Difference between revisions of "Domri, Chaos Bringer"
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| − | <blockquote>'' | + | <blockquote>''Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.''</blockquote> |
| − | ''</blockquote> | ||
{{Planeswalkers}} | {{Planeswalkers}} | ||
[[Category:Planeswalkers]] | [[Category:Planeswalkers]] | ||
Revision as of 02:05, 11 May 2019
| Domri, Chaos Bringer | |
|---|---|
|
| |
| Full Name | Domri, Chaos Bringer |
| Affinities |
|
| Origin set |
|
| Cost |
650 |
| Stats (max level) | |
| Health | 123 |
| Deck limits |
|
| Mana bonuses |
|
| Leveling cost |
160,720 |
| Planeswalkers (Infobox · Data) | |
Contents
Overview
Domri, Chaos Bringer is a red and green human Planeswalker, released in March 2019 along with the Ravnica Allegiance card set.
He has high health, average mana gains with a balanced spread, and average deck limits with a focus on Creatures and Spells.
His abilities have a theme of improving creatures, including giving creatures in his hand Riot
along with minor card draw, fetching a creature with a mana boost and giving it Trample
, and creating a support Token
which reinforces his creatures each turn and granting Berserker
and Trample
.
Stats
| Domri, Chaos Bringer - level 60 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mana bonus | Deck limits | Health | Leveling cost | |||||||
| 123 | 160,720 | |||||||||
Abilities
| 1: Rite of Passage | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 6-19 | 9 | The first creature in your hand gains Haste | |
| 20-35 | 9 | The first creature in your hand gains Riot | |
| 36-49 | 9 | Draw a card. The first creature in your hand gains Riot | |
| 50-60 | 9 | Draw a card. The first 2 creatures in your hand gain Riot | |
| 2: Predatory Instinct | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 10-25 | 12 | Fetch the first creature from your library. It gains 4 mana. | |
| 26-39 | 12 | Fetch the first creature from your library. It gains 6 mana. | |
| 40-55 | 12 | Fetch the first 2 creatures from your library. They gain 6 mana. | |
| 56-60 | 12 | Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample | |
| 3: Hunting Grounds | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 16-29 | 21 | Create a Minor Hunting Grounds Token | |
| 30-45 | 21 | Create a Hunting Grounds Token | |
| 46-59 | 21 | Create an Improved Hunting Grounds Token | |
| 60 | 21 | Create a Major Hunting Grounds Token | |
Starting Deck
Story
Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.
