Domri, Chaos Bringer |
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Full Name |
Domri, Chaos Bringer |
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Affinities |
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Origin set |
Ravnica Allegiance |
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Cost |
650 |
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Stats (max level) |
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Health |
123 |
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Deck limits |
8 · 7 · 4 |
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Mana bonuses |
0 · 0 · 0 · +4 · +4 |
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Leveling cost |
160,720 |
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Planeswalkers (Infobox · Data) |
Domri, Chaos Bringer is a red and green human Planeswalker, released in March 2019 along with the Ravnica Allegiance card set.
He has high health, average mana gains with a balanced spread, and average deck limits with a focus on Creatures and Spells.
His abilities have a theme of improving creatures, including giving creatures in his hand Riot along with minor card draw, fetching a creature with a mana boost and giving it Trample , and creating a support Token which reinforces his creatures each turn and granting Berserker and Trample .
Stats
Domri, Chaos Bringer - level 60
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Mana bonus
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Deck limits
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Health
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Leveling cost
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0
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0
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0
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+4
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+4
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0
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8
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7
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4
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123
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160,720
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Abilities
1: Rite of Passage
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Ability Level
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PW level
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Effect
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6-19 |
9 |
The first creature in your hand gains Haste .
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20-35 |
9 |
The first creature in your hand gains Riot .
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36-49 |
9 |
Draw a card. The first creature in your hand gains Riot .
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50-60 |
9 |
Draw a card. The first 2 creatures in your hand gain Riot .
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2: Predatory Instinct
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Ability Level
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PW level
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Effect
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10-25 |
12 |
Fetch the first creature from your library. It gains 4 mana.
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26-39 |
12 |
Fetch the first creature from your library. It gains 6 mana.
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40-55 |
12 |
Fetch the first 2 creatures from your library. They gain 6 mana.
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56-60 |
12 |
Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample .
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3: Hunting Grounds
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Ability Level
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PW level
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Effect
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16-29 |
21 |
Create a Minor Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token ."].
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30-45 |
21 |
Create a Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."].
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46-59 |
21 |
Create an Improved Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."].
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60 |
21 |
Create a Major Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Berserker and Trample ."].
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Story
Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.
Starting Deck