Nissa, Sage Animist
Nissa, Sage Animist | |
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Full Name | Nissa, Sage Animist |
Aliases | N1 |
Affinities | |
Origin set | Origins |
Cost | - |
Stats (max level) | |
Health | 98 |
Deck limits | 10 · 7 · 6 |
Mana bonuses | +1 · 0 · 0 · +1 · +3 |
Leveling cost | 79,920 |
Planeswalkers (Infobox · Data) |
Planeswalker series | |
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Nissa Revane (elf) | |
N1 | Nissa, Sage Animist |
N2 | Nissa, Vital Force |
N3 | Nissa, Steward of the Elements |
N4 | Nissa, Worldwaker |
N5 | Nissa of Shadowed Boughs |
N6 | Nissa, Vital Energy |
Contents
Overview
Nissa, Sage Animist is a green elf Planeswalker, introduced in December 2015 along with the public game launch. Being an Origins planeswalker, she is always available in the vault, and is cheaper than similar planeswalkers from other sets.
She is a starting Planeswalker given to all new players when they begin playing the game. As such, she can't be purchased from the vault.
She has low health, low mana gains with a balanced spread, and high deck limits with a focus on Creatures.
Her abilities have a theme of green gems, including a major gem conversion effect, as well as a minor gem conversion effect which also provides minor life gain, card draw, and mana boost. She can also give her creatures a temporary buff.
Nissa, Sage Animist is sometimes called N1, and is the first of four playable Planeswalkers in MtGPQ which embody Nissa Revane at different points in her life.
Stats
Nissa, Sage Animist - level 60 | ||||||||||
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Mana bonus | Deck limits | Health | Leveling cost | |||||||
+1 | 0 | 0 | +1 | +3 | 0 | 10 | 7 | 6 | 98 | 79,920 |
Abilities
3: Nature's Regrowth | |||
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Ability Level | PW level | Effect | |
26-31 | 24 | Convert 10 gems to green. | |
32-49 | 24 | Convert 15 gems to green. | |
50-59 | 24 | Convert 20 gems to green. | |
60 | 24 | Convert 25 gems to green. |
Starting Deck
Story
Driven, devoted, and deeply connected to the land, Nissa Revane wields elemental magic able to channel the mana leylines of a plane and to bring the land to life. Her compassion and fierce determination to defend her embattled home of Zendikar drive her to seek aid from other planes across the Multiverse.
Shunned by her native elven village for her fearful visions and druidic powers, Nissa left to find the voice of the land itself—Zendikar—asking for her help to cleanse the dangers which slept within it. Zendikar itself sent an embodiment of itself to teach her to connect with the land and channel its power. Armed with these new abilities, she attempted to commune with the dangers within Zendikar—the Eldrazi titans. Their immense power bent her mind and in this moment of danger she made her first planeswalk to safety. Haunted by the memory of the Eldrazi’s power, she still traverses the planes of the Multiverse in search of answers to save her beloved plane.
Though her path has been long and difficult, Nissa has returned to Zendikar in what seems like an unending battle against the Eldrazi and their spawn who threaten to devour the plane. Now she has learned from her past and commands even greater power. She will fight to the end.