Difference between revisions of "Domri, Chaos Bringer"
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| Line 79: | Line 79: | ||
| Name = Rite of Passage | | Name = Rite of Passage | ||
| Number = 1 | | Number = 1 | ||
| − | | PW Level 1 = | + | | PW Level 1 = 6-19 |
| Loyalty 1 = 9 | | Loyalty 1 = 9 | ||
| Effect 1 = The first creature in your hand gains {{Ability|Haste}}. | | Effect 1 = The first creature in your hand gains {{Ability|Haste}}. | ||
| − | | PW Level 2 = | + | | PW Level 2 = 20-35 |
| Loyalty 2 = 9 | | Loyalty 2 = 9 | ||
| Effect 2 = The first creature in your hand gains {{Ability|Riot}}. | | Effect 2 = The first creature in your hand gains {{Ability|Riot}}. | ||
| − | | PW Level 3 = | + | | PW Level 3 = 36-49 |
| Loyalty 3 = 9 | | Loyalty 3 = 9 | ||
| Effect 3 = Draw a card. The first creature in your hand gains {{Ability|Riot}}. | | Effect 3 = Draw a card. The first creature in your hand gains {{Ability|Riot}}. | ||
| − | | PW Level 4 = | + | | PW Level 4 = 50-60 |
| Loyalty 4 = 9 | | Loyalty 4 = 9 | ||
| Effect 4 = Draw a card. The first 2 creatures in your hand gain {{Ability|Riot}}. | | Effect 4 = Draw a card. The first 2 creatures in your hand gain {{Ability|Riot}}. | ||
| Line 95: | Line 95: | ||
| Name = Predatory Instinct | | Name = Predatory Instinct | ||
| Number = 2 | | Number = 2 | ||
| − | | PW Level 1 = | + | | PW Level 1 = 10-25 |
| Loyalty 1 = 12 | | Loyalty 1 = 12 | ||
| Effect 1 = {{Ability|fetch|Fetch}} the first creature from your library. It gains 4 mana. | | Effect 1 = {{Ability|fetch|Fetch}} the first creature from your library. It gains 4 mana. | ||
| − | | PW Level 2 = | + | | PW Level 2 = 26-39 |
| Loyalty 2 = 12 | | Loyalty 2 = 12 | ||
| Effect 2 = {{Ability|fetch|Fetch}} the first creature from your library. It gains 6 mana. | | Effect 2 = {{Ability|fetch|Fetch}} the first creature from your library. It gains 6 mana. | ||
| − | | PW Level 3 = | + | | PW Level 3 = 40-55 |
| Loyalty 3 = 12 | | Loyalty 3 = 12 | ||
| Effect 3 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain 6 mana. | | Effect 3 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain 6 mana. | ||
| − | | PW Level 4 = | + | | PW Level 4 = 56-60 |
| Loyalty 4 = 12 | | Loyalty 4 = 12 | ||
| Effect 4 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain 8 mana. Then, they gain {{Ability|Trample}}. | | Effect 4 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain 8 mana. Then, they gain {{Ability|Trample}}. | ||
| Line 111: | Line 111: | ||
| Name = Hunting Grounds | | Name = Hunting Grounds | ||
| Number = 3 | | Number = 3 | ||
| − | | PW Level 1 = | + | | PW Level 1 = 16-29 |
| Loyalty 1 = 21 | | Loyalty 1 = 21 | ||
| Effect 1 = Create a Minor Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of your turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}."]. | | Effect 1 = Create a Minor Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of your turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}."]. | ||
| − | | PW Level 2 = | + | | PW Level 2 = 30-45 |
| Loyalty 2 = 21 | | Loyalty 2 = 21 | ||
| Effect 2 = Create a Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of your turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."]. | | Effect 2 = Create a Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of your turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."]. | ||
| − | | PW Level 3 = | + | | PW Level 3 = 46-59 |
| Loyalty 3 = 21 | | Loyalty 3 = 21 | ||
| Effect 3 = Create an Improved Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."]. | | Effect 3 = Create an Improved Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."]. | ||
| − | | PW Level 4 = | + | | PW Level 4 = 60 |
| Loyalty 4 = 21 | | Loyalty 4 = 21 | ||
| Effect 4 = Create a Major Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Berserker}} and {{Ability|Trample}}."]. | | Effect 4 = Create a Major Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Berserker}} and {{Ability|Trample}}."]. | ||
}} | }} | ||
| + | |||
==Starting Deck== | ==Starting Deck== | ||
Revision as of 03:30, 26 April 2019
| Domri, Chaos Bringer | |
|---|---|
|
| |
| Full Name | Domri, Chaos Bringer |
| Affinities |
|
| Origin set |
|
| Cost |
650 |
| Stats (max level) | |
| Health | 123 |
| Deck limits |
|
| Mana bonuses |
|
| Leveling cost |
160,720 |
| Planeswalkers (Infobox · Data) | |
Contents
Overview
Domri, Chaos Bringer is a red and green human Planeswalker, released in March 2019 along with the Ravnica Allegiance card set.
He has high health, average mana gains with a balanced spread, and average deck limits with a focus on Creatures and Spells.
His abilities have a theme of improving creatures, including giving creatures in his hand Riot
along with minor card draw, fetching a creature with a mana boost and giving it Trample
, and creating a support Token
which reinforces his creatures each turn and granting Berserker
and Trample
.
Stats
| Domri, Chaos Bringer - level 60 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mana bonus | Deck limits | Health | Leveling cost | |||||||
| 123 | 160,720 | |||||||||
Abilities
| 1: Rite of Passage | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 6-19 | 9 | The first creature in your hand gains Haste | |
| 20-35 | 9 | The first creature in your hand gains Riot | |
| 36-49 | 9 | Draw a card. The first creature in your hand gains Riot | |
| 50-60 | 9 | Draw a card. The first 2 creatures in your hand gain Riot | |
| 2: Predatory Instinct | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 10-25 | 12 | Fetch the first creature from your library. It gains 4 mana. | |
| 26-39 | 12 | Fetch the first creature from your library. It gains 6 mana. | |
| 40-55 | 12 | Fetch the first 2 creatures from your library. They gain 6 mana. | |
| 56-60 | 12 | Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample | |
| 3: Hunting Grounds | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 16-29 | 21 | Create a Minor Hunting Grounds Token | |
| 30-45 | 21 | Create a Hunting Grounds Token | |
| 46-59 | 21 | Create an Improved Hunting Grounds Token | |
| 60 | 21 | Create a Major Hunting Grounds Token | |
