Difference between revisions of "Dihada, Binder of Wills"
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m (→Abilities: Bold text denotes changes between ability levels.) (Tags: Mobile edit, Mobile web edit) |
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| PW Level 2 = 20-35 | | PW Level 2 = 20-35 | ||
| Loyalty 2 = 9 | | Loyalty 2 = 9 | ||
− | | Effect 2 = Your first creature gains {{Ability|Vigilance}} and {{Ability|Lifelink}} until the beginning of your next turn. If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the beginning of your next turn. | + | | Effect 2 = Your first creature gains {{Ability|Vigilance}} and {{Ability|Lifelink}} until the beginning of your next turn. <b>If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the beginning of your next turn.</b> |
| PW Level 3 = 36-49 | | PW Level 3 = 36-49 | ||
| Loyalty 3 = 9 | | Loyalty 3 = 9 | ||
− | | Effect 3 = Target creature you control gains {{Ability|Vigilance}} and {{Ability|Lifelink}} until the beginning of your next turn. If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the beginning of your next turn. | + | | Effect 3 = <b>Target creature you control</b> gains {{Ability|Vigilance}} and {{Ability|Lifelink}} until the beginning of your next turn. If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the beginning of your next turn. |
| PW Level 4 = 50 | | PW Level 4 = 50 | ||
| Loyalty 4 = 9 | | Loyalty 4 = 9 | ||
− | | Effect 4 = Target creature you control gains {{Ability|Vigilance}} and {{Ability|Lifelink}}. If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the end of your next turn. | + | | Effect 4 = <b>Target creature you control gains {{Ability|Vigilance}} and {{Ability|Lifelink}}.</b> If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} <b>until the end of your next turn</b>. |
}} | }} | ||
{{Planeswalker Ability | {{Planeswalker Ability | ||
Line 100: | Line 100: | ||
| PW Level 2 = 26-39 | | PW Level 2 = 26-39 | ||
| Loyalty 2 = 14 | | Loyalty 2 = 14 | ||
− | | Effect 2 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes 2. | + | | Effect 2 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes <b>2</b>. |
| PW Level 3 = 40-55 | | PW Level 3 = 40-55 | ||
| Loyalty 3 = 14 | | Loyalty 3 = 14 | ||
− | | Effect 3 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes 3. | + | | Effect 3 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes <b>3</b>. |
| PW Level 4 = 56 | | PW Level 4 = 56 | ||
| Loyalty 4 = 14 | | Loyalty 4 = 14 | ||
− | | Effect 4 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes 4. | + | | Effect 4 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes <b>4</b>. |
}} | }} | ||
{{Planeswalker Ability | {{Planeswalker Ability | ||
Line 113: | Line 113: | ||
| PW Level 1 = 16-29 | | PW Level 1 = 16-29 | ||
| Loyalty 1 = 22 | | Loyalty 1 = 22 | ||
− | | Effect 1 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. | + | | Effect 1 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}. Create a copy of all opposing supports on the board under your control. Then, create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. |
| PW Level 2 = 30-45 | | PW Level 2 = 30-45 | ||
| Loyalty 2 = 22 | | Loyalty 2 = 22 | ||
− | | Effect 2 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}} and {{Ability|Trample}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. | + | | Effect 2 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}} <b>and {{Ability|Trample}}</b>. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. |
| PW Level 3 = 46-59 | | PW Level 3 = 46-59 | ||
| Loyalty 3 = 22 | | Loyalty 3 = 22 | ||
− | | Effect 3 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}, {{Ability|Trample}} and {{Ability|Double Strike}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. | + | | Effect 3 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}, {{Ability|Trample}} <b>and {{Ability|Double Strike}}</b>. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. |
| PW Level 4 = 60 | | PW Level 4 = 60 | ||
| Loyalty 4 = 22 | | Loyalty 4 = 22 | ||
− | | Effect 4 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}, {{Ability|Trample}} and {{Ability|Double Strike}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. That card gains the Heroism Emblem. | + | | Effect 4 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}, {{Ability|Trample}} and {{Ability|Double Strike}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. <b>That card gains the Heroism Emblem.</b> |
}} | }} | ||
Revision as of 03:03, 28 December 2022
Dihada, Binder of Wills | |
---|---|
Full Name | Dihada, Binder of Wills |
Affinities | |
Origin set | Dominaria United |
Cost | 850 |
Stats (max level) | |
Health | 98 |
Deck limits | 7 · 6 · 6 |
Mana bonuses | +3 · -1 · +3 · +3 · -1 |
Leveling cost | 323,750 |
Planeswalkers (Infobox · Data) |
Dihada, Binder of Wills is a white, black and red female demon Planeswalker, released on September 22nd, 2022, before the release of the Dominaria United card set.
At release, she was tied with Nissa, Sage Animist for the eighth lowest health in the game, at 98. Her deck limits are balanced.
She has decent mana gains in her colors (+3 to all three), without any deep minuses to any other colors. Her White mana bonus progression is irregular; going up two mana at level 12, and not gaining the final two points until level 52 and 58.
She can give Lifelink and Vigilance to her creatures permanently. She can choose cards in the graveyard, and either fetch Legendary creatures from there or give mana to the Legendary creatures in hand; whichever is chosen, the rest of the cards go to the graveyard. She can gain control of enemy creatures, temporarily, and make copies of enemy supports. Her third ability can wipe the entire board, destroying all creatures and supports, but at the end of turn, so friendly creatures get to attack first.
Dihada's Starting Deck contains the usual Origins cards, but Dominaria cards instead of cards of her set, which would be Dominaria United; a boon to starting players, more than to established players that already have many Dominaria cards.
Stats
Dihada, Binder of Wills - level 60 | ||||||||||
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Mana bonus | Deck limits | Health | Leveling cost | |||||||
+3 | -1 | +3 | +3 | -1 | 0 | 7 | 6 | 6 | 98 | 323,750 |
Abilities
1: Legends Never Die | |||
---|---|---|---|
Ability Level | PW level | Effect | |
6-19 | 9 | Your first creature gains Vigilance and Lifelink until the beginning of your next turn. | |
20-35 | 9 | Your first creature gains Vigilance and Lifelink until the beginning of your next turn. If that creature is Legendary - That creature gains Prevent Damage until the beginning of your next turn. | |
36-49 | 9 | Target creature you control gains Vigilance and Lifelink until the beginning of your next turn. If that creature is Legendary - That creature gains Prevent Damage until the beginning of your next turn. | |
50 | 9 | Target creature you control gains Vigilance and Lifelink . If that creature is Legendary - That creature gains Prevent Damage until the end of your next turn. |
2: Will Judgment | |||
---|---|---|---|
Ability Level | PW level | Effect | |
10-25 | 14 | Create a Will Judgment token. That card's Level becomes 1. | |
26-39 | 14 | Create a Will Judgment token. That card's Level becomes 2. | |
40-55 | 14 | Create a Will Judgment token. That card's Level becomes 3. | |
56 | 14 | Create a Will Judgment token. That card's Level becomes 4. |
3: Unwilling Betrayal | |||
---|---|---|---|
Ability Level | PW level | Effect | |
16-29 | 22 | Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain Haste . Create a copy of all opposing supports on the board under your control. Then, create an Unwilling Betrayal token. | |
30-45 | 22 | Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain Haste and Trample . Create a copy of all opposing supports on the board under your control. Then create an Unwilling Betrayal token. | |
46-59 | 22 | Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain Haste , Trample and Double Strike . Create a copy of all opposing supports on the board under your control. Then create an Unwilling Betrayal token. | |
60 | 22 | Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain Haste , Trample and Double Strike . Create a copy of all opposing supports on the board under your control. Then create an Unwilling Betrayal token. That card gains the Heroism Emblem. |
Will Judgment
White, Black, Red Support Card, Treasure, 4 Shields, Token , Level .
When this support enters the board: Pick up X cards of the first 4 cards from your library. For each of the picked cards: If that is a Legendary creature - Fetch that card. Otherwise: Legendary creatures in your hand gain X mana. X is this card's Level . Move all cards that weren't fetched this way to your graveyard. Create that many Gold tokens.
At the end of your turn, Exile this support.
Unwilling Betrayal
White, Black, Red Support Card, Treasure, 4 Shields, Token .
At the end of your turn, Exile all creatures and supports. Legendary cards in your hand gain X mana. X is equal to the number of cards exiled this way. If this card has the Heroism Emblem - Instead: All cards in your hand gain X mana.
Story
"An ancient demonic planeswalker known for her dreadful might and unmatched schemes, Geyadrone Dihada has spent millenia binding the will of tremendously powerful beings to fulfill her deceitful agenda. As she returns to Dominaria, what could be her next ploy?"
Geyadrone Dihada on MtG wiki
Geyadrone Dihada is a shapechanging female demon with powers over White, Blue, Black and Red Mana. After promising Dakkon, Shadow Slayer a Planeswalker spark once he had forged the Blackblade, she made good on her promise, but then used the Blackblade to divide his soul and body.
The combination of white black and red (color wedge) is called Mardu after the Clan of Tarkir from the MtG multiverse.
Starting Deck
Card name | Type | Cost | Color | Rarity | Set |
---|---|---|---|---|---|
Shalai, Voice of Plenty | (4/5) | 15 | DOM | ||
The Eldest Reborn | (3) | 14 | DOM | ||
Cabal Paladin | (4/2) | 13 | DOM | ||
Benalish Honor Guard | (2/2) | 10 | DOM | ||
Skittering Surveyor | (2/3) | 7 | DOM | ||
Act of Treason | 4 | ORI | |||
Battlefield Forge | (2) | 8 | ORI | ||
Murder Investigation | (2) | 5 | ORI | ||
Enshrouding Mist | 5 | ORI | |||
Read the Bones | 4 | ORI |