Difference between revisions of "Dihada, Binder of Wills"

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At release, she was tied with [[Nissa, Sage Animist]] for the eighth lowest health in the game, at 98. Her deck limits are balanced.
 
At release, she was tied with [[Nissa, Sage Animist]] for the eighth lowest health in the game, at 98. Her deck limits are balanced.
  
She has decent mana gains in her colors (+3 to all three), but without any deep cuts to any other colors. Her White mana bonus progression is irregular, going up two mana at level 12, and not gaining the final two points until level 52 and 58.
+
She has decent mana gains in her colors (+3 to all three), without any deep minuses to any other colors. Her White mana bonus progression is irregular; going up two mana at level 12, and not gaining the final two points until level 52 and 58.
  
She can give useful abilities to her creatures, fetch {{Ability|Legendary}} creatures, and put cards in the graveyard. She can gain control of enemy creatures, temporarily, and make copies of enemy supports. Her third ability can wipe the entire board, destroying all creatures and supports, but at the end of turn, so friendly creatures get to attack first.  
+
She can give {{Ability|Lifelink}} and {{Ability|Vigilance}} to her creatures permanently. She can choose cards in the graveyard, and either fetch {{Ability|Legendary}} creatures from there or give mana to the Legendary creatures in hand; whichever is chosen, the rest of the cards go to the graveyard. She can gain control of enemy creatures, temporarily, and make copies of enemy supports. Her third ability can wipe the entire board, destroying all creatures and supports, but at the end of turn, so friendly creatures get to attack first.
 +
 
 +
Dihada's [[#Starting Deck|Starting Deck]] contains the usual Origins cards, but [[Dominaria]] cards instead of cards of her set, which would be [[Dominaria United]]; a boon to starting players, more than to established players that already have many Dominaria cards.  
  
 
==Stats==
 
==Stats==
Line 82: Line 84:
 
| PW Level 2 = 20-35
 
| PW Level 2 = 20-35
 
| Loyalty 2 = 9
 
| Loyalty 2 = 9
| Effect 2 = Your first creature gains {{Ability|Vigilance}} and {{Ability|Lifelink}} until the beginning of your next turn. If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the beginning of your next turn.
+
| Effect 2 = Your first creature gains {{Ability|Vigilance}} and {{Ability|Lifelink}} until the beginning of your next turn. <b>If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the beginning of your next turn.</b>
 
| PW Level 3 = 36-49
 
| PW Level 3 = 36-49
 
| Loyalty 3 = 9
 
| Loyalty 3 = 9
| Effect 3 = Target creature you control gains {{Ability|Vigilance}} and {{Ability|Lifelink}} until the beginning of your next turn. If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the beginning of your next turn.
+
| Effect 3 = <b>Target creature you control</b> gains {{Ability|Vigilance}} and {{Ability|Lifelink}} until the beginning of your next turn. If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the beginning of your next turn.
 
| PW Level 4 = 50
 
| PW Level 4 = 50
 
| Loyalty 4 = 9
 
| Loyalty 4 = 9
| Effect 4 = Target creature you control gains {{Ability|Vigilance}} and {{Ability|Lifelink}}. If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} until the end of your next turn.
+
| Effect 4 = <b>Target creature you control gains {{Ability|Vigilance}} and {{Ability|Lifelink}}.</b> If that creature is {{Ability|Legendary}} - That creature gains {{Ability|Prevent Damage}} <b>until the end of your next turn</b>.
 
}}
 
}}
 
{{Planeswalker Ability
 
{{Planeswalker Ability
Line 98: Line 100:
 
| PW Level 2 = 26-39
 
| PW Level 2 = 26-39
 
| Loyalty 2 = 14
 
| Loyalty 2 = 14
| Effect 2 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes 2.
+
| Effect 2 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes <b>2</b>.
 
| PW Level 3 = 40-55
 
| PW Level 3 = 40-55
 
| Loyalty 3 = 14
 
| Loyalty 3 = 14
| Effect 3 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes 3.
+
| Effect 3 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes <b>3</b>.
 
| PW Level 4 = 56
 
| PW Level 4 = 56
 
| Loyalty 4 = 14
 
| Loyalty 4 = 14
| Effect 4 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes 4.
+
| Effect 4 = Create a [[#Will Judgment|Will Judgment]] {{Ability|token}}. That card's {{Ability|Level}} becomes <b>4</b>.
 
}}
 
}}
 
{{Planeswalker Ability
 
{{Planeswalker Ability
Line 111: Line 113:
 
| PW Level 1 = 16-29
 
| PW Level 1 = 16-29
 
| Loyalty 1 = 22
 
| Loyalty 1 = 22
| Effect 1 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}.
+
| Effect 1 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}. Create a copy of all opposing supports on the board under your control. Then, create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}.
 
| PW Level 2 = 30-45
 
| PW Level 2 = 30-45
 
| Loyalty 2 = 22
 
| Loyalty 2 = 22
| Effect 2 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}} and {{Ability|Trample}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}.
+
| Effect 2 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}} <b>and {{Ability|Trample}}</b>. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}.
 
| PW Level 3 = 46-59
 
| PW Level 3 = 46-59
 
| Loyalty 3 = 22
 
| Loyalty 3 = 22
| Effect 3 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}, {{Ability|Trample}} and {{Ability|Double Strike}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}.
+
| Effect 3 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}, {{Ability|Trample}} <b>and {{Ability|Double Strike}}</b>. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}.
 
| PW Level 4 = 60
 
| PW Level 4 = 60
 
| Loyalty 4 = 22
 
| Loyalty 4 = 22
| Effect 4 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}, {{Ability|Trample}} and {{Ability|Double Strike}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. That card games the Heroism Emblem.
+
| Effect 4 = Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain {{Ability|Haste}}, {{Ability|Trample}} and {{Ability|Double Strike}}. Create a copy of all opposing supports on the board under your control. Then create an [[#Unwilling Betrayal|Unwilling Betrayal]] {{Ability|token}}. <b>That card gains the Heroism Emblem.</b>
 
}}
 
}}
  
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== Story ==
 
== Story ==
:''"An ancient demonic planeswalker known for her dreadful might and unmatched schemes, Geyadrone Dihada has spent millenia binding the will of tremendously powerful beings to fulfill her deceitful agenda. As she returns to Dominaria, what could be her next ploy?"''
+
''"An ancient demonic planeswalker known for her dreadful might and unmatched schemes, Geyadrone Dihada has spent millenia binding the will of tremendously powerful beings to fulfill her deceitful agenda. As she returns to Dominaria, what could be her next ploy?"''
  
 
[https://mtg.fandom.com/wiki/Geyadrone_Dihada Geyadrone Dihada] on MtG wiki
 
[https://mtg.fandom.com/wiki/Geyadrone_Dihada Geyadrone Dihada] on MtG wiki
Line 162: Line 164:
 
{{Planeswalkers}}
 
{{Planeswalkers}}
 
[[Category:Planeswalkers]]
 
[[Category:Planeswalkers]]
 +
[[Category:White]]
 +
[[Category:Black]]
 +
[[Category:Red]]
 +
[[Category:Control creature]]
 +
[[Category:Copy]]
 +
[[Category:Exile all]]
 +
[[Category:Fetch from library]]
 +
[[Category:Gain mana]]
 +
[[Category:Destroy library]]
 +
[[Category:Level]]
 +
[[Category:Lifelink]]
 +
[[Category:Temporary buffs]]
 +
[[Category:Treasure]]
 +
[[Category:Vigilance]]

Latest revision as of 03:03, 28 December 2022

Dihada, Binder of Wills
EventsStoryPlaneswalkersCardsGuides
Dihada.png
Full Name Dihada, Binder of Wills
Affinities WhiteBlackRed
Origin set Dominaria United Dominaria United
Cost 850 Mana Crystals
Stats (max level)
Health 98
Deck limits Creatures 7  ·  Spells 6  ·  Supports 6
Mana bonuses Icon W.png+3 · Icon U.png -1 · Icon B.png+3 · Icon R.png+3 · Icon G.png -1
Leveling cost 323,750 Mana Runes
Planeswalkers   (Infobox · Data)

Dihada, Binder of Wills is a white, black and red female demon Planeswalker, released on September 22nd, 2022, before the release of the Dominaria United card set.

At release, she was tied with Nissa, Sage Animist for the eighth lowest health in the game, at 98. Her deck limits are balanced.

She has decent mana gains in her colors (+3 to all three), without any deep minuses to any other colors. Her White mana bonus progression is irregular; going up two mana at level 12, and not gaining the final two points until level 52 and 58.

She can give LifelinkLifelink and VigilanceVigilance to her creatures permanently. She can choose cards in the graveyard, and either fetch LegendaryLegendary creatures from there or give mana to the Legendary creatures in hand; whichever is chosen, the rest of the cards go to the graveyard. She can gain control of enemy creatures, temporarily, and make copies of enemy supports. Her third ability can wipe the entire board, destroying all creatures and supports, but at the end of turn, so friendly creatures get to attack first.

Dihada's Starting Deck contains the usual Origins cards, but Dominaria cards instead of cards of her set, which would be Dominaria United; a boon to starting players, more than to established players that already have many Dominaria cards.

Stats

Dihada, Binder of Wills - level 60
Mana bonus Deck limits Health Leveling cost
White +3 Blue -1 Black +3 Red +3 Green -1 Loyalty 0 Creatures  7 Spells  6 Supports  6 98 323,750 Mana Runes
All level details 1-60          Up-down-arrow-icon.png Click to
Level

cost

Mana bonus Deck limits Health Abilities
Icon W.png Icon U.png Icon B.png Icon R.png Icon G.png Icon L.png Creature-Icon.png Spell-Icon.png Support-Icon.png 1 2 3
1-5

3410Rune.png

-1 -2 +1 +1 -2 0 4 3 3 38 AbilityLev0.png AbilityLev0.png AbilityLev0.png
5 3 3
40
-1 -2 +2 +1 -2 0
42
6-10

11390Rune.png

AbilityLev1.png
45
5 4 3
47
AbilityLev1.png
11-15

20830Rune.png

49
-1 -2 +2 +2 -2 0
52
5 4 4
54
16-20

33590Rune.png

AbilityLev1.png
-1 -1 +2 +2 -2 0
56
AbilityLev2.png
21-25

49690Rune.png

59
6 4 4
61
-1 -1 +2 +2 -1 0
63
26-30

69070Rune.png

AbilityLev2.png
65
6 5 4
68
AbilityLev2.png
31-35

91630Rune.png

70
+1 -1 +2 +2 -1 0
72
6 5 5
36-40

117370Rune.png

AbilityLev3.png
75
+1 -1 +3 +2 -1 0
77
AbilityLev3.png
41-45

146230Rune.png

79
7 5 5
82
+1 -1 +3 +3 -1 0
84
46-50

178150Rune.png

AbilityLev3.png
86
7 6 5
88
AbilityLev4.png
51-55

226950Rune.png

91
+2 -1 +3 +3 -1 0
7 6 6
93
56-60

323750Rune.png

AbilityLev4.png
95
+3 -1 +3 +3 -1 0
98
AbilityLev4.png

Abilities

1: Legends Never Die
Ability Level PW level Icon L.png Effect
AbilityLev1.png 6-19 9 Your first creature gains VigilanceVigilance and LifelinkLifelink until the beginning of your next turn.
AbilityLev2.png 20-35 9 Your first creature gains VigilanceVigilance and LifelinkLifelink until the beginning of your next turn. If that creature is LegendaryLegendary - That creature gains Prevent DamagePrevent Damage until the beginning of your next turn.
AbilityLev3.png 36-49 9 Target creature you control gains VigilanceVigilance and LifelinkLifelink until the beginning of your next turn. If that creature is LegendaryLegendary - That creature gains Prevent DamagePrevent Damage until the beginning of your next turn.
AbilityLev4.png 50 9 Target creature you control gains VigilanceVigilance and LifelinkLifelink. If that creature is LegendaryLegendary - That creature gains Prevent DamagePrevent Damage until the end of your next turn.
2: Will Judgment
Ability Level PW level Icon L.png Effect
AbilityLev1.png 10-25 14 Create a Will Judgment token. That card's LevelLevel becomes 1.
AbilityLev2.png 26-39 14 Create a Will Judgment token. That card's LevelLevel becomes 2.
AbilityLev3.png 40-55 14 Create a Will Judgment token. That card's LevelLevel becomes 3.
AbilityLev4.png 56 14 Create a Will Judgment token. That card's LevelLevel becomes 4.
3: Unwilling Betrayal
Ability Level PW level Icon L.png Effect
AbilityLev1.png 16-29 22 Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain HasteHaste. Create a copy of all opposing supports on the board under your control. Then, create an Unwilling Betrayal token.
AbilityLev2.png 30-45 22 Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain HasteHaste and TrampleTrample. Create a copy of all opposing supports on the board under your control. Then create an Unwilling Betrayal token.
AbilityLev3.png 46-59 22 Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain HasteHaste, TrampleTrample and Double StrikeDouble Strike. Create a copy of all opposing supports on the board under your control. Then create an Unwilling Betrayal token.
AbilityLev4.png 60 22 Gain control of up to the first three opposing creatures until end of turn. Enable those creatures. Those creatures gain HasteHaste, TrampleTrample and Double StrikeDouble Strike. Create a copy of all opposing supports on the board under your control. Then create an Unwilling Betrayal token. That card gains the Heroism Emblem.


Will Judgment

White, Black, Red Support Card, Treasure, 4 Shields, TokenToken, LevelLevel.

When this support enters the board: Pick up X cards of the first 4 cards from your library. For each of the picked cards: If that is a LegendaryLegendary creature - Fetch that card. Otherwise: LegendaryLegendary creatures in your hand gain X mana. X is this card's LevelLevel. Move all cards that weren't fetched this way to your graveyard. Create that many Gold tokens.

At the end of your turn, Exile this support.

Unwilling Betrayal

White, Black, Red Support Card, Treasure, 4 Shields, TokenToken.

At the end of your turn, Exile all creatures and supports. LegendaryLegendary cards in your hand gain X mana. X is equal to the number of cards exiled this way. If this card has the Heroism Emblem - Instead: All cards in your hand gain X mana.

Story

"An ancient demonic planeswalker known for her dreadful might and unmatched schemes, Geyadrone Dihada has spent millenia binding the will of tremendously powerful beings to fulfill her deceitful agenda. As she returns to Dominaria, what could be her next ploy?"

Geyadrone Dihada on MtG wiki

Geyadrone Dihada is a shapechanging female demon with powers over White, Blue, Black and Red Mana. After promising Dakkon, Shadow Slayer a Planeswalker spark once he had forged the Blackblade, she made good on her promise, but then used the Blackblade to divide his soul and body.

The combination of white black and red (color wedge) is called Mardu after the Clan of Tarkir from the MtG multiverse.

Starting Deck

Card name Type Cost Color Rarity Set 
Shalai, Voice of Plenty Creatures (4/5) 15 White Rare Dominaria DOM Legacy 
The Eldest Reborn Supports (3) 14 Black Uncommon Dominaria DOM Legacy 
Cabal Paladin Creatures (4/2) 13 Black Common Dominaria DOM Legacy 
Benalish Honor Guard Creatures (2/2) 10 White Common Dominaria DOM Legacy 
Skittering Surveyor Creatures (2/3) 7 Colorless Common Dominaria DOM Legacy 
Act of Treason Spells 4 Red Uncommon Origins ORI 
Battlefield Forge Supports (2) 8 Colorless Common Origins ORI 
Murder Investigation Supports (2) 5 White Common Origins ORI 
Enshrouding Mist Spells 5 White Common Origins ORI 
Read the Bones Spells 4 Black Common Origins ORI