Difference between revisions of "Portal:Events"
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{{Portal navigation}} | {{Portal navigation}} | ||
− | While [[Portal:Story|Story Mode]] and [[Training (Story)|Training]] are great places to start playing and gain card rewards, '''Events''' are the mainstay of ''[[Magic: the Gathering Puzzle Quest]]''. [[PvE]] and [[PvP]] events allow players to gain [[Resources]] as well as cards. | + | While [[Portal:Story|Story Mode]] and [[Training (Story)|Training]] are great places to start playing and gain card [[rewards]], '''Events''' are the mainstay of ''[[Magic: the Gathering Puzzle Quest]]''. [[PvE]] and [[PvP]] events allow players to gain [[Resources]] as well as [[cards]]. |
Events generally consist of one or more Nodes, which are either limited to the number of Charges, or can be played repeatedly. Winning and achieving objectives gathers Ribbons to increase score; the score, in turn, determines [[Rewards]]. | Events generally consist of one or more Nodes, which are either limited to the number of Charges, or can be played repeatedly. Winning and achieving objectives gathers Ribbons to increase score; the score, in turn, determines [[Rewards]]. | ||
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The Rewards from a PvP event are split according to the events' scoring tiers, and each time an event fills up with the number of players equal to the tiers' limit, new [[Brackets]] are created. This effectively makes new events for players that subsequently join, except that players will face off against opponents from any Bracket. | The Rewards from a PvP event are split according to the events' scoring tiers, and each time an event fills up with the number of players equal to the tiers' limit, new [[Brackets]] are created. This effectively makes new events for players that subsequently join, except that players will face off against opponents from any Bracket. | ||
− | Every weekend, [[Coalition]] events are held; join a Coalition before the event starts to play them, and receive Coalition points. Events usually start off as [[Standard]], often becoming [[Legacy]] when their associated set rotates out of Standard. | + | Every weekend, [[Coalition]] events are held; join a Coalition before the event starts to play them, and receive Coalition points. Events usually start off as [[Standard]], often becoming [[Legacy]] when their associated [[set]] rotates out of Standard. |
The [[#Icon descriptions|Icon descriptions]] table describes the other types of events and event elements, most of which may be found in combinations. | The [[#Icon descriptions|Icon descriptions]] table describes the other types of events and event elements, most of which may be found in combinations. | ||
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{{EventTableRow|Avacyn's Madness}} | {{EventTableRow|Avacyn's Madness}} | ||
{{EventTableRow|Awakened Inferno}} | {{EventTableRow|Awakened Inferno}} | ||
+ | {{EventTableRow|Battle for the Crown}} | ||
{{EventTableRow|Battles From the Ages}} | {{EventTableRow|Battles From the Ages}} | ||
{{EventTableRow|Battle of Four Tribes: Part 1}} | {{EventTableRow|Battle of Four Tribes: Part 1}} | ||
{{EventTableRow|Battle of Four Tribes: Part 2}} | {{EventTableRow|Battle of Four Tribes: Part 2}} | ||
{{EventTableRow|Breaking Points}} | {{EventTableRow|Breaking Points}} | ||
+ | {{EventTableRow|Break the Powerstone}} | ||
{{EventTableRow|Challenge of the Courts}} | {{EventTableRow|Challenge of the Courts}} | ||
{{EventTableRow|Chandra's Challenge}} | {{EventTableRow|Chandra's Challenge}} | ||
{{EventTableRow|Colors of Magic}} | {{EventTableRow|Colors of Magic}} | ||
+ | {{EventTableRow|Commoner Cup}} | ||
+ | {{EventTableRow|Creatures of Magic}} | ||
{{EventTableRow|Devour in Flames}} | {{EventTableRow|Devour in Flames}} | ||
{{EventTableRow|Doomskar Claimants}} | {{EventTableRow|Doomskar Claimants}} | ||
Line 49: | Line 53: | ||
{{EventTableRow|Fate is Rarely Fair}} | {{EventTableRow|Fate is Rarely Fair}} | ||
{{EventTableRow|Fateful Showdown}} | {{EventTableRow|Fateful Showdown}} | ||
+ | {{EventTableRow|Following the Clues}} | ||
{{EventTableRow|Hallow's Eve}} | {{EventTableRow|Hallow's Eve}} | ||
{{EventTableRow|Hero's Path - Face the Hydra}} | {{EventTableRow|Hero's Path - Face the Hydra}} | ||
Line 55: | Line 60: | ||
{{EventTableRow|Hour of Revelation}} | {{EventTableRow|Hour of Revelation}} | ||
{{EventTableRow|Hunter X Bonder}} | {{EventTableRow|Hunter X Bonder}} | ||
+ | {{EventTableRow|Into the Wilds of Eldraine}} | ||
+ | {{EventTableRow|Implicit Maze}} | ||
{{EventTableRow|Inventor's Fair}} | {{EventTableRow|Inventor's Fair}} | ||
{{EventTableRow|Jumpstart}} | {{EventTableRow|Jumpstart}} | ||
+ | {{EventTableRow|Leyline Dominion}} | ||
+ | {{EventTableRow|Locomotive Looters}} | ||
+ | {{EventTableRow|Lost in Caverns of Ixalan}} | ||
+ | {{EventTableRow|Mana Burn}} | ||
{{EventTableRow|Matrimonium}} | {{EventTableRow|Matrimonium}} | ||
+ | {{EventTableRow|Night of the Hunt}} | ||
{{EventTableRow|Nodes of Power}} | {{EventTableRow|Nodes of Power}} | ||
{{EventTableRow|Oath of the Gatewatch: Part 1}} | {{EventTableRow|Oath of the Gatewatch: Part 1}} | ||
{{EventTableRow|Oath of the Gatewatch: Part 2}} | {{EventTableRow|Oath of the Gatewatch: Part 2}} | ||
+ | {{EventTableRow|Of Machine And Freedom}} | ||
{{EventTableRow|Planechasing Fblthp}} | {{EventTableRow|Planechasing Fblthp}} | ||
{{EventTableRow|Planeswalker Arena}} | {{EventTableRow|Planeswalker Arena}} | ||
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{{EventTableRow|Return of the God-Pharaoh}} | {{EventTableRow|Return of the God-Pharaoh}} | ||
{{EventTableRow|Revolt against the Consulate}} | {{EventTableRow|Revolt against the Consulate}} | ||
− | {{EventTableRow|Revolving Planeswalk}} | + | {{EventTableRow|Revolving Planeswalk: BRO Edition}} |
+ | {{EventTableRow|Revolving Planeswalk: DMU Edition}} | ||
+ | {{EventTableRow|Revolving Planeswalk: ONE Edition}} | ||
{{EventTableRow|Rise of Adventure}} | {{EventTableRow|Rise of Adventure}} | ||
{{EventTableRow|Rising Tensions}} | {{EventTableRow|Rising Tensions}} | ||
{{EventTableRow|Role Reversal}} | {{EventTableRow|Role Reversal}} | ||
{{EventTableRow|Routes of Ravnica}} | {{EventTableRow|Routes of Ravnica}} | ||
+ | {{EventTableRow|Seasons of Bloomburrow}} | ||
{{EventTableRow|Saheeli Rai's Challenge}} | {{EventTableRow|Saheeli Rai's Challenge}} | ||
{{EventTableRow|Seize the Day}} | {{EventTableRow|Seize the Day}} | ||
{{EventTableRow|Skoti Bloodline}} | {{EventTableRow|Skoti Bloodline}} | ||
+ | {{EventTableRow|Strategic Conflict}} | ||
+ | {{EventTableRow|Survivors of Four Tribes Part 1}} | ||
{{EventTableRow|Terrors in the Shadows}} | {{EventTableRow|Terrors in the Shadows}} | ||
{{EventTableRow|The Colossal Tussle}} | {{EventTableRow|The Colossal Tussle}} | ||
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{{EventTableRow|The Kamigawa Run}} | {{EventTableRow|The Kamigawa Run}} | ||
{{EventTableRow|The Ultimate Planeswalk}} | {{EventTableRow|The Ultimate Planeswalk}} | ||
+ | {{EventTableRow|The Greatest Heist}} | ||
{{EventTableRow|Titanomachy}} | {{EventTableRow|Titanomachy}} | ||
{{EventTableRow|Tour de Ravnica}} | {{EventTableRow|Tour de Ravnica}} | ||
Line 91: | Line 110: | ||
{{EventTableRow|Trial of the Planes}} | {{EventTableRow|Trial of the Planes}} | ||
{{EventTableRow|Trick or Treat?}} | {{EventTableRow|Trick or Treat?}} | ||
+ | {{EventTableRow|Who’s the Killer?}} | ||
{{EventTableRow|You've Found An Entrance}} | {{EventTableRow|You've Found An Entrance}} | ||
{{EventTableRow|Zendikar Expeditions}} | {{EventTableRow|Zendikar Expeditions}} |
Latest revision as of 23:49, 19 November 2024
While Story Mode and Training are great places to start playing and gain card rewards, Events are the mainstay of Magic: the Gathering Puzzle Quest. PvE and PvP events allow players to gain Resources as well as cards.
Events generally consist of one or more Nodes, which are either limited to the number of Charges, or can be played repeatedly. Winning and achieving objectives gathers Ribbons to increase score; the score, in turn, determines Rewards.
The Rewards from a PvP event are split according to the events' scoring tiers, and each time an event fills up with the number of players equal to the tiers' limit, new Brackets are created. This effectively makes new events for players that subsequently join, except that players will face off against opponents from any Bracket.
Every weekend, Coalition events are held; join a Coalition before the event starts to play them, and receive Coalition points. Events usually start off as Standard, often becoming Legacy when their associated set rotates out of Standard.
The Icon descriptions table describes the other types of events and event elements, most of which may be found in combinations.
List of Events
Icon descriptions
Icon | Description | |
---|---|---|
Event types | ||
PvP - Play against the decks of other players. | ||
PvP Coalition - Play against the decks of other players. Only members of a coalition may join the event. (Icons used in-game: ) | ||
PvE - Play against special event-specific decks and Planeswalkers. | ||
PvE Coalition - Play against special event-specific decks and Planeswalkers. Only members of a coalition may join the event. (Icons used in-game: ) | ||
Standard / Legacy: Decks in a Standard event may only contain cards in Standard sets. Decks in a Legacy event may contain cards from any set. | ||
Rewards | ||
Progression rewards - Gain Rewards as your score passes pre-determined reward levels. | ||
Placement rewards - Gain Rewards according to your individual ranking at the end of the event. | ||
Coalition rewards - Gain Rewards according to your coalition ranking at the end of the event. | ||
Winning side rewards - Gain Rewards according to whether the side you joined in the event is the winning side. | ||
PW rules | ||
Color restriction - You can only use a Planeswalker that shares at least one color with the node's colors. | ||
Locked nodes - Once a Planeswalker has been chosen for a node, it's locked in for the whole event. | ||
Planeswalker requirement - One or more nodes can only be played with a required Planeswalker. | ||
Flavor | ||
Duel Decks event - The event is a Duel Decks event. One of two duelling Planeswalkers is unlocked and selected in the Challenge Phase, followed by games against the opposing Planeswalker in the Duel and Final Duel phases. | ||
Boss Health event - All wins diminish a global boss health pool. The event ends when the boss hp reaches 0%. | ||
Permanent support - A permanent support affects play on one or more nodes of the event. | ||
Special rules - Ongoing special rules affect play on one or more nodes of the event. | ||
Bonus cards - On some turns, or at the start of the game, the player draws an additional bonus card from outside their deck | ||
Starting cards - The game begins with one one more cards or tokens already in play. | ||
Boosts | ||
Enraged - On one or more nodes, after some number of turns, one or both players become Enraged and deal double damage. | ||
Supercharged - On one or more nodes, after some number of turns, one or both players become Supercharged and gain +3 mana on each match. | ||
Legendary - On one or more nodes, after some number of turns, one or both players become Legendary, and gain both the Enraged and Supercharged effects. |