Difference between revisions of "Teferi, Who Slows the Sunset"
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{{Infobox PW|{{PAGENAME}}}} | {{Infobox PW|{{PAGENAME}}}} | ||
{{Infobox Teferi}} | {{Infobox Teferi}} | ||
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[[Teferi, Who Slows the Sunset]] is a white and blue human Planeswalker, introduced in October 2021 along with the [[Innistrad: Midnight Hunt]] card set. | [[Teferi, Who Slows the Sunset]] is a white and blue human Planeswalker, introduced in October 2021 along with the [[Innistrad: Midnight Hunt]] card set. | ||
He has low health, average mana gains with a balanced spread, and average deck limits with a focus on supports. | He has low health, average mana gains with a balanced spread, and average deck limits with a focus on supports. | ||
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+ | His second and third abilities are capable of achieving the Dayshift objective in [[The Harvesttide]] event on their own, without any other cards. | ||
Teferi, Who Slows the Sunset is the third of four playable Planeswalkers in MtGPQ which embody Teferi Akosa at different points in his life. | Teferi, Who Slows the Sunset is the third of four playable Planeswalkers in MtGPQ which embody Teferi Akosa at different points in his life. | ||
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| Effect 4 = Create a Borrowed Time token [4 shield with "{{Ability|Dayshift}} - If it's Day - Your white creatures get +1/+0 and gain Lifelink. Your Blue creatures get +0/+1 and gain Hexproof. Otherwise: If it's Night — {{Ability|Disable}} all opposing Creature and Support until the beginning of your next turn.] If you control more than 2 creatures — It becomes Day. Otherwise: It becomes Night. Each card in your hand gains 6 mana. | | Effect 4 = Create a Borrowed Time token [4 shield with "{{Ability|Dayshift}} - If it's Day - Your white creatures get +1/+0 and gain Lifelink. Your Blue creatures get +0/+1 and gain Hexproof. Otherwise: If it's Night — {{Ability|Disable}} all opposing Creature and Support until the beginning of your next turn.] If you control more than 2 creatures — It becomes Day. Otherwise: It becomes Night. Each card in your hand gains 6 mana. | ||
}} | }} | ||
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+ | ==Story== | ||
+ | <blockquote>''"For the lost and forgotten, I'll keep watch." Teferi stayed true to his oath to the Gatewatch when he came to aid the plane of Innistrad. The nights are longer and the werewolf threat is high. Nevertheless, Teferi will slow even time itself to bring a little more light in this moment of darkness.''</blockquote> | ||
+ | :<< [[Teferi, Master of Time#Story|Teferi, Master of Time's Story]] | ||
+ | :>> [[Teferi, Chronoclast#Story|Teferi, Chronoclast's Story]] | ||
==Starting Deck== | ==Starting Deck== | ||
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|Grafted Identity | |Grafted Identity | ||
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{{Planeswalkers}} | {{Planeswalkers}} | ||
[[Category:Planeswalkers]] | [[Category:Planeswalkers]] |
Revision as of 04:42, 1 September 2022
Teferi, Who Slows the Sunset | |
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Full Name | Teferi, Who Slows the Sunset |
Affinities | |
Origin set | Innistrad: Midnight Hunt |
Cost | 650 |
Stats (max level) | |
Health | 92 |
Deck limits | 5 · 6 · 8 |
Mana bonuses | +3 · +3 · +1 · 0 · +1 |
Leveling cost | 160,720 |
Planeswalkers (Infobox · Data) |
Planeswalker series | |
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Teferi (human) | |
Teferi, Hero of Dominaria | |
Teferi, Master of Time | |
Teferi, Who Slows the Sunset | |
Teferi, Chronoclast | |
Teferi, Temporal Pilgrim | |
Teferi Akosa of Zhalfir |
Teferi, Who Slows the Sunset is a white and blue human Planeswalker, introduced in October 2021 along with the Innistrad: Midnight Hunt card set.
He has low health, average mana gains with a balanced spread, and average deck limits with a focus on supports.
His second and third abilities are capable of achieving the Dayshift objective in The Harvesttide event on their own, without any other cards.
Teferi, Who Slows the Sunset is the third of four playable Planeswalkers in MtGPQ which embody Teferi Akosa at different points in his life.
Contents
Stats
Teferi, Who Slows the Sunset - level 60 | ||||||||||
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Mana bonus | Deck limits | Health | Leveling cost | |||||||
+3 | +3 | +1 | 0 | +1 | 0 | 5 | 6 | 8 | 92 | 160,720 |
Abilities
1: Timelapse Resistance | |||
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Ability Level | PW level | Effect | |
? | 7 | Pick one of the first 2 cards from your library. Fetch that card. If that's a Blue card — It gains 3 mana. If that's a White card — You gain 3 life. | |
? | 7 | Pick one of the first 2 cards from your library. Fetch that card. If that's a Blue card — It gains 5 mana. If that's a White card — You gain 5 life. | |
? | 7 | Pick one of the first 3 cards from your library. Fetch that card. If that's a Blue card — You gain 5 mana. If that's a White card — You gain 5 life. | |
? | 7 | Pick one of the first 4 cards from your library. Fetch that card. Each card in your hand gains X mana. X is the number of Blue cards in your hand. You gain life equal to the number of White cards in your hand. |
2: Extended Daytime | |||
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Ability Level | PW level | Effect | |
? | 12 | Disable the first Enabled opposing creature until the beginning of your next turn. If it's not Day — It becomes Day. | |
? | 12 | Disable the first Enabled opposing creature until the beginning of your next turn. Your first creature gains Vigilance until the beginning of your next turn. If it's not Day — It becomes Day. | |
? | 12 | Disable target creature until the beginning of your next turn. Your first creature gains Vigilance until the beginning of your next turn. If it's not Day — It becomes Day. | |
? | 12 | Disable target creature until the beginning of your next turn. Your creatures gain Vigilance until the beginning of your next turn. If it's not Day — It becomes Day. |
3: Borrowing Time | |||
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Ability Level | PW level | Effect | |
? | 19 | Create a Borrowed Time token [4 shield with "Dayshift - If it's Day - Your white creatures get +1/+0 and gain Lifelink. Your Blue creatures get +0/+1 and gain Hexproof. Otherwise: If it's Night — Disable all opposing Creature and Support until the beginning of your next turn.] If it's not Day — It becomes Day. | |
? | 19 | Create a Borrowed Time token [4 shield with "Dayshift - If it's Day - Your white creatures get +1/+0 and gain Lifelink. Your Blue creatures get +0/+1 and gain Hexproof. Otherwise: If it's Night — Disable all opposing Creature and Support until the beginning of your next turn.] If it's not Day — It becomes Day. Otherwise: The first card in your hand gains 6 mana. | |
? | 19 | Create a Borrowed Time token [4 shield with "Dayshift - If it's Day - Your white creatures get +1/+0 and gain Lifelink. Your Blue creatures get +0/+1 and gain Hexproof. Otherwise: If it's Night — Disable all opposing Creature and Support until the beginning of your next turn.] If you control more than 2 creatures — It becomes Day. Otherwise: It becomes Night. The first card in your hand gains 6 mana. | |
? | 19 | Create a Borrowed Time token [4 shield with "Dayshift - If it's Day - Your white creatures get +1/+0 and gain Lifelink. Your Blue creatures get +0/+1 and gain Hexproof. Otherwise: If it's Night — Disable all opposing Creature and Support until the beginning of your next turn.] If you control more than 2 creatures — It becomes Day. Otherwise: It becomes Night. Each card in your hand gains 6 mana. |
Story
"For the lost and forgotten, I'll keep watch." Teferi stayed true to his oath to the Gatewatch when he came to aid the plane of Innistrad. The nights are longer and the werewolf threat is high. Nevertheless, Teferi will slow even time itself to bring a little more light in this moment of darkness.
Starting Deck
Card name | Type | Cost | Color | Rarity | Set |
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Curse of Silence | Missing card data | ||||
Cathar's Call | Missing card data | ||||
Sunset Revelry | Missing card data | ||||
Ambitious Farmhand | Missing card data | ||||
Mage-Ring Network | (2) | 14 | ORI | ||
Stalwart Aven | (1/3) | 10 | ORI | ||
Grasp of the Hieromancer | (2) | 8 | ORI | ||
Murder Investigation | (2) | 5 | ORI | ||
Claustrophobia | (1) | 9 | ORI | ||
Grafted Identity | Missing card data |