Difference between revisions of "Portal:Cards"

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{{Portal navigation}}
==Overview==
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[[Card|Cards]] are the heart and soul of ''[[Magic: the Gathering Puzzle Quest]]''.
[[Card|Cards]] are the heart and soul of ''Magic: the Gathering - Puzzle Quest''.
 
  
Players form [[Deck|Decks]] out of cards they own to take into a game.  Games are won or lost based on the cards played.  Cards are played by paying [[Mana]], which is gained by matching gems on the gem board.
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In [[Magic: the Gathering Puzzle Quest]], players form [[Deck|Decks]] out of 10 cards they own to take into a game.  Games are won or lost based on the cards played.  Cards are played by filling them with [[Mana]], which is gained by matching [[Gems]] on the [[Gem board]].  
  
Cards are acquired from [[Card packs]]. New cards are continually released in Card sets.
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Cards are acquired from [[Card pack]]s. New [[#Card sets|sets of cards]] are continuously released, opening up new strategies, synergies, and [[Abilities|game mechanics]] for players who acquire them in [[Card pack]]s or as [[Portal:Events|Event]] rewards. [[#Packs and releases|New cards are released]] in Card sets at a rate of approximately five or six per year.
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==Card types==
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Cards come in three types: Creature, Spell, and Support.
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{| class="wikitable"
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|-
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! style="text-align: left;" | {{nowrap|[[File:Creature-Icon.png|{{{size|x24px}}}]] Creature}}
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| Creature cards enter play in one of your three available creature slots.  Creatures have Power (attack strength) and Toughness (health).  Creatures automatically attack each turn after they come into play.  Playing the same creature card again Reinforces an existing creature (adds to its Power and Toughness).
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|-
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! style="text-align: left;" | {{nowrap|[[File:Spell-Icon.png|{{{size|x24px}}}]] Spell}}
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| Spell cards perform a one-off effect, such as drawing more cards, healing, doing damage, or interfering with the opponent's hand of cards.
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|-
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! style="text-align: left;" | {{nowrap|[[File:Support-Icon.png|{{{size|x24px}}}]] Support}}
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| Support cards enter play as a support [[Gems|Gem]] on the [[Gem board]], and have an ongoing effect on the game.  Supports in play have a shield value which decreases by one each time the support gem is matched.  If the shield value reaches zero, the support is destroyed.
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|}
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Cards may have a [[Color]], sometimes more than one, or they may be colorless.  Each [[Planeswalkers|Planeswalker]] has affinity for one or more colors, and may only use a deck comprising cards of those colors, or colorless cards.
 +
 
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Cards often have [[Abilities]] which appear on multiple cards.  Cards may also have unique effects, described in the card text.
 +
 
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==During the game==
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During play, cards are drawn from your library, which is formed from unlimited copies of the 10 cards in your deck.  One card is automatically drawn each turn, and some cards have abilities which allow extra cards tobe drawn.
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[[Mana]] generated by matching gems is added to the cards in your hand, starting from the top.  Cards have a casting cost, which is an amount of mana required to play the card.  After you make a match, any cards whose casting cost is fully paid may be played.
  
 
==Card sets==
 
==Card sets==
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Sets are almost always accompanied by the release of new [[Planeswalkers]] and often by new [[Events]]. They usually feature new card mechanics, known as [[Abilities]].
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The likely contents of [[Card pack|Booster pack]]s of sets will not only differ by their particular cards, but in the case of [[Elite packs]], by the [[Card_pack#Booster_packs_by_set|probability of a given rarity appearing]].
  
 
===Standard sets===
 
===Standard sets===
Cards in these sets may be used in [[Standard Format]] or [[Legacy Format]] [[Events]].
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Cards in [[Standard]] card sets may be used in [[Standard Format]] or [[Legacy Format]] [[Events]].
  
 
{{Standard card sets}}
 
{{Standard card sets}}
  
 
===Legacy sets===
 
===Legacy sets===
Cards in these sets may only be used in [[Legacy Format]] [[Events]].
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Cards in [[Legacy]] card sets may only be used in [[Legacy Format]] [[Events]].
  
 
{{Legacy card sets}}
 
{{Legacy card sets}}
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== Packs and releases ==
 +
:''See [[Card pack#Packs and sets|Packs and sets]]''
 +
 +
=== Hibernum expansions ===
 +
As of October 2022, there were 37 sets released, but there are only 34 [[Card pack#Regular pack types|Booster pack]]s available. [[Eldritch Moon]] cards were moved into [[Shadows over Innistrad]] packs, [[Oath of the Gatewatch]] to [[Battle for Zendikar]], and [[Aether Revolt]] was rolled into [[Kaladesh]]. Hibernum made them expansion sets; they are not available to purchase on their own, although they have been offered as prizes on occasion. [[Hour of Devastation]] was the first set to not be added to the pool of cards of the previous, odd-numbered release.
  
 
{{Game_concepts}}
 
{{Game_concepts}}
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{{Navbox sets}}
 
[[Category:Portals]]
 
[[Category:Portals]]
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[[Category:Game mechanics]]
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[[Category:Cards]]

Latest revision as of 23:07, 12 January 2023

Cards are the heart and soul of Magic: the Gathering Puzzle Quest.

In Magic: the Gathering Puzzle Quest, players form Decks out of 10 cards they own to take into a game. Games are won or lost based on the cards played. Cards are played by filling them with Mana, which is gained by matching Gems on the Gem board.

Cards are acquired from Card packs. New sets of cards are continuously released, opening up new strategies, synergies, and game mechanics for players who acquire them in Card packs or as Event rewards. New cards are released in Card sets at a rate of approximately five or six per year.

Card types

Cards come in three types: Creature, Spell, and Support.

Creature-Icon.png Creature Creature cards enter play in one of your three available creature slots. Creatures have Power (attack strength) and Toughness (health). Creatures automatically attack each turn after they come into play. Playing the same creature card again Reinforces an existing creature (adds to its Power and Toughness).
Spell-Icon.png Spell Spell cards perform a one-off effect, such as drawing more cards, healing, doing damage, or interfering with the opponent's hand of cards.
Support-Icon.png Support Support cards enter play as a support Gem on the Gem board, and have an ongoing effect on the game. Supports in play have a shield value which decreases by one each time the support gem is matched. If the shield value reaches zero, the support is destroyed.

Cards may have a Color, sometimes more than one, or they may be colorless. Each Planeswalker has affinity for one or more colors, and may only use a deck comprising cards of those colors, or colorless cards.

Cards often have Abilities which appear on multiple cards. Cards may also have unique effects, described in the card text.

During the game

During play, cards are drawn from your library, which is formed from unlimited copies of the 10 cards in your deck. One card is automatically drawn each turn, and some cards have abilities which allow extra cards tobe drawn.

Mana generated by matching gems is added to the cards in your hand, starting from the top. Cards have a casting cost, which is an amount of mana required to play the card. After you make a match, any cards whose casting cost is fully paid may be played.

Card sets

Sets are almost always accompanied by the release of new Planeswalkers and often by new Events. They usually feature new card mechanics, known as Abilities.

The likely contents of Booster packs of sets will not only differ by their particular cards, but in the case of Elite packs, by the probability of a given rarity appearing.

Standard sets

Cards in Standard card sets may be used in Standard Format or Legacy Format Events.

Origins Origins (ORI)

Dec 2015 (version 1.2)

Cards: 246  (Common84 · Uncommon89 · Rare49 · Mythic24)

New mechanics:   RenownRenown

Puzzle Masters Puzzle Masters (PMA)

Jan 2021 (version 4.7)

Cards: 104  (Common0 · Uncommon0 · Rare60 · Mythic34 · Masterpiece10)

New mechanics:   AssembleAssemble · AutomateAutomate · CorruptCorrupt · CrystalizeCrystalize · DenyDeny · EnlistEnlist · Improved Gem · IgniteIgnite · LeylineLeyline · Lotus FieldLotus Field · Mana FieldMana Field · RestrainRestrain · SeedSeed · UnearthUnearth

Jump/Start Jump/Start (JMP)

Jul 2022 (version 5.8)

Cards: 35  (Common18 · Uncommon9 · Rare5 · Mythic3)

(No new mechanics added)

Dominaria United Dominaria United (DMU)

Oct 2022 (version 5.9)

Cards: 206  (Common69 · Uncommon55 · Rare52 · Mythic18 · Masterpiece12)

New mechanics:   CompleatedCompleated · DomainDomain · Read Ahead · RecruitRecruit · Stun CounterStun Counter · TappedTapped

The Brothers' War The Brothers' War (BRO)

Dec 2022 (version 6.0)

Cards: 182  (Common60 · Uncommon50 · Rare40 · Mythic20 · Masterpiece12)

(No new mechanics added)

Phyrexia: All Will Be One Phyrexia: All Will Be One (ONE)

Mar 2023 (version 6.1)

Cards: 214  (Common66 · Uncommon58 · Rare55 · Mythic20 · Masterpiece15)

New mechanics:   Escalate · For Mirrodin! · Oil CounterOil Counter · Phyrexian Toxin · ToxicToxic

March of the Machine March of the Machine (MOM)

Jun 2023 (version 6.2)

Cards: 130  (Common45 · Uncommon40 · Rare30 · Mythic10 · Masterpiece5)

(No new mechanics added)

Wilds of Eldraine Wilds of Eldraine (WOE)

Oct 2023 (version 6.3)

Cards: 208  (Common61 · Uncommon57 · Rare55 · Mythic20 · Masterpiece15)

New mechanics:   Bargain · Celebration · Role · Cursed Role · Monster Role · Royal Role · Sorcerer Role · Wicked Role · Young Hero Role

The Lost Caverns of Ixalan Lost Caverns of Ixalan (LCI)

Dec 2023 (version 6.4)

Cards: 236  (Common70 · Uncommon60 · Rare64 · Mythic26 · Masterpiece16)

New mechanics:   Craft · Descend · Descended · Discover

Murders at Karlov Manor Murders at Karlov Manor (MKM)

Mar 2024 (version 6.5.0)

Cards: 282  (Common70 · Uncommon80 · Rare81 · Mythic36 · Masterpiece15)

New mechanics:   Disguise · Case · Simple · Collect Evidence · Suspect

Outlaws of Thunder Junction Outlaws of Thunder Junction (OTJ)

May 2024 (version 6.6.0)

Cards: 277  (Common88 · Uncommon74 · Rare60 · Mythic40 · Masterpiece15)

New mechanics:   Crime · Saddle · Plot · Spree · Outlaw

Puzzle Masters 2 Puzzle Masters 2 (PM2)

July 2024 (version 6.7.0)

Cards: 155  (Common0 · Uncommon0 · Rare87 · Mythic56 · Masterpiece12)

(No new mechanics added)

Bloomburrow Bloomburrow (BLB)

[ Notes Link Aug 2024 (version 6.8.0)]

Cards: 254  (Common68 · Uncommon57 · Rare82 · Mythic32 · Masterpiece15)

New mechanics:   Expend · Gift · Offspring

Duskmourn: House of Horror Duskmourn: House of Horror (DSK)

[ Notes Link Oct 2024 (version 6.9.0)]

Cards: 284  (Common77 · Uncommon72 · Rare82 · Mythic38 · Masterpiece15)

New mechanics:   Survival · Rooms · Finality · Impeding · Manifest · Eerie

Legacy sets

Cards in Legacy card sets may only be used in Legacy Format Events.

Battle for Zendikar Battle for Zendikar (BFZ)

Apr 2016 (version 1.4)

Cards: 238  (Common97 · Uncommon75 · Rare42 · Mythic24)

New mechanics:   AwakenAwaken · ConvergeConverge · DevoidDevoid · Ingest · Landfall · Process · Rally

Oath of the Gatewatch Oath of the Gatewatch (OGW)

Jun 2016 (version 1.5)

Cards: 53  (Uncommon23 · Rare18 · Mythic12)

(No new mechanics added)

Shadows over Innistrad Shadows over Innistrad (SOI)

Aug 2016 (version 1.6)

Cards: 190  (Common76 · Uncommon58 · Rare35 · Mythic21)

New mechanics:   Delirium · Investigate · Madness · TransformTransform

Eldritch Moon Eldritch Moon (EMN)

Oct 2016 (version 1.7.1)

Cards: 67  (Uncommon31 · Rare24 · Mythic13)

New mechanics:   Emerge · MeldMeld

Kaladesh Kaladesh (KLD)

Dec 2016 (version 1.9)

Cards: 197  (Common65 · Uncommon55 · Rare43 · Mythic24 · Masterpiece10)

New mechanics:   Crew · Energize · Fabricate · Overload

Aether Revolt Aether Revolt (AER)

Jan 2017 (version 1.10)

Cards: 68  (Uncommon24 · Rare18 · Mythic16 · Masterpiece10)

(No new mechanics added)

Amonkhet Amonkhet (AKH)

May 2017 (version 2.1)

Cards: 194  (Common65 · Uncommon55 · Rare40 · Mythic24 · Masterpiece10)

New mechanics:   CyclingCycling · Embalm · Exert

Hour of Devastation Hour of Devastation (HOU)

Jul 2017 (version 2.2)

Cards: 190  (Common60 · Uncommon55 · Rare40 · Mythic25 · Masterpiece10)

New mechanics:   AfflictAfflict · Aftermath · Eternalize

Zendikar vs Eldrazi Zendikar vs Eldrazi (ZVE)

Sep 2018 (version 2.9)

Cards: 30  (Rare18 · Mythic12)

(No new mechanics added)

Ixalan Ixalan (XLN)

Feb 2018 (version 2.4)

Cards: 191  (Common59 · Uncommon56 · Rare40 · Mythic26 · Masterpiece10)

New mechanics:   Double-Faced · Enrage · Explore · Raid · Treasure

Rivals of Ixalan Rivals of Ixalan (RIX)

Mar 2018 (version 2.5)

Cards: 104  (Common35 · Uncommon26 · Rare21 · Mythic17 · Masterpiece5)

New mechanics:   Ascend

Dominaria Dominaria (DOM)

May 2018 (version 2.7)

Cards: 192  (Common60 · Uncommon55 · Rare41 · Mythic26 · Masterpiece10)

New mechanics:   Historic · LeaderLeader · Saga

Core Set 2019 Core Set 2019 (M19)

Jul 2018 (version 2.8)

Cards: 190  (Common60 · Uncommon55 · Rare40 · Mythic25 · Masterpiece10)

New mechanics:   FlashFlash · Stored ManaStored Mana

From the Vault: Odyssey From the Vault: Odyssey (ODY)

Mar 2020 (version 4.1)

Cards: 65  (Common0 · Uncommon26 · Rare28 · Mythic10 · Masterpiece1)

New mechanics:   FlashbackFlashback · Threshold

From the Vault: Torment From the Vault: Torment (TOR)

Jun 2020 (version 4.3)

Cards: 64  (Common0 · Uncommon30 · Rare20 · Mythic11 · Masterpiece3)

(No new mechanics added)

From the Vault: Judgment From the Vault: Judgment (JUD)

Sep 2020 (version 4.4)

Cards: 64  (Common0 · Uncommon30 · Rare20 · Mythic11 · Masterpiece3)

(No new mechanics added)

Guilds of Ravnica Guilds of Ravnica (GRN)

Nov 2018 (version 3.0)

Cards: 200  (Common60 · Uncommon55 · Rare40 · Mythic35 · Masterpiece10)

New mechanics:   ConvokeConvoke · Jump-startJump-start · MentorMentor · Surveil · Undergrowth

Ravnica Allegiance Ravnica Allegiance (RNA)

Mar 2019 (version 3.3)

Cards: 200  (Common60 · Uncommon55 · Rare40 · Mythic35 · Masterpiece10)

New mechanics:   AdaptAdapt · Addendum · Afterlife · RiotRiot · Spectacle

War of the Spark War of the Spark (WAR)

Jun 2019 (version 3.5)

Cards: 200  (Common60 · Uncommon55 · Rare45 · Mythic30 · Masterpiece10)

New mechanics:   Amass · Partner · Proliferate

Core Set 2020 Core Set 2020 (M20)

Oct 2019 (version 3.8)

Cards: 215  (Common60 · Uncommon60 · Rare50 · Mythic35 · Masterpiece10)

New mechanics:   Fight · Protection from BlackProtection from Black · Protection from BlueProtection from Blue · Protection from ColorlessProtection from Colorless · Protection from GreenProtection from Green · Protection from RedProtection from Red · Protection from WhiteProtection from White · Overflow

Throne of Eldraine Throne of Eldraine (ELD)

Nov 2019 (version 3.9)

Cards: 241  (Common65 · Uncommon62 · Rare60 · Mythic39 · Masterpiece15)

New mechanics:   Adamant · AdventureAdventure · Mill · Resourceful

Theros Beyond Death Theros Beyond Death (THB)

Feb 2020 (version 4.0)

Cards: 244  (Common65 · Uncommon60 · Rare63 · Mythic41 · Masterpiece15)

New mechanics:   Anticipation · BuriedBuried · Constellation · DevotionDevotion · EnchantedEnchanted · EscapeEscape · Ferocious · Heroic · ResilientResilient

Daxos vs Kalemne Daxos vs Kalemne (DvK)

Mar 2020 (version 4.1)

Cards: 34  (Common0 · Uncommon0 · Rare22 · Mythic12 · Masterpiece0)

New mechanics:   ExperienceExperience

Ikoria: Lair of Behemoths Ikoria: Lair of Behemoths (IKO)

May 2020 (version 4.2)

Cards: 233  (Common64 · Uncommon59 · Rare60 · Mythic35 · Masterpiece15)

New mechanics:   Companion · MutateMutate

Core Set 2021 Core Set 2021 (M21)

July 2020 (version 4.4)

Cards: 244  (Common66 · Uncommon58 · Rare64 · Mythic41 · Masterpiece15)

New mechanics:   BraveryBravery · Morbid · Populate · Prowess · Renewal

Zendikar Rising Zendikar Rising (ZNR)

Oct 2020 (version 4.5)

Cards: 261  (Common65 · Uncommon60 · Rare77 · Mythic44 · Masterpiece15)

New mechanics:   EquipEquip · LandformingLandforming · PartyParty · Wizardry

Kaldheim Kaldheim (KHM)

Feb 2021 (version 4.8)

Cards: 231  (Common65 · Uncommon60 · Rare54 · Mythic37 · Masterpiece15)

New mechanics:   BoastBoast · ForetellForetell · ForetoldForetold · ChangelingChangeling · SnowSnow · HeraldHerald

Strixhaven Strixhaven (STX)

May 2021 (version 4.9)

Cards: 239  (Common74 · Uncommon58 · Rare57 · Mythic35 · Masterpiece15)

New mechanics:   EnhanceEnhance · EnhancedEnhanced · InvokeInvoke · InvokedInvoked · LearnLearn · LessonLesson · LevelLevel · MagecraftMagecraft · WardWard

Adventures in the Forgotten Realms Adventures in the Forgotten Realms (AFR)

Aug 2021 (version 5.1)

Cards: 200  (Common54 · Uncommon49 · Rare46 · Mythic36 · Masterpiece15)

New mechanics:   DungeonDungeon · Dungeon SpoilsDungeon Spoils · HiredHired · Pack Tactics · Roll a D20Roll a D20 · VentureVenture

Innistrad: Midnight Hunt Innistrad: Midnight Hunt (MID)

Oct 2021 (version 5.2)

Cards: 176  (Common53 · Uncommon40 · Rare47 · Mythic24 · Masterpiece12)

New mechanics:   Bloodletting · Casting a Spell · CovenCoven · DayboundDaybound · DayshiftDayshift · DecayedDecayed · DisturbDisturb · Imminent DeathImminent Death · NightboundNightbound

Innistrad: Crimson Vow Innistrad: Crimson Vow (VOW)

Dec 2021 (version 5.3)

Cards: 173  (Common55 · Uncommon37 · Rare50 · Mythic18 · Masterpiece13)

New mechanics:   TrainingTraining · Blood Token · CleaveCleave · ExploitExploit · OutcastOutcast

Kamigawa: Neon Dynasty Kamigawa: Neon Dynasty (NEO)

Mar 2022 (version 5.5)

Cards: 199  (Common52 · Uncommon57 · Rare47 · Mythic29 · Masterpiece14)

New mechanics:   NinjutsuNinjutsu · ChannelChannel · ReconfigureReconfigure · ReconfiguredReconfigured · PilotPilot · Modified

Streets of New Capenna Streets of New Capenna (SNC)

Jun 2022 (version 5.7)

Cards: 243  (Common80 · Uncommon68 · Rare55 · Mythic26 · Masterpiece14)

New mechanics:   AllianceAlliance · BlitzBlitz · CasualtyCasualty · ConniveConnive · HideawayHideaway · HiddenHidden · Shield CounterShield Counter

Packs and releases

See Packs and sets

Hibernum expansions

As of October 2022, there were 37 sets released, but there are only 34 Booster packs available. Eldritch Moon cards were moved into Shadows over Innistrad packs, Oath of the Gatewatch to Battle for Zendikar, and Aether Revolt was rolled into Kaladesh. Hibernum made them expansion sets; they are not available to purchase on their own, although they have been offered as prizes on occasion. Hour of Devastation was the first set to not be added to the pool of cards of the previous, odd-numbered release.