Jace, Cunning Castaway

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Template:Infobox pw

Stats

Template:PWLevel60Stats

All level details 1-60          Up-down-arrow-icon.png Click to
Level

cost

Mana bonus Deck limits Health Abilities
Icon W.png Icon U.png Icon B.png Icon R.png Icon G.png Icon L.png Creature-Icon.png Spell-Icon.png Support-Icon.png 1 2 3
1-5

440Rune.png

+1 +1 +1 -2 -2 0 3 6 1 26 AbilityLev0.png AbilityLev0.png AbilityLev0.png
3 7 1
28
+1 +2 +1 -2 -2 0
30
6-10

1865Rune.png

AbilityLev1.png
32
4 7 1
34
AbilityLev1.png
11-15

4190Rune.png

36
+1 +2 +1 -1 -2 0
38
4 7 2
41
16-20

7380Rune.png

AbilityLev1.png
+1 +2 +2 -1 -2 0
44
AbilityLev2.png
21-25

11405Rune.png

46
4 8 2
49
+2 +2 +2 -1 -2 0
52
26-30

16250Rune.png

AbilityLev2.png
55
5 8 2
57
AbilityLev2.png
31-35

21890Rune.png

60
+2 +3 +2 -1 -2 0
63
5 8 3
36-40

28325Rune.png

AbilityLev3.png
66
+2 +3 +2 -1 0 0
69
AbilityLev3.png
41-45

35540Rune.png

72
5 9 3
75
+2 +3 +2 0 0 0
78
46-50

43520Rune.png

AbilityLev3.png
81
6 9 3
84
AbilityLev4.png
51-55

55720Rune.png

87
+2 +3 +2 0 +1 0
6 9 4
90
56-60

79920Rune.png

AbilityLev4.png
93
+2 +3 +2 +1 +1 0
96
AbilityLev4.png

Abilities

1: Fight And Steal
Ability Level PW level Icon L.png Effect
AbilityLev1.png 6-19 6 Create a support with "At the end of the turn, if a creature you control dealt combat damage this turn, discard 1 card and draw 2 cards."
AbilityLev2.png 20-35 6 Create a support with "At the end of the turn, if a creature you control dealt combat damage this turn, discard 1 card and draw 3 cards."
AbilityLev3.png 36-49 6 Target creature gains Unblockable until end of turn. Create a support with "At the end of the turn, if a creature you control dealt combat damage this turn, discard 1 card and draw 3 cards."
AbilityLev4.png 50-60 6 Target creature gains Unblockable. Create a support (2 shield) with "At the end of the turn, if a creature you control dealt combat damage this turn, discard 1 card and draw 3 cards."
2: Illusionists's Illusion
Ability Level PW level Icon L.png Effect
AbilityLev1.png 10-25 12 Create a 2/2 Blue Illusion token with "When this creature becomes the target of a spell, destroy it."
AbilityLev2.png 26-39 12 Create 2 2/2 Blue Illusion tokens with "When this creature becomes the target of a spell, destroy it."
AbilityLev3.png 40-55 12 Create 2 2/2 Blue Illusion tokens with "When this creature becomes the target of a spell, destroy it." Create a support with "The first Illusion you control gains Hexproof."
AbilityLev4.png 56-60 12 Create 3 2/2 Blue Illusion tokens with "When this creature becomes the target of a spell, destroy it." Create a support (3 shield) with "Illusions you control gain Hexproof."
3: I'm Over Here
Ability Level PW level Icon L.png Effect
AbilityLev1.png 16-29 18 Create a 2/2 Blue Illusion Wizard Token with "Activate 2: Gain 5 Loyalty."
AbilityLev2.png 30-45 18 Create a 2/2 Blue Illusion Wizard Token with "Activate 2: Gain 6 Loyalty."
AbilityLev3.png 46-59 18 Create 3 2/2 Blue Illusion Wizard Tokens with "Activate 2: Gain 6 Loyalty."
AbilityLev4.png 60 18 Create 4 2/2 Blue Illusion Wizard Tokens with "Activate 2: Gain 8 Loyalty."

Starting Deck

Story

Jace, the master of mental magic, was stranded on a deserted island. Without knowing who he was or what he could do, he struggled to remain sane against illusions he mistook for hallucinations. After an inspiring conversation with the illusion of a raven-haired woman, he decided to sail the sea in search of another soul with a raft he’d built. Eventually, a storm cut that plan short and he found himself ashore again. In the morning after the crash, he heard voices coming from the sea. A massive ship approached him. A gorgon came down from it and asked, "What happened to you, Jace?"