AbilityLev1.png 6-23 6 Destroy 3 non-Red gems.
AbilityLev2.png 24-39 6 Destroy 6 non-Red gems.
AbilityLev3.png 40-55 6 Destroy 9 non-Red gems.
AbilityLev4.png 56-60 6 Destroy 12 non-Red gems.
{{{Number}}}: Rage of the Mountain
Ability Level PW level Icon L.png Effect
AbilityLev1.png 12-29 12 Give your creatures +2/0, Trample, and Berserker until the end of your turn.
AbilityLev2.png 30-45 12 Give your creatures +4/0, Trample, and Berserker until the end of your turn.
AbilityLev3.png 46-57 12 Give your creatures +6/0, Trample, and Berserker until the end of your turn.
AbilityLev4.png 58-60 12 Give your creatures +8/0, Trample, and Berserker until the end of your turn.
{{{Number}}}: Strength of the Mountain
Ability Level PW level Icon L.png Effect
AbilityLev1.png 18-35 20 Create a Support (10 shield) on the board with "Whenever any player matches Red gems, all your creatures gain +1/+1".
AbilityLev2.png 36-51 20 Create a Support (10 shield) on the board with "Whenever any player matches Red gems, all your creatures gain +2/+2".
AbilityLev3.png 52-59 20 Create a Support (10 shield) on the board with "Whenever any player matches Red gems, all your creatures gain +3/+3".
AbilityLev4.png 60 20 Create a Support (10 shield) on the board with "Whenever any player matches Red gems, all your creatures gain +4/+4".


Starting Deck

Story

This red mage specializes in geomancy: spells that move mountains, shatter stone, and melt iron. His earth magic also allows him to purify metal, a reflection of Koth’s deep desire to bring peace and harmony to his people.

Koth is a Vulshok from the Hammer tribe, who dwell in the Oxidda chain of mountains on the plane of Mirrodin. His Planeswalker spark ignited when the tribes of his once-peaceful people fell into open war for the first time in generations. The metal his people mined from the mountains of Oxidda became strangely corrupted, turning their forged ingots brittle and inconsistent. Each tribe blamed the others, and old hatreds began to reemerge.

Believing he could use his ability to purify the ore, Koth committed himself to the task of restoring the precious metal and reuniting his people. Wise beyond his years, this passionate leader values counsel before rushing headlong into action. But if action is required, Koth is a decisive man of few words. He can—and will—bring a mountain down on anyone who dares threaten his home.

In fact, Koth battled the Phyrexians, who took over his plane, and he now serves as the leader of a resistance.

Bugs