Difference between revisions of "Domri, Chaos Bringer"
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{{Infobox PW|{{PAGENAME}}}} | {{Infobox PW|{{PAGENAME}}}} | ||
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[[Domri, Chaos Bringer]] is a red and green human Planeswalker, released in March 2019 along with the [[Ravnica Allegiance]] card set. | [[Domri, Chaos Bringer]] is a red and green human Planeswalker, released in March 2019 along with the [[Ravnica Allegiance]] card set. | ||
| − | He has high health | + | He has high health and average deck limits with a focus on Creatures and Spells. He has good mana gains in his colors, and no other minuses or plusses to any other colors. |
His abilities have a theme of improving creatures, including giving creatures in his hand {{Ability|Riot}} along with minor card draw, {{Ability|fetch|fetching}} a creature with a mana boost and giving it {{Ability|Trample}}, and creating a support {{Ability|Token}} which {{Ability|reinforce|reinforces}} his creatures each turn and granting {{Ability|Berserker}} and {{Ability|Trample}}. | His abilities have a theme of improving creatures, including giving creatures in his hand {{Ability|Riot}} along with minor card draw, {{Ability|fetch|fetching}} a creature with a mana boost and giving it {{Ability|Trample}}, and creating a support {{Ability|Token}} which {{Ability|reinforce|reinforces}} his creatures each turn and granting {{Ability|Berserker}} and {{Ability|Trample}}. | ||
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==Abilities== | ==Abilities== | ||
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{{Planeswalker Ability | {{Planeswalker Ability | ||
| Name = Rite of Passage | | Name = Rite of Passage | ||
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| PW Level 2 = 20-35 | | PW Level 2 = 20-35 | ||
| Loyalty 2 = 9 | | Loyalty 2 = 9 | ||
| − | | Effect 2 = The first creature in your hand gains {{Ability|Riot}}. | + | | Effect 2 = The first creature in your hand gains <b>{{Ability|Riot}}</b>. |
| PW Level 3 = 36-49 | | PW Level 3 = 36-49 | ||
| Loyalty 3 = 9 | | Loyalty 3 = 9 | ||
| − | | Effect 3 = Draw a card. The first creature in your hand gains {{Ability|Riot}}. | + | | Effect 3 = <b>Draw a card.</b> The first creature in your hand gains {{Ability|Riot}}. |
| PW Level 4 = 50-60 | | PW Level 4 = 50-60 | ||
| Loyalty 4 = 9 | | Loyalty 4 = 9 | ||
| − | | Effect 4 = Draw a card. The first 2 creatures in your hand gain {{Ability|Riot}}. | + | | Effect 4 = Draw a card. The <b>first 2</b> creatures in your hand gain {{Ability|Riot}}. |
}} | }} | ||
{{Planeswalker Ability | {{Planeswalker Ability | ||
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| PW Level 2 = 26-39 | | PW Level 2 = 26-39 | ||
| Loyalty 2 = 12 | | Loyalty 2 = 12 | ||
| − | | Effect 2 = {{Ability|fetch|Fetch}} the first creature from your library. It gains 6 mana. | + | | Effect 2 = {{Ability|fetch|Fetch}} the first creature from your library. It gains <b>6</b> mana. |
| PW Level 3 = 40-55 | | PW Level 3 = 40-55 | ||
| Loyalty 3 = 12 | | Loyalty 3 = 12 | ||
| − | | Effect 3 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain 6 mana. | + | | Effect 3 = {{Ability|fetch|Fetch}} the <b>first 2</b> creatures from your library. They gain 6 mana. |
| PW Level 4 = 56-60 | | PW Level 4 = 56-60 | ||
| Loyalty 4 = 12 | | Loyalty 4 = 12 | ||
| − | | Effect 4 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain 8 mana. Then, they gain {{Ability|Trample}}. | + | | Effect 4 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain <b>8</b> mana. <b>Then, they gain {{Ability|Trample}}.</b> |
}} | }} | ||
{{Planeswalker Ability | {{Planeswalker Ability | ||
| Line 116: | Line 114: | ||
| PW Level 2 = 30-45 | | PW Level 2 = 30-45 | ||
| Loyalty 2 = 21 | | Loyalty 2 = 21 | ||
| − | | Effect 2 = Create a Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of your turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."]. | + | | Effect 2 = Create a <b>Hunting Grounds</b> {{Ability|Token}} [with 4 shield and "At the end of your turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."]. |
| PW Level 3 = 46-59 | | PW Level 3 = 46-59 | ||
| Loyalty 3 = 21 | | Loyalty 3 = 21 | ||
| − | | Effect 3 = Create an Improved Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."]. | + | | Effect 3 = Create an <b>Improved Hunting Grounds</b> {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."]. |
| PW Level 4 = 60 | | PW Level 4 = 60 | ||
| Loyalty 4 = 21 | | Loyalty 4 = 21 | ||
| − | | Effect 4 = Create a Major Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Berserker}} and {{Ability|Trample}}."]. | + | | Effect 4 = Create a <b>Major Hunting Grounds</b> {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Berserker}} and {{Ability|Trample}}."]. |
}} | }} | ||
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==Story== | ==Story== | ||
<blockquote>''Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.''</blockquote> | <blockquote>''Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.''</blockquote> | ||
| + | |||
| + | ==Starting Deck== | ||
| + | {{Deck List | ||
| + | |Titan's Strength | ||
| + | |Lightning Javelin | ||
| + | |Bellows Lizard | ||
| + | |Somberwald Alpha | ||
| + | |Might of the Masses | ||
| + | |Frenzied Arynx | ||
| + | |Smelt-Ward Ignus | ||
| + | |Gruul Guildgate | ||
| + | |Deface | ||
| + | |Skarrgan Hellkite | ||
| + | }} | ||
{{Planeswalkers}} | {{Planeswalkers}} | ||
[[Category:Planeswalkers]] | [[Category:Planeswalkers]] | ||
| + | [[Category:Red]] | ||
| + | [[Category:Green]] | ||
| + | [[Category:Berserker]] | ||
| + | [[Category:Draw]] | ||
| + | [[Category:Fetch creature]] | ||
| + | [[Category:Fetch from library]] | ||
| + | [[Category:Haste]] | ||
| + | [[Category:Reinforce]] | ||
| + | [[Category:Set ability]] | ||
| + | [[Category:Summon creatures]] | ||
| + | [[Category:Trample]] | ||
Latest revision as of 03:16, 3 December 2024
| Domri, Chaos Bringer | |
|---|---|
|
| |
| Full Name | Domri, Chaos Bringer |
| Affinities |
|
| Origin set |
|
| Cost |
650 |
| Stats (max level) | |
| Health | 123 |
| Deck limits |
|
| Mana bonuses |
|
| Leveling cost |
160,720 |
| Planeswalkers (Infobox · Data) | |
Domri, Chaos Bringer is a red and green human Planeswalker, released in March 2019 along with the Ravnica Allegiance card set.
He has high health and average deck limits with a focus on Creatures and Spells. He has good mana gains in his colors, and no other minuses or plusses to any other colors.
His abilities have a theme of improving creatures, including giving creatures in his hand Riot
along with minor card draw, fetching a creature with a mana boost and giving it Trample
, and creating a support Token
which reinforces his creatures each turn and granting Berserker
and Trample
.
Contents
Stats
| Domri, Chaos Bringer - level 60 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mana bonus | Deck limits | Health | Leveling cost | |||||||
| 123 | 160,720 | |||||||||
Abilities
| 1: Rite of Passage | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 6-19 | 9 | The first creature in your hand gains Haste | |
| 20-35 | 9 | The first creature in your hand gains Riot | |
| 36-49 | 9 | Draw a card. The first creature in your hand gains Riot | |
| 50-60 | 9 | Draw a card. The first 2 creatures in your hand gain Riot | |
| 2: Predatory Instinct | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 10-25 | 12 | Fetch the first creature from your library. It gains 4 mana. | |
| 26-39 | 12 | Fetch the first creature from your library. It gains 6 mana. | |
| 40-55 | 12 | Fetch the first 2 creatures from your library. They gain 6 mana. | |
| 56-60 | 12 | Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample | |
| 3: Hunting Grounds | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 16-29 | 21 | Create a Minor Hunting Grounds Token | |
| 30-45 | 21 | Create a Hunting Grounds Token | |
| 46-59 | 21 | Create an Improved Hunting Grounds Token | |
| 60 | 21 | Create a Major Hunting Grounds Token | |
Story
Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.
Starting Deck
| Card name | Type | Cost | Color | Rarity | Set |
|---|---|---|---|---|---|
| Titan's Strength | 4 | ||||
| Lightning Javelin | 6 | ||||
| Bellows Lizard | 7 | ||||
| Somberwald Alpha | 11 | ||||
| Might of the Masses | 6 | ||||
| Frenzied Arynx | 11 | ||||
| Smelt-Ward Ignus | 9 | ||||
| Gruul Guildgate | 5 | ||||
| Deface | 9 | ||||
| Skarrgan Hellkite | 15 |
